Moar eye candy and an update the Arcadia II.

This was SVN commit r8211.
This commit is contained in:
Michael D. Hafer 2010-09-29 08:56:09 +00:00
parent f15ed58ffb
commit fadc725c4e
7 changed files with 73 additions and 3 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="unfinished abandoned Greek temple">
<mesh>props/temple_unfinished.dae</mesh>
<props>
<prop actor="props/special/eyecandy/greek_temple_unfinished_columns.xml" attachpoint="root"/>
</props>
<texture>props/hele_tile_c.dds</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="columns">
<mesh>props/temple_unfinished_columns.dae</mesh>
<texture>props/hele_props_a.dds</texture>
</variant>
</group>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure">
<Identity>
<IconSheet>snPortraitSheetHele</IconSheet>
<IconCell>6</IconCell>
<Civ>hele</Civ>
<GenericName>Ruins</GenericName>
<SpecificName>Unfinished Greek Temple</SpecificName>
<History>The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.</History>
<Tooltip>This temple is unfinished and has fallen to ruin.</Tooltip>
</Identity>
<Health>
<Max>1500</Max>
</Health>
<Armour>
<Hack>40.0</Hack>
<Pierce>50.0</Pierce>
<Crush>50.0</Crush>
</Armour>
<Loot>
<xp>100</xp>
<food>0</food>
<wood>0</wood>
<stone>1000</stone>
<metal>500</metal>
</Loot>
<VisualActor>
<Actor>props/special/eyecandy/greek_temple_unfinished.xml</Actor>
</VisualActor>
<Footprint>
<Square width="19.0" depth="31.5"/>
<Height>12.0</Height>
</Footprint>
<Obstruction>
<Static width="17.5" depth="30.0"/>
</Obstruction>
<Vision>
<Range>40</Range>
<RetainInFog>true</RetainInFog>
</Vision>
</Entity>