9816e7c92d
Rename some variables to point out that they are only used in visual replay. Add script function IsVisualReplay. Refs #9 #3355 , patch by elexis
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This was SVN commit r17017.
2015-09-13 19:03:33 +00:00
8507a7bc27
Create commands.txt only when actually starting the game. Patch by elexis. Fixes #3408 .
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This was SVN commit r17004.
2015-09-11 17:44:50 +00:00
558d43bac5
Replace some functor structs with lambdas, closures or range-based fors.
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This was SVN commit r16923.
2015-08-19 03:33:04 +00:00
36c6b50944
Revert emplace for associative containers. Fixes #3366 .
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GCC < 4.8.0 does not support emplace for those.
See https://gcc.gnu.org/bugzilla/show_bug.cgi?id=44436 .
This was SVN commit r16922.
2015-08-19 03:32:47 +00:00
bd8f9b7824
Fix enemy corpses visible in the fog of war. Fixes #3179 .
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This was SVN commit r16919.
2015-08-16 09:29:34 +00:00
94302a4149
Move engine version to common file. Patch by elexis. Fixes #3359 .
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This was SVN commit r16906.
2015-08-01 23:03:13 +00:00
1a8096a920
Reliably send the ReplayFinished message at the very end of visual replays. Patch by elexis.
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This was SVN commit r16902.
2015-07-30 21:55:34 +00:00
15a4c813d6
Add support for AArch64 (ARM64). Patch by tbm. Fixes #3345 .
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This was SVN commit r16899.
2015-07-30 19:52:55 +00:00
0868d03e74
Fix previous commit.
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This was SVN commit r16898.
2015-07-30 17:27:27 +00:00
2238a18aee
Close and free replay streams. Based on patch by elexis.
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This was SVN commit r16897.
2015-07-30 16:43:22 +00:00
8bfe16cac8
Use in-place construction.
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This was SVN commit r16894.
2015-07-29 23:44:17 +00:00
c5eb9b7bb7
Range-based for for VfsPath loops.
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This was SVN commit r16893.
2015-07-29 23:44:12 +00:00
a07add11c6
Some range-based for loops and some style cleanup.
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This was SVN commit r16888.
2015-07-29 01:07:23 +00:00
b4d517c261
Fix infinite loop in key code to key name mapping.
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Also make some data const and construct data in-place.
This was SVN commit r16887.
2015-07-29 01:07:18 +00:00
da48c8c26f
Some const refs and one const function.
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This was SVN commit r16882.
2015-07-27 01:08:25 +00:00
bd53e9d736
Remove unused ah_translate code.
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This was SVN commit r16881.
2015-07-27 01:08:15 +00:00
8380b67f94
Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
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Check if the used directory exists before trying to add a validator.
Refs #245 .
This was SVN commit r16773.
2015-06-15 16:00:26 +00:00
68ea5f37f4
Remove unused ctors. Fixes compilation with GCC 4.6.
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This was SVN commit r16771.
2015-06-14 23:50:38 +00:00
30efa73a38
FIX error: comparison between pointer and integer ('IReplayLogger *' and 'int') introduced in [16727] over osx
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This was SVN commit r16754.
2015-06-13 02:42:21 +00:00
a18fbd12ec
XML validation. Based on patch by historic_bruno. Refs #245 .
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This was SVN commit r16733.
2015-06-07 21:56:52 +00:00
be93b31411
Visual replay of command files, patch by elexis.
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Works with the command line argument
"-replay-visual=/path/to/commands.txt". It is not integrated to the main
menu GUI yet.
Refs #9 .
This was SVN commit r16727.
2015-06-06 08:45:49 +00:00
f71be3c764
Use iterators for XMBAttributeList and XMBElementList. Fixes #3269 .
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This was SVN commit r16704.
2015-06-01 00:29:35 +00:00
e638af5422
Clean up some unused variables and assignments.
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This was SVN commit r16684.
2015-05-26 15:40:07 +00:00
8e44687ae3
Properly fix #3223 .
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The previous commit destroyed the context while it was still in use.
This was SVN commit r16631.
2015-05-06 20:28:28 +00:00
642500b49e
Make the Ptolemaic lighthouse reveal the shore on the entire map.
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Fixes #3174
This was SVN commit r16628.
2015-05-06 18:47:02 +00:00
4db041e3c6
Stop leaking g_ScriptStatsTable in replay mode. Fixes #3223 .
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This was SVN commit r16627.
2015-05-05 22:34:41 +00:00
7a70c475df
Improve rejoin messages. Patch by elexis. Fixes #1949 .
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This was SVN commit r16614.
2015-05-03 02:06:17 +00:00
e758701da5
Include missing header.
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This was SVN commit r16595.
2015-04-29 15:54:08 +00:00
7d953ff0a7
Fix compiler warning.
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This was SVN commit r16594.
2015-04-29 00:07:48 +00:00
b6bcfdbb2e
Fixes missing newlines in debug_printf, patch by elexis, fixes #3056
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This was SVN commit r16534.
2015-04-12 19:38:31 +00:00
01673b4c58
Add the -ooslog support for replays. Refs #3169 , see also a7b18d02bf
.
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This was SVN commit r16531.
2015-04-11 18:12:35 +00:00
dec4552ffe
Removes special handling of fullscreen toggle on OS X w/ SDL 1.2, which is no longer used
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This was SVN commit r16453.
2015-03-21 21:01:01 +00:00
b1c4e29ac8
Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029 .
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NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios
This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
caf89fa04e
Rename ps/Overlay(.h|.cpp) to ps/Shapes(.h|.cpp), fixes a TODO located in graphics/Overlay.h.
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The file name did not match the content.
Also little cleanup of some unnecessary includes.
This was SVN commit r16431.
2015-03-15 18:06:32 +00:00
7ce48dda69
Adds macmouse config option, this enables SDL2's Ctrl+Click emulation of right-clicking on OS X. NOTE: enabling this option will affect game hotkeys (e.g. garrisoning), so they should be reassigned to something like Super in that case
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This was SVN commit r16380.
2015-02-22 21:24:27 +00:00
bb9de80dd4
Convert CConsole to take UTF-8 strings.
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This avoids vswprintf failures when printing non-ASCII char* strings
from CLogger into the console.
Also convert ScriptInterface::ToString to return UTF-8, to avoid some
utf8_from_wstring calls.
Also remove some unused and redundant CConsole functions.
This was SVN commit r16333.
2015-02-14 01:49:34 +00:00
e06a7b37d8
Convert debug_printf to take UTF-8 strings instead of wchar_t.
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This fixes the problem where passing a non-ASCII string to
debug_printf(L"%hs", s) caused vswprintf_s to fail on Linux (because it
doesn't know what encoding the char* is meant to have). Now debug
messages will remain as UTF-8 until they reach the OS.
Fixes #3021 .
This was SVN commit r16332.
2015-02-14 01:45:13 +00:00
c049b0ae27
Treat \t as whitespace in config files. Fixes #3050 .
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This was SVN commit r16326.
2015-02-12 17:31:10 +00:00
da0f33f137
Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner.
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Fixes the animals hidden in the FoW, and adds the missing status bars
for mirages.
Also small cleanup of the code.
Refs #2913
This was SVN commit r16281.
2015-02-07 15:48:32 +00:00
ec7c8f2d65
Move gain config setting retrieval to the sound manager. Fixes #3030 .
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Also clean up the sound manager a bit.
This was SVN commit r16257.
2015-02-02 13:44:06 +00:00
1564a10120
Move back the computation of most of the visibilities from JS to engine, to improve performance.
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Also fix the remaining TODO left by #958 , as a use case of the scripted
Visibility component.
Refs #2913 , #958 .
This was SVN commit r16248.
2015-01-30 15:28:06 +00:00
4c1903500b
Switch to std::shared_ptr and std::weak_ptr.
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This was SVN commit r16227.
2015-01-25 03:10:58 +00:00
59503b9ae9
Add basic support for GUI scaling factor, to help with high-res displays (e.g. 4K monitors and 1080p tablets).
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Use the config setting "gui.scale = 0.5" to make the GUI bigger.
This was SVN commit r16223.
2015-01-24 20:06:37 +00:00
c02a7e1a7b
SpiderMonkey 31 upgrade
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This upgrade also introduces exact stack rooting (see to the wiki:
JSRootingGuide) and fixes problems with moving GC. This allows us to
enable generational garbage collection (GGC).
Measurements a few months ago have shown a performance improvement of a
non-visual replay of around 13.5%. This probably varies quite a bit, but
it should be somewhere between 5-20%. Memory usage has also been
improved. Check the forum thread for details.
Thanks to everyone from the team who helped with this directly or
indirectly (review, finding and fixing issues, the required C++11
upgrade, the new autobuilder etc.)! Also thanks to the SpiderMonkey
developers who helped on the #jsapi channel or elsewhere!
Fixes #2462 , #2415 , #2428 , #2684 , #1374
Refs #2973 , #2669
This was SVN commit r16214.
2015-01-24 14:46:52 +00:00
8a39ea5543
Avoid misaligned pointer dereferences, which can fail on ARM.
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Based on patch by BogDan. Refs #2996 .
This was SVN commit r16205.
2015-01-23 20:39:40 +00:00
c9c80a9d94
SDL_SetWindowGammaRamp fails on Android, so don't bother using it.
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Based on patch by BogDan. Refs #2996 .
This was SVN commit r16204.
2015-01-23 20:39:02 +00:00
b64ff8d09a
Remove Android hack to autoload a map.
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Patch by BogDan. Refs #2996 .
This was SVN commit r16202.
2015-01-23 20:36:52 +00:00
f3f2717c66
Fix tests on 32-bit builds.
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This was SVN commit r16193.
2015-01-22 21:13:09 +00:00
f350a24c73
Disable "assignment operator could not be generated" warning globally on Windows, since it's never useful.
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This was SVN commit r16192.
2015-01-22 21:09:33 +00:00
ef2a358f87
Remove sys_vswprintf.
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The implementation on Windows was gross. The only user was CLogger,
which no longer uses it.
Also fix vswprintf_s to handle truncated output correctly (by returning
"") on Linux, now that CLogger is no longer relying on the buggy
behaviour.
This was SVN commit r16190.
2015-01-22 20:39:28 +00:00