4ed7d6c202
Fix compilation failure.
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This was SVN commit r18621.
2016-08-21 20:35:10 +00:00
4e87fef3da
The old debug API has been removed in SpiderMonkey 38, so remove profiler1 script profiling.
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Patch by leper, refs #3708
See also https://bugzilla.mozilla.org/show_bug.cgi?id=1069694
This was SVN commit r18580.
2016-08-02 16:58:30 +00:00
51eb4b255c
Don't let the props inherit the 'idle' animation if the parent doesn't have the needed animation. Fixes #4071
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This was SVN commit r18568.
2016-07-29 11:57:27 +00:00
7c21a0cf8e
Header cleanup: profile.h is no longer unnecessarily included in scriptinterface.h but rather in the required .cpp files
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This was SVN commit r18417.
2016-06-21 10:33:11 +00:00
450973a624
Clean up some code-style issues reported by leper
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This was SVN commit r18390.
2016-06-16 14:51:12 +00:00
ff886b1773
Try to fix issue with probably uninitialised animation frequency, improve error message and clean up code a bit
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This was SVN commit r18278.
2016-06-01 07:21:50 +00:00
b18c4ac217
Code style improvements to df971c3885
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This was SVN commit r18267.
2016-05-30 17:05:39 +00:00
83af69286d
Allow simulation to set the actor variant selection, and use it for the garrison flag. Fixes #3952 Refs #2679 , #3983
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This was SVN commit r18266.
2016-05-30 14:07:48 +00:00
df971c3885
Allow to give a frequency to animations, and allow to sync randomly selected animations on base model and prop. Fixes #2324
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This was SVN commit r18265.
2016-05-30 11:53:19 +00:00
9cc98aaf47
Take new observermode into account in some missing places, refs #3850 , #3168 .
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This was SVN commit r18223.
2016-05-23 15:26:47 +00:00
8311472a5c
Change include into forward declaration
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This was SVN commit r18063.
2016-04-19 17:48:06 +00:00
1e6c12de7b
Allow variants to be defined in external files. Fixes #3286
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This was SVN commit r18054.
2016-04-19 07:51:59 +00:00
df3c3c35b2
Cleanup cinema code. Fix some issues with resetting of times. Patch by Vladislav. Refs #3814
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This was SVN commit r18041.
2016-04-17 15:43:29 +00:00
22bbe450e4
Move some methods out of the headers. Patch by Vladislav. Refs #3814
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This was SVN commit r18000.
2016-04-07 17:47:30 +00:00
2a11d3ca7b
Interpolate cinematic camera rotation + allow more points in cinematic path + add comments. Patch by Vladislav. Refs #3814
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This was SVN commit r17975.
2016-04-04 20:31:18 +00:00
c3ac6cf7fc
Save target-nodes (lookAt-coordinates) for cinematic-camera paths. Patch by Vladislav, refs #3301 .
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This was SVN commit r17763.
2016-02-15 17:18:59 +00:00
a2f7d4d82a
Show fog of war in observermode, fixes #3168 .
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This was SVN commit r17735.
2016-02-06 12:56:41 +00:00
1a66f510d0
Use const T& for parameters of some types in script-exposed native functions
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Using references matches the C++ coding style better and should improve
performance a bit in theory. It avoids 2 copies of T in case of the
functions registered with RegisterFunction (mainy used in the GUI). It
should also avoid one or two copies in case of
DEFINE_INTERFACE_METHOD_X, which is used in the simulation, but I
haven't bothered to count it there exactly.
It is now predefined which types have to be passed by const reference
and which are passed by value. Note that references can't be used as
out-parameters (to return multiple values to JS). This hasn't worked
before either and probably never will.
This was SVN commit r17696.
2016-01-23 15:17:56 +00:00
327c0d0d00
Remove trailing whitespace. Refs #118 .
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This was SVN commit r17650.
2016-01-14 00:04:32 +00:00
fb92761c92
Use explicit types instead of auto.
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This was SVN commit r17642.
2016-01-13 00:42:55 +00:00
89aef0b6eb
Cinematic camera core functionality. Patch by Vladislav Belov.
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Based on existing code that was still around from an old(not working)
implementation.
Supports basic control from trigger scirpts (queue, start and stop
camera paths) and works in multiplayer.
This was SVN commit r17594.
2016-01-03 12:41:04 +00:00
d313a1934a
Code style cleanups for CinemaPath in preparation for the cinematic camera patch.
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Refs #3301
This was SVN commit r17593.
2016-01-02 20:14:14 +00:00
a144ec7e08
Indentation corrections and other code style fixes in preparation for the cinematic camera patch.
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Refs #3301
This was SVN commit r17578.
2015-12-31 13:40:56 +00:00
8d9cfd66b8
Reorganize code in different files in prepartion for the cinematic camera patch (by Vladislav Belov).
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Refs #3301
This was SVN commit r17575.
2015-12-30 21:16:35 +00:00
543472b77b
Optimization of isBoxVisible + cleanup, fixes #3712
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This was SVN commit r17561.
2015-12-28 16:27:31 +00:00
6f09803e8c
TerrainTextureManager file loading rewrite. Fixes #3358 .
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Add directory callback to vfs::ForEachFile.
Each terrain directory should now have a terrains.xml file,
as using the previous terrains.xml file is unlikely to be what was
intended.
This was SVN commit r17341.
2015-11-30 20:12:12 +00:00
4043c56518
Fixes global init order bug that caused OOS between OS X and other platforms, fixes #3499 . May improve pathfinding behavior in some cases, please test!
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This was SVN commit r17132.
2015-10-15 02:51:12 +00:00
558d43bac5
Replace some functor structs with lambdas, closures or range-based fors.
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This was SVN commit r16923.
2015-08-19 03:33:04 +00:00
36c6b50944
Revert emplace for associative containers. Fixes #3366 .
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GCC < 4.8.0 does not support emplace for those.
See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=44436 .
This was SVN commit r16922.
2015-08-19 03:32:47 +00:00
a4e606c575
TerrainTextureManager cleanup.
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This was SVN commit r16901.
2015-07-30 21:51:01 +00:00
8bfe16cac8
Use in-place construction.
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This was SVN commit r16894.
2015-07-29 23:44:17 +00:00
c5eb9b7bb7
Range-based for for VfsPath loops.
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This was SVN commit r16893.
2015-07-29 23:44:12 +00:00
a07add11c6
Some range-based for loops and some style cleanup.
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This was SVN commit r16888.
2015-07-29 01:07:23 +00:00
851e863892
Remove animation name compatibility mapping.
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10 years should have given everyone enough time to move to the new
naming scheme.
This was SVN commit r16884.
2015-07-27 01:08:29 +00:00
495aa7bec5
Expose TemplateExists() to RM scripts.
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This was SVN commit r16804.
2015-06-21 20:22:34 +00:00
ae4dfe294d
Actually state the file instead of the directory in some error messages.
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This was SVN commit r16802.
2015-06-21 18:46:33 +00:00
8380b67f94
Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
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Check if the used directory exists before trying to add a validator.
Refs #245 .
This was SVN commit r16773.
2015-06-15 16:00:26 +00:00
68ea5f37f4
Remove unused ctors. Fixes compilation with GCC 4.6.
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This was SVN commit r16771.
2015-06-14 23:50:38 +00:00
25a7d79d1e
FIXE ERROR: CCmpPosition::GetPosition called on entity when IsInWorld is false, when you save a map with garrisoned units, thx to daniel for report
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This was SVN commit r16769.
2015-06-14 22:17:39 +00:00
6581796103
New long-range pathfinder.
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Based on Philip's work located at
http://git.wildfiregames.com/gitweb/?p=0ad.git;a=shortlog;h=refs/heads/projects/philip/pathfinder
Includes code by wraitii, sanderd17 and kanetaka.
An updated version of docs/pathfinder.pdf describing the changes in
detail will be committed ASAP.
Running update-workspaces is needed after this change.
Fixes #1756 .
Fixes #930 , #1259 , #2908 , #2960 , #3097
Refs #1200 , #1914 , #1942 , #2568 , #2132 , #2563
This was SVN commit r16751.
2015-06-12 18:58:24 +00:00
a18fbd12ec
XML validation. Based on patch by historic_bruno. Refs #245 .
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This was SVN commit r16733.
2015-06-07 21:56:52 +00:00
14bfbbf9d4
Allow sprites to have color multiplication, which allows player-colored bars. Patch by Vladislav. Fixes #3233
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This was SVN commit r16715.
2015-06-04 12:16:52 +00:00
f71be3c764
Use iterators for XMBAttributeList and XMBElementList. Fixes #3269 .
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This was SVN commit r16704.
2015-06-01 00:29:35 +00:00
d3da00dc99
Fix some issues found by static analysis.
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Actually abort in case of recursive includes again. Refs #2622 .
This was SVN commit r16703.
2015-06-01 00:29:23 +00:00
e68ef21334
Don't decay when connected to connected allied territory, and also allow the decay script to determine which parts of the territory should blink
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This was SVN commit r16692.
2015-05-29 07:02:16 +00:00
c93c1c92eb
Replace std::auto_ptr uses by std::unique_ptr since the former is deprecated.
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This was SVN commit r16674.
2015-05-25 01:23:27 +00:00
8b4b8431e3
Small cleanup, based on a change from one of Philip's old patches
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This was SVN commit r16653.
2015-05-16 09:39:27 +00:00
b6bcfdbb2e
Fixes missing newlines in debug_printf, patch by elexis, fixes #3056
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This was SVN commit r16534.
2015-04-12 19:38:31 +00:00
4e763ef26e
Move civ JSON files to simulation/data. Patch by MattDoerksen. Fixes #2562 .
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This was SVN commit r16485.
2015-04-01 23:48:33 +00:00
ebb57aa516
Fix tests by enlarging the precision bumped in 7ed45213a9
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This was SVN commit r16479.
2015-03-31 16:56:09 +00:00