Territory tweaks for structures. Playtest and see what you think.
This was SVN commit r9942.
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@ -26,5 +26,6 @@
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</TrainingQueue>
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<VisualActor>
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<Actor>structures/carthaginians/barracks.xml</Actor>
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<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
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</VisualActor>
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</Entity>
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@ -57,7 +57,7 @@
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</SoundGroups>
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</Sound>
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<TerritoryInfluence>
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<Radius>256</Radius>
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<Radius>200</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<TrainingQueue>
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@ -44,7 +44,7 @@
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<HeightOffset>8.0</HeightOffset>
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</StatusBars>
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<TerritoryInfluence>
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<Radius>64</Radius>
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<Radius>20</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<TrainingQueue>
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@ -50,6 +50,10 @@
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<TerritoryInfluence>
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<Radius>40</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<TrainingQueue>
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<Entities datatype="tokens">
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units/{civ}_support_healer
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@ -65,6 +65,10 @@
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<BarHeight>0.6</BarHeight>
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<HeightOffset>21.0</HeightOffset>
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</StatusBars>
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<TerritoryInfluence>
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<Radius>60</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<Vision>
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<Range>100</Range>
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</Vision>
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@ -41,6 +41,10 @@
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<TerritoryInfluence>
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<Radius>20</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<Vision>
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<Range>60</Range>
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</Vision>
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@ -37,6 +37,10 @@
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<TerritoryInfluence>
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<Radius>40</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<TrainingQueue>
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<Entities datatype="tokens">
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units/{civ}_support_trader
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@ -42,6 +42,10 @@
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<TerritoryInfluence>
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<Radius>20</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<Vision>
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<Range>60</Range>
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</Vision>
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@ -45,6 +45,10 @@
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<TerritoryInfluence>
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<Radius>80</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<Vision>
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<Range>40</Range>
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</Vision>
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@ -61,6 +61,10 @@
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<death>attack/destruction/building_collapse_large.xml</death>
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</SoundGroups>
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</Sound>
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<TerritoryInfluence>
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<Radius>120</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<Vision>
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<Range>80</Range>
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</Vision>
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@ -19,6 +19,10 @@
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<Obstruction>
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<Static width="24.0" depth="24.0"/>
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</Obstruction>
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<TerritoryInfluence>
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<Radius>40</Radius>
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<Weight>65536</Weight>
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</TerritoryInfluence>
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<VisualActor>
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<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
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</VisualActor>
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