[Gameplay] - Make gather technologies less effective.

Since they were deemed too powerful.

Patch by: @Nescio
Differential revision: D3404
Reviewed by: @Feldfeld, @wraitii
Reservations by: @borg-
Comments by: @Stan
This was SVN commit r24719.
This commit is contained in:
Freagarach 2021-01-20 08:08:34 +00:00
parent 5ee16b6d65
commit 3731886e2c
13 changed files with 25 additions and 25 deletions

View File

@ -10,9 +10,9 @@
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "olives.png",
"researchTime": 60,
"tooltip": "Workers +20% grain gather rate.",
"tooltip": "Workers +15% grain gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -20,7 +20,7 @@
"researchTime": 50,
"tooltip": "Workers +10% grain gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.10 }
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.1 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -9,9 +9,9 @@
"requirementsTooltip": "Unlocked in Village Phase.",
"icon": "plow.png",
"researchTime": 40,
"tooltip": "Workers +20% grain gather rate.",
"tooltip": "Workers +15% grain gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -10,9 +10,9 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "farming_training.png",
"researchTime": 50,
"tooltip": "Workers +20% grain gather rate.",
"tooltip": "Workers +15% grain gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.2 }
{ "value": "ResourceGatherer/Rates/food.grain", "multiply": 1.15 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -9,9 +9,9 @@
"requirementsTooltip": "Unlocked in Village Phase.",
"icon": "wood_axe_01.png",
"researchTime": 40,
"tooltip": "Workers +25% wood gather rate.",
"tooltip": "Workers +20% wood gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -10,9 +10,9 @@
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "wood_axe_03.png",
"researchTime": 60,
"tooltip": "Workers +25% wood gather rate.",
"tooltip": "Workers +20% wood gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -10,9 +10,9 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "wood_axe_02.png",
"researchTime": 50,
"tooltip": "Workers +25% wood gather rate.",
"tooltip": "Workers +20% wood gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/wood.tree", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -13,9 +13,9 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "mining_stone_02.png",
"researchTime": 50,
"tooltip": "Workers +25% stone gather rate.",
"tooltip": "Workers +20% stone gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -15,9 +15,9 @@
"requirements": { "tech": "phase_village" },
"icon": "mining_stone_01.png",
"researchTime": 40,
"tooltip": "Workers +25% stone gather rate.",
"tooltip": "Workers +20% stone gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -10,9 +10,9 @@
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "mining_metal_02.png",
"researchTime": 50,
"tooltip": "Workers +25% metal gather rate.",
"tooltip": "Workers +20% metal gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -14,9 +14,9 @@
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "mining_metal_03.png",
"researchTime": 60,
"tooltip": "Workers +25% metal gather rate.",
"tooltip": "Workers +20% metal gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -18,9 +18,9 @@
"requirementsTooltip": "Unlocked in City Phase.",
"icon": "mining_stone_03.png",
"researchTime": 60,
"tooltip": "Workers +25% stone gather rate.",
"tooltip": "Workers +20% stone gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/stone.rock", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"

View File

@ -8,9 +8,9 @@
"requirements": { "tech": "phase_village" },
"icon": "mining_metal_01.png",
"researchTime": 40,
"tooltip": "Workers +25% metal gather rate.",
"tooltip": "Workers +20% metal gather rate.",
"modifications": [
{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.25 }
{ "value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.2 }
],
"affects": ["Worker"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"