Fix formation members not getting rotation correctly when IDLE
Set formation member rotation to the same angle as formation has when member stays idle. Differential Revision: https://code.wildfiregames.com/D2469 This was SVN commit r23248.
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@ -1527,6 +1527,16 @@ UnitAI.prototype.UnitFsmSpec = {
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if (!this.isIdle)
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{
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if (this.formationController)
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{
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let cmpFormationPosition = Engine.QueryInterface(this.formationController, IID_Position);
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if (cmpFormationPosition && cmpFormationPosition.IsInWorld())
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{
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let cmpPosition = Engine.QueryInterface(this.entity, IID_Position);
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if (cmpPosition && cmpPosition.IsInWorld())
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cmpPosition.TurnTo(cmpFormationPosition.GetRotation().y);
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}
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}
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this.isIdle = true;
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Engine.PostMessage(this.entity, MT_UnitIdleChanged, { "idle": this.isIdle });
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}
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