[Gameplay] - Make gather technologies less effective.
Since they were deemed too powerful. Patch by: @Nescio Differential revision: D3404 Reviewed by: @Feldfeld, @wraitii Reservations by: @borg- Comments by: @Stan This was SVN commit r24719.
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@ -10,9 +10,9 @@
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "olives.png",
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"researchTime": 60,
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"tooltip": "Workers +20% grain gather rate.",
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"tooltip": "Workers +15% grain gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -20,7 +20,7 @@
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"researchTime": 50,
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"tooltip": "Workers +10% grain gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.10 }
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.1 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -9,9 +9,9 @@
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"requirementsTooltip": "Unlocked in Village Phase.",
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"icon": "plow.png",
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"researchTime": 40,
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"tooltip": "Workers +20% grain gather rate.",
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"tooltip": "Workers +15% grain gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -10,9 +10,9 @@
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "farming_training.png",
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"researchTime": 50,
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"tooltip": "Workers +20% grain gather rate.",
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"tooltip": "Workers +15% grain gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
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{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -9,9 +9,9 @@
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"requirementsTooltip": "Unlocked in Village Phase.",
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"icon": "wood_axe_01.png",
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"researchTime": 40,
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"tooltip": "Workers +25% wood gather rate.",
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"tooltip": "Workers +20% wood gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -10,9 +10,9 @@
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "wood_axe_03.png",
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"researchTime": 60,
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"tooltip": "Workers +25% wood gather rate.",
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"tooltip": "Workers +20% wood gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -10,9 +10,9 @@
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "wood_axe_02.png",
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"researchTime": 50,
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"tooltip": "Workers +25% wood gather rate.",
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"tooltip": "Workers +20% wood gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -13,9 +13,9 @@
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "mining_stone_02.png",
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"researchTime": 50,
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"tooltip": "Workers +25% stone gather rate.",
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"tooltip": "Workers +20% stone gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -15,9 +15,9 @@
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"requirements": { "tech": "phase_village" },
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"icon": "mining_stone_01.png",
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"researchTime": 40,
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"tooltip": "Workers +25% stone gather rate.",
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"tooltip": "Workers +20% stone gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -10,9 +10,9 @@
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"requirementsTooltip": "Unlocked in Town Phase.",
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"icon": "mining_metal_02.png",
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"researchTime": 50,
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"tooltip": "Workers +25% metal gather rate.",
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"tooltip": "Workers +20% metal gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -14,9 +14,9 @@
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "mining_metal_03.png",
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"researchTime": 60,
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"tooltip": "Workers +25% metal gather rate.",
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"tooltip": "Workers +20% metal gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -18,9 +18,9 @@
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"requirementsTooltip": "Unlocked in City Phase.",
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"icon": "mining_stone_03.png",
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"researchTime": 60,
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"tooltip": "Workers +25% stone gather rate.",
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"tooltip": "Workers +20% stone gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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@ -8,9 +8,9 @@
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"requirements": { "tech": "phase_village" },
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"icon": "mining_metal_01.png",
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"researchTime": 40,
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"tooltip": "Workers +25% metal gather rate.",
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"tooltip": "Workers +20% metal gather rate.",
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"modifications": [
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{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.25 }
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{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.2 }
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],
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"affects": ["Worker"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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