diff --git a/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js b/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js index c2aae79f97..90e144999e 100644 --- a/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js +++ b/binaries/data/mods/official/gui/test/functions_page_session_status_commands.js @@ -463,27 +463,28 @@ function updateTab (tab, type, cellSheet, attribute, attribute2, arrayCells) case "train": // TODO: Remove this item from the production queue if right-clicked. issueCommand(selection, true, NMT_Produce, PRODUCTION_TRAIN, ""+(Crd[getCrd (this.name, true)].entity)); + break; case "research": // TODO: Remove this item from the production queue if right-clicked. issueCommand(selection, true, NMT_Produce, PRODUCTION_RESEARCH, ""+(Crd[getCrd (this.name, true)].entity.name)); - break; + break; case "barter": // Buy a quantity of this resource if left-clicked. // Sell a quantity of this resource if right-clicked. - break; + break; case "structCiv": case "structMil": // Select building placement cursor. tryConstruction( Crd[getCrd (this.name, true)].entity ); - break; + break; case "garrison": // Remove this item from the entity's garrison inventory. - break; + break; case "selection": // Change the selection to this unit. - break; + break; default: - break; + break; } } break;