This was SVN commit r10250.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="mesh">
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<mesh>props/hele_pentekonter_sail.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="sail_eye">
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<texture>props/hele_sail_eye_war.dds</texture>
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</variant>
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<variant frequency="1" name="sail_pegasus">
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<texture>props/hele_sail_pegasus_war.dds</texture>
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</variant>
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<variant frequency="1" name="sail_star">
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<texture>props/hele_sail_star_war.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant frequency="1" name="Greek Pentekonter">
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<mesh>structural/hele_ship_pentekonter.dae</mesh>
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<props>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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<prop actor="props/structures/hellenes/pentekonter_mainsail.xml" attachpoint="root"/>
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</props>
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<texture>structural/hele_pentekonter.png</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/hele_pentekonter_sail.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/hele_pentekonter_sail.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/structural/hele_ship_pentekonter.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/structural/hele_ship_pentekonter.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/hele_pentekonter.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/hele_pentekonter.png
(Stored with Git LFS)
Normal file
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@ -11,6 +11,6 @@
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<Icon>units/hele_ship_bireme.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>structures/hellenes/bireme.xml</Actor>
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<Actor>structures/hellenes/pentekonter.xml</Actor>
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</VisualActor>
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</Entity>
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