# Two new updated animations for the chop and the mine actions. Updated test actor accordingly.
This was SVN commit r3679.
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@ -70,7 +70,7 @@
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<group>
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<variant name="Chop">
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<animations>
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<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
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<animation file="biped/chop.psa" name="Chop" speed="150"/>
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</animations>
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<props>
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<prop actor="props/units/tools/prop_handscythe.xml" attachpoint="r_hand"/>
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@ -92,7 +92,7 @@
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<group>
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<variant name="Forage">
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<animations>
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<animation file="biped/gather.psa" name="Forage" speed="5"/>
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<animation file="biped/forage.psa" name="Forage" speed="5"/>
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</animations>
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</variant>
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</group>
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@ -100,7 +100,7 @@
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<group>
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<variant name="Mine">
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<animations>
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<animation file="biped/dudechop.psa" name="Mine" speed="150"/>
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<animation file="biped/mine.psa" name="Mine" speed="150"/>
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</animations>
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<props>
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<prop actor="props/units/tools/prop_spade.xml" attachpoint="r_hand"/>
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BIN
binaries/data/mods/official/art/animation/biped/chop.psa
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/animation/biped/chop.psa
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/animation/biped/mine.psa
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/animation/biped/mine.psa
(Stored with Git LFS)
Normal file
Binary file not shown.
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