Slight adjustments to options screen (fixed invalid style pgBorder, moved exit buttons to corners now that there's a Cancel, added floating tooltips). Looking good, though, Dan! (y)
This was SVN commit r3356.
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@ -26,21 +26,6 @@
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// b] Variables a step up in the hierarchy are not recognised (eg system.sound.mastergain).
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]]></action>
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<!--
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==========================================
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- MAIN MENU - STATIC TOOLTIP WINDOW
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==========================================
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-->
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<object name="pgToolTip"
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style="fancyTextHeadWhite"
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type="text"
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hidden="true"
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sprite="bkTranslucent"
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size="69% 6.3802% 97.0703125% 28.125%"
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>tooltipText
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</object>
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<!--
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==========================================
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- MAIN MENU - PROFILE MANAGER
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@ -1210,7 +1195,7 @@ A large landmass with rivers, forests and coastal fishing grounds.
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-->
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<object name="pgOptionsAudioMusicGainTitle"
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style="wheatBorder"
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style="wheatTextLabelBlack"
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type="text"
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size="50%-200 30% 50%+20 35%"
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text_align="center"
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@ -1290,7 +1275,7 @@ A large landmass with rivers, forests and coastal fishing grounds.
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-->
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<object name="pgOptionsAudioSoundGainTitle"
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style="wheatBorder"
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style="wheatTextLabelBlack"
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type="text"
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size="50%-200 40% 50%+20 45%"
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text_align="center"
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@ -1365,7 +1350,7 @@ A large landmass with rivers, forests and coastal fishing grounds.
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-->
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<object name="pgOptionsAudioAmbientGainTitle"
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style="wheatBorder"
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style="wheatTextLabelBlack"
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type="text"
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size="50%-200 50% 50%+20 55%"
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text_align="center"
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@ -1440,7 +1425,7 @@ A large landmass with rivers, forests and coastal fishing grounds.
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-->
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<object name="pgOptionsAudioVoiceGainTitle"
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style="wheatBorder"
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style="wheatTextLabelBlack"
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type="text"
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size="50%-200 60% 50%+20 65%"
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text_align="center"
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@ -1524,7 +1509,7 @@ A large landmass with rivers, forests and coastal fishing grounds.
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<object name="pgOptionsVideoResolutionTitle"
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style="wheatBorder"
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style="wheatTextLabelBlack"
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type="text"
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size="50%-200 30% 50%+20 35%"
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text_align="center"
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@ -1606,6 +1591,28 @@ A large landmass with rivers, forests and coastal fishing grounds.
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openOptionsTab ("pgOptionsGame");
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]]></action>
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</object>
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<!--
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===============================================
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- OPTIONS SCREEN - OK BUTTON
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===============================================
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-->
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<object name="pgOptionsOKButton"
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style="wheatButton"
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type="button"
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size="10% 92% 40% 100%"
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tooltip="Save all changes and close the Options Screen."
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tooltip_style="pgFloatingToolTip"
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>OK
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<action on="Press"><![CDATA[
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// Save changes.
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// TODO:
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console.write ("Volume: " + g_ConfigDB.system["sound.mastergain"] + ".")
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// Close options screen.
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closeMainMenuSubWindow ("pgOptions");
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]]></action>
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</object>
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<!--
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===============================================
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@ -1616,33 +1623,17 @@ A large landmass with rivers, forests and coastal fishing grounds.
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<object name="pgOptionsCancelButton"
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style="wheatButton"
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type="button"
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size="1% 92% 30% 100%"
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size="60% 92% 90% 100%"
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tooltip="Close Options Screen, abandoning all changes."
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tooltip_style="pgFloatingToolTip"
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>Cancel
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<action on="Press"><![CDATA[
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// Close Options Screen, abandoning all changes.
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closeMainMenuSubWindow ("pgOptions");
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]]></action>
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</object>
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<!--
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===============================================
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- OPTIONS SCREEN - ACCEPT BUTTON
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===============================================
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-->
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<object name="pgOptionsAcceptButton"
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style="wheatButton"
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type="button"
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size="40% 92% 60% 100%"
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>Accept
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<action on="Press"><![CDATA[
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// Save changes.
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// TODO:
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console.write ("Volume: " + g_ConfigDB.system["sound.mastergain"] + ".")
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// Close options screen.
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closeMainMenuSubWindow ("pgOptions");
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]]></action>
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</object>
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</object>
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</object>
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<!--
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===============================================
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@ -1691,6 +1682,22 @@ A large landmass with rivers, forests and coastal fishing grounds.
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console.write ("Note to self: Ask Gee to create list function to clear (empty) a list.");
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]]></action>
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</object>
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<!--
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==========================================
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- MAIN MENU - STATIC TOOLTIP WINDOW
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(Put down the bottom so it stays on top.)
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==========================================
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-->
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<object name="pgToolTip"
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style="fancyTextHeadWhite"
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type="text"
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hidden="true"
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sprite="bkTranslucent"
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size="69% 6.3802% 97.0703125% 28.125%"
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>tooltipText
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</object>
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</object>
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</objects>
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@ -261,8 +261,14 @@ NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET
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delay="0"
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hide_object="true"
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/>
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<tooltip name="snToolTip"
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<tooltip name="pgSessionSetupToolTip"
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use_object="pgSessionSetupToolTip"
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delay="0"
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hide_object="true"
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/>
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<tooltip name="pgFloatingToolTip"
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anchor="top"
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buffer_zone="4"
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delay="500"
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@ -273,10 +279,15 @@ NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET CONVERTED NOT YET
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textcolor="0 0 0"
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/>
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<tooltip name="pgSessionSetupToolTip"
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use_object="pgSessionSetupToolTip"
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delay="0"
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hide_object="true"
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<tooltip name="snToolTip"
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anchor="top"
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buffer_zone="4"
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delay="500"
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font="tahoma12"
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maxwidth="300"
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offset="16 32"
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sprite="bkWhiteBorderBlack"
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textcolor="0 0 0"
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/>
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