Some texture and actor updates, specifically in regards to capes.

This was SVN commit r9953.
This commit is contained in:
Michael D. Hafer 2011-08-02 02:14:10 +00:00
parent 6aeb5c64de
commit acbb59d982
11 changed files with 18 additions and 8 deletions

View File

@ -17,7 +17,7 @@
<texture>props/shield/mace_bronze_b.png</texture>
</variant>
<variant frequency="1" name="bronze shield shield">
<texture>props/shield/hele_macedon_royal.dds</texture>
<texture>props/shield/mace_bronze_c.png</texture>
</variant>
</group>
</actor>

View File

@ -16,7 +16,7 @@
<prop actor="props/units/heads/hele_alexander.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_alexander.xml" attachpoint="head"/>
<prop actor="props/units/weapons/falcata.xml" attachpoint="r_hand"/>
<prop actor="props/units/cape_m_med.xml" attachpoint="shoulders"/>
<prop actor="props/units/cape_hd_cav_white.xml" attachpoint="shoulders"/>
</props>
<texture>skeletal/hele_alexander.dds</texture>
</variant>

View File

@ -21,7 +21,7 @@
<prop actor="props/units/heads/hele_leonidas.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
<prop actor="props/units/shields/hele_round_leonidas.xml" attachpoint="shield"/>
<prop actor="props/units/cape_m_long.xml" attachpoint="shoulders"/>
<prop actor="props/units/cape_long_ragged.xml" attachpoint="shoulders"/>
<prop actor="props/units/hero_star.xml" attachpoint="root"/>
<prop actor="props/units/weapons/spear_hoplite.xml" attachpoint="r_hand"/>
</props>

View File

@ -15,6 +15,7 @@
<prop actor="props/units/heads/head_philip.xml" attachpoint="head"/>
<prop actor="props/units/weapons/spear_lance.xml" attachpoint="r_hand"/>
<prop actor="props/units/heads/mace_philip.xml" attachpoint="helmet"/>
<prop actor="props/units/cape_hd_cav.xml" attachpoint="shoulders"/>
</props>
<texture>skeletal/hele_philip_3.dds</texture>
</variant>

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