This was SVN commit r6284.

This commit is contained in:
Michael D. Hafer 2008-07-27 23:21:21 +00:00
parent 6d35c7c026
commit 5140ae0667
10 changed files with 90 additions and 16 deletions

View File

@ -24,7 +24,7 @@
<mesh>props/helmet/celt_helmet_c.pmd</mesh>
<texture>props/helmet/celt_b2.dds</texture>
</variant>
<variant frequency="1" name="helmet-06">
<variant frequency="1" name="helmet-06-Port">
<mesh>props/helmet/celt_helmet_d.pmd</mesh>
<texture>props/helmet/celt_d1.dds</texture>
</variant>
@ -33,9 +33,15 @@
<texture>props/helmet/celt_e1.dds</texture>
</variant>
<variant frequency="3" name="helmet-08">
<mesh>props/helmet/celt_coolus_caradoc.dae</mesh>
<texture>props/helmet/celt_a4.dds</texture>
</variant>
<variant frequency="2" name="helmet-09">
<mesh>props/helmet/celt_coolus_feathers.dae</mesh>
<texture>props/helmet/celt_a3.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
<animation file="quadraped/horse_attack_a.psa" name="Idle" speed="70"/>
<animation file="quadraped/horse_attack_b.psa" name="Idle" speed="48"/>
<animation file="quadraped/horse_gallop.psa" name="Run" speed="8"/>
<animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
<animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="45"/>
<animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="60"/>
<animation file="quadraped/horse_death.psa" name="death" speed="230"/>
</animations>
<mesh>skeletal/horse.pmd</mesh>
<props>
<prop actor="units/carthaginians/hero_hamilcar_r.xml" attachpoint="rider"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="horse-texture-1">
<texture>skeletal/horse_kart_hamilcar.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -6,22 +6,26 @@
<group>
<variant frequency="1" name="Base">
<animations>
<animation file="biped/not used/inf_salute_a.psa" name="Idle" speed="200"/>
<animation file="biped/not used/inf_salute_b.psa" name="Idle" speed="200"/>
<animation file="biped/not used/inf_salute_c.psa" name="Idle" speed="200"/>
<animation file="biped/not used/inf_salute_d.psa" name="Walk" speed="200"/>
<animation file="biped/not used/inf_salute_e.psa" name="run" speed="250"/>
<animation event="0.5" file="biped/not used/inf_salute_d.psa" name="melee" speed="200"/>
<animation event="0.5" file="biped/not used/inf_salute_e.psa" name="melee" speed="200"/>
<animation file="biped/rider_sword_death_a.psa" name="death" speed="300"/>
<animation file="biped/cavalryidle.psa" name="Idle" speed="50"/>
<animation file="biped/cavalryidle.psa" name="Walk" speed="18"/>
<animation file="biped/rider_gallop.psa" name="Run" speed="8"/>
<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="Melee" speed="100"/>
<animation file="biped/rider_sword_death_a.psa" name="death" speed="230"/>
</animations>
<mesh>skeletal/m_tunic_long.dae</mesh>
<props>
<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
<prop actor="props/units/heads/kart_hero_2.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_kart_hannibal.xml" attachpoint="head"/>
<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/kart_buckler_maharbal.xml" attachpoint="shield"/>
<prop actor="props/units/heads/kart_hero_2.xml" attachpoint="helmet"/>
<prop actor="props/units/cape_m_med.xml" attachpoint="shoulders"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Maharbal-chainmail">
<texture>skeletal/kart_hero_hamilcar.dds</texture>
</variant>
</group>

Binary file not shown.

Binary file not shown.

View File

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_hero">
<Traits>
<Id>
<Specific>Hamilcar Barca</Specific>
<Civ>Carthaginians</Civ>
<History>Hamilcar Barca, father of Hannibal, and conqueror of Iberia.</History>
</Id>
<Footprint>
<Radius>1.5</Radius>
<Height>7.5</Height>
</Footprint>
</Traits>
<Actor>units/carthaginians/hero_hamilcar_horse.xml</Actor>
</Entity>

View File

@ -23,7 +23,7 @@
<Crush>10.0</Crush>
</Armour>
<Health>
<Max>600</Max>
<Max>450</Max>
</Health>
<Footprint>
<Radius>2.8</Radius>

View File

@ -25,7 +25,7 @@
<Crush>10.0</Crush>
</Armour>
<Health>
<Max>600</Max>
<Max>400</Max>
</Health>
<Footprint>
<Radius>2.8</Radius>