New Carthaginian camel trader

This was SVN commit r10262.
This commit is contained in:
Pureon 2011-09-12 23:58:11 +00:00
parent 782bf32e53
commit eb5a83fc8f
4 changed files with 20 additions and 19 deletions

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@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="camel prop1">
<mesh>props/kart_camel_prop1.dae</mesh>
<texture>structural/kart_struct.dds</texture>
</variant>
</group>
</actor>

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@ -1,25 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations>
<animation file="infantry/general/dude/dudeidle.psa" name="Idle" speed="200"/>
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
<animation file="infantry/general/dude/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="infantry/general/dude/dudedecay_sword.psa" name="Corpse" speed="100"/>
</animations>
<mesh>skeletal/m_dress_a.pmd</mesh>
<variant frequency="1" name="camel">
<mesh>skeletal/camel_1.dae</mesh>
<texture>skeletal/animal_camel.png</texture>
<props>
<prop actor="props/units/heads/head_pers_a.xml" attachpoint="head"/>
<prop actor="props/units/heads/hele_straw.xml" attachpoint="helmet"/>
<prop actor="props/units/kart_camel_props.xml" attachpoint="root"/>
</props>
<texture>skeletal/hele_trd.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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