8ef83e3136
Add a murder of crows to the game.
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This was SVN commit r26450.
2022-02-21 00:00:28 +00:00
cd8d4cfbfd
Fix the obstruction and footprint of this treasure.
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This was SVN commit r26449.
2022-02-20 23:44:44 +00:00
c4d5fb067c
Improved cursors.
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This was SVN commit r26448.
2022-02-20 23:29:14 +00:00
edaacb4181
Slightly improve the seagull model, shorter wings, new gliding animation, slight inclination on the rotation. Fix wings not reflecting in the water.
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This was SVN commit r26447.
2022-02-20 23:24:23 +00:00
d63639f7b7
A more "historical" victory icon: a laurel wreath.
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This was SVN commit r26446.
2022-02-20 22:14:01 +00:00
1cd62c38af
A more explicit town bell icon.
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This was SVN commit r26445.
2022-02-20 22:12:19 +00:00
81013ab198
Fix the fallback material requiring spec ( 3c315caa98
), when the high quality material does not.
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Noticed by: @Silier
This was SVN commit r26443.
2022-02-20 14:18:15 +00:00
Angen
3e13896e3f
[gameplay-a26] move some trainable animals to higher phases
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Differential revision: D3341
Accepted by: @borg~
Comments by: @Freagarach , @Nescio , @wraitii
This was SVN commit r26442.
2022-02-20 13:13:19 +00:00
00fb58389e
Fix the red border on map flare tip
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Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4496
This was SVN commit r26441.
2022-02-20 12:37:17 +00:00
928f5600ce
Fix visible fps overlay in tips screenshots and red border on water.
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Patch by: @marder
Differential Revision: https://code.wildfiregames.com/D4496
This was SVN commit r26440.
2022-02-20 12:32:10 +00:00
Angen
daada92a82
Fix not selectable civilisations not showing if defined by the map
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Fix displaying unknow civilisation when civilisation defined by map is
not selectable but exists by switching two lists based on if selection
is locked or not.
Differential revision: D4429
Fixes : #6145
Reviewed by: @bb
This was SVN commit r26438.
2022-02-20 07:34:11 +00:00
Angen
26644da270
Fix landscape settings for unknown map
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Reported by BreakfastBurrito_007 on forum:
https://wildfiregames.com/forum/topic/51306-thread-for-posting-suggestions-for-alpha-26/page/13/#comment-479133
Patch by: @marder
Differential revision: D4495
This was SVN commit r26437.
2022-02-20 07:29:42 +00:00
96cf9c8fb3
Give arrow-firing buildings a slightly larger, easier to see projectile.
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This was SVN commit r26435.
2022-02-20 06:11:57 +00:00
21937ddc8a
Warm up the Ptolemies struct texture a little bit.
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Give their CC and MC a decal. Give the CC the new obelisks.
This was SVN commit r26434.
2022-02-20 06:06:24 +00:00
ba0e642bc6
Improved some variants for the Han. Gave the unused ones to the Han champion cav.
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This was SVN commit r26433.
2022-02-20 03:51:40 +00:00
4571f6865f
This mesh has no 2nd uv for an ao map, so change actor to fix warning.
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This was SVN commit r26432.
2022-02-20 03:04:20 +00:00
5f3a2f6e0b
Move the Han shield textures to the proper subfolder.
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This was SVN commit r26431.
2022-02-20 02:55:12 +00:00
3c315caa98
Move Han helmet meshes to the proper subfolder.
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This was SVN commit r26430.
2022-02-20 02:45:28 +00:00
48c369a879
Create some nice new "paving block" decals.
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This was SVN commit r26429.
2022-02-20 02:32:11 +00:00
0e36e4a33c
Improve some prop textures (mainly shields). Darken up the shuttle block diffuse texture a bit.
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This was SVN commit r26428.
2022-02-20 02:30:43 +00:00
ed244700d4
Modified the "Han Bandana" to be a generic headband for any civ. This replaces the old "headband_color" prop with something much much better.
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This also creates a player_trans_norm.xml material, which was
conspicuously missing. Changed the material for the headband from a
parallax material to this new normal map material.
This was SVN commit r26427.
2022-02-20 02:28:08 +00:00
63d90afeec
Han female's rice hat stays on when chopping wood.
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This was SVN commit r26426.
2022-02-20 00:30:27 +00:00
55ca22bb91
Hotfix to remove the generic palisade from the Han female's builder queue. Makes her queue match that of the Han males'.
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This was SVN commit r26425.
2022-02-19 20:54:14 +00:00
cb336fb28b
Fix some maps issues. Add the new maps to the new map campaign.
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This was SVN commit r26423.
2022-02-19 18:39:11 +00:00
0f07c368ed
Allow more general contexts in json translatable strings
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While at it fix the messages.json from ea72437739
(missing excludeMask
and make the keywords objects not arrays)
Comments By: Freagarach
Differential Revision: D4483
This was SVN commit r26422.
2022-02-19 17:21:23 +00:00
e2bf494cf9
Add Han Chinese Maps
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Patch by: artoo @wowgetoffyourcellphone
Refs #6412
This was SVN commit r26421.
2022-02-19 16:59:31 +00:00
4de188f55a
Add Han Chinese Templates and Civ.json.
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Patch by: artoo @wowgetoffyourcellphone , @Alexandermb, @Nescio , @Stan ,
@wltonlopes, @Kate , @lastrodamo, @Kimball , @niektb , @Lionkanzen,
@Brightgalrs , @wackyserious , @Gen.Kenobi , @s0600204 , @leper , sciondev,
@Mr.lie, J.R.I.B.-Wein, David Flores, @sanderd17 , @asterix @thamlett
Fixes #6412
This was SVN commit r26420.
2022-02-19 16:58:44 +00:00
ef5089be6e
Add Han Chinese Techs, Auras
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Patch by: artoo @wowgetoffyourcellphone , @Alexandermb, @Nescio , @Stan ,
@wltonlopes, @Kate , @lastrodamo, @Kimball , @niektb , @Lionkanzen,
@Brightgalrs , @wackyserious , @Gen.Kenobi , @s0600204 , @leper , sciondev,
@Mr.lie, J.R.I.B.-Wein, David Flores, @sanderd17 , @asterix @thamlett
Refs #6412
This was SVN commit r26419.
2022-02-19 16:56:31 +00:00
5a0be24262
Add Han Chinese Actors
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Patch by: artoo @wowgetoffyourcellphone , @Alexandermb, @Nescio , @Stan ,
@wltonlopes, @Kate , @lastrodamo, @Kimball , @niektb , @Lionkanzen,
@Brightgalrs , @wackyserious , @Gen.Kenobi , @s0600204 , @leper , sciondev,
@Mr.lie, J.R.I.B.-Wein, David Flores, rastko96
Refs #6412
This was SVN commit r26418.
2022-02-19 16:48:23 +00:00
051df5ecfb
Add Han Chinese variants
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Patch by: @artoo, @wowgetoffyourcellphone , @Stan , @AlexanderMB,
@s0600204 , @wltonlopes
Refs #6412
This was SVN commit r26417.
2022-02-19 16:45:45 +00:00
a2c0797f9d
Add Han Chinese particles
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Patch by: @artoo, @wowgetoffyourcellphone , @Stan , @Kimball , @EmjeR
Refs #6412
This was SVN commit r26416.
2022-02-19 16:43:31 +00:00
6c1e6b1673
Add Han Chinese models, animations, and skeletons.
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Patch by: artoo, @wowgetoffyourcellphone , @Alexandermb, @Nescio , @Stan ,
@wltonlopes, @Kate , @lastrodamo, @Kimball , @niektb , @Lionkanzen,
@Brightgalrs , @wackyserious , @Gen.Kenobi , @s0600204 , @leper , sciondev,
@Mr.lie, J.R.I.B.-Wein
References by: Wolflance, Ayakashi
Refs #6412
This was SVN commit r26415.
2022-02-19 16:41:45 +00:00
1a44e2790a
Add Han Chinese textures.
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Patch by: artoo @wowgetoffyourcellphone , @Alexandermb, @Nescio , @Stan ,
@wltonlopes, @Kate , @lastrodamo, @Kimball , @niektb , @Lionkanzen,
@Brightgalrs , @wackyserious , @Gen.Kenobi , @s0600204 , @leper , sciondev,
J.R.I.B.-Wein
Refs #6412
This was SVN commit r26414.
2022-02-19 16:35:18 +00:00
9902faf5cb
Add credits missed in 6496aea364
.
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This was SVN commit r26413.
2022-02-19 16:21:26 +00:00
d77f0b28a0
Add two new asian themed tracks.
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Patch by: Omri Lahav
This was SVN commit r26412.
2022-02-19 16:19:31 +00:00
b949f19875
Moves GL debug information toggle to run-time to make it easier to test after release.
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This was SVN commit r26407.
2022-02-18 22:38:45 +00:00
6a2a297c0e
Clean LoadPlayerSettings in Player-helper.
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- Removed obsolete C++-side `addPlayer`, introduced in 4fed9b8242
, moved
out of Atlas in 1c0536bf08
, unused after 9ee44bd9b8
.
- Get the player settings from a local function (avoids passing
arguments).
- Removed setting the standard diplomacy (done in cmpPlayerManager since
132020f88e
).
- Create entity when adding a player instead of creating it and
instructing the playermanager to add it.
- Changed/Removed some comments.
Differential revision: https://code.wildfiregames.com/D4482
Comments by: @Stan
This was SVN commit r26404.
2022-02-18 08:10:13 +00:00
0c65e88cd5
New shuttle blocks by wowgetoffyourcellphone
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This was SVN commit r26402.
2022-02-17 22:20:21 +00:00
05947ec96c
Delete now unused helmet variants.
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This was SVN commit r26401.
2022-02-17 22:18:12 +00:00
7492e71fc3
Fix some unused extra material textures in units reported in validator.py.
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This was SVN commit r26400.
2022-02-17 21:55:31 +00:00
8d786d0bcb
Fix some unused extra materials in trees and geology reported in validator.py.
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This was SVN commit r26399.
2022-02-17 18:41:55 +00:00
fbd536b855
Fix some unused extra materials in trees reported in validator.py.
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This was SVN commit r26398.
2022-02-17 18:35:01 +00:00
e30def27fd
New Macedonian wonder. Based on a model by @m7600.
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Thread:
https://wildfiregames.com/forum/topic/20820-macedonian-wonder/page/7/
This was SVN commit r26397.
2022-02-17 18:21:08 +00:00
cea9f9be8d
Art Cleanup and Fixes found by Jenkins.
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This was SVN commit r26396.
2022-02-17 07:27:58 +00:00
edb10156d5
- Kushite skeletal textures moved to their own subfolder.
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- Actor texture refs updated to reflect the move. Actor aesthetics
improved.
This was SVN commit r26395.
2022-02-16 09:23:34 +00:00
071fddd598
Remove useless persistMatchSettings and handle some which weren't handled
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Fixing issues in dc18d94030
Everyone make sure to delete savegames, saved campaigns an most
importantly your matchsettings.json's (regular alpha players won't
notice since there is a version check, but if you already have your
stuff at A26/svn, you will have some issues)
Reported By: elexis
Comments By: wraitii, Freagarach
Differential Revision: D4240
This was SVN commit r26393.
2022-02-15 21:13:10 +00:00
3484a3d483
Move parabolic range computation to rangemanager
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Co-proposed By: Freagarach
Reviewed By: Freagarach
Test written By: Stan
Comments By: vladislavbelov, stan, wraitii, Silier
Depricates: D4356
Differential Revision: D3249
This was SVN commit r26392.
2022-02-15 20:31:55 +00:00
wackyserious
6c1c4e0cde
Update celt tunic details
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This was SVN commit r26391.
2022-02-15 11:03:23 +00:00
8df9d31286
Improved Iberian structure textures. May improve it further at some point.
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This was SVN commit r26390.
2022-02-15 10:28:14 +00:00
9ae4db9425
Add ambient occlusion to the Mauryan Palace structure.
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This was SVN commit r26389.
2022-02-15 09:59:56 +00:00