// Windows-specific system detect // // Copyright (c) 2004 Jan Wassenberg // // This file is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This file is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // Contact info: // Jan.Wassenberg@stud.uni-karlsruhe.de // http://www.stud.uni-karlsruhe.de/~urkt/ #include "precompiled.h" #include "detect.h" #include "lib.h" #include "lib/res/file.h" // file_enum #include "win_internal.h" #include #include #include #include // DirectSound header // HACK: workaround for "subwtype.h not found" errors on VC6/7 hybrid. // (subwtype.h <- d3dtypes.h <- dsound.h) // since we're only using one DS function (DirectSoundEnumerate), // we forward-declare it rather than fix/mess with the system headers. #if 0 // mmsystem.h is necessary for dsound.h; we cut out unnecessary junk # define MMNODRV // Installable driver support # define MMNOSOUND // Sound support //# define MMNOWAVE // Waveform support # define MMNOMIDI // MIDI support # define MMNOAUX // Auxiliary audio support # define MMNOMIXER // Mixer support # define MMNOTIMER // Timer support # define MMNOJOY // Joystick support # define MMNOMCI // MCI support # define MMNOMMIO // Multimedia file I/O support # define MMNOMMSYSTEM // General MMSYSTEM functions # include # define DIRECTSOUND_VERSION 0x0500 # include #else # define DS_OK 0 typedef BOOL (CALLBACK* LPDSENUMCALLBACKA)(void*, const char*, const char*, void*); extern "C" __declspec(dllimport) HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, void*); #endif // these are all delay-loaded - they're not needed if // system information is never queried. #ifdef _MSC_VER #pragma comment(lib, "version.lib") // DLL version #pragma comment(lib, "advapi32.lib") // registry #pragma comment(lib, "dsound.lib") // sound card name #endif // EnumDisplayDevices is not available on Win95 or NT. // try to import it manually here; return -1 if not available. static BOOL (WINAPI *pEnumDisplayDevicesA)(void*, DWORD, void*, DWORD); static int import_EnumDisplayDevices() { if(!pEnumDisplayDevicesA) { static HMODULE hUser32Dll = LoadLibrary("user32.dll"); *(void**)&pEnumDisplayDevicesA = GetProcAddress(hUser32Dll, "EnumDisplayDevicesA"); // FreeLibrary(hUser32Dll); // make sure the reference is released so BoundsChecker // doesn't complain. it won't actually be unloaded anyway - // there is at least one other reference. } return pEnumDisplayDevicesA? 0 : -1; } // useful for choosing a video mode. // if we fail, outputs are unchanged (assumed initialized to defaults) int get_cur_vmode(int* xres, int* yres, int* bpp, int* freq) { // don't use EnumDisplaySettingsW - BoundsChecker reports it causes // a memory overrun (even if called as the very first thing, before // static CRT initialization). DEVMODEA dm; memset(&dm, 0, sizeof(dm)); dm.dmSize = sizeof(dm); // dm.dmDriverExtra already set to 0 by memset if(!EnumDisplaySettingsA(0, ENUM_CURRENT_SETTINGS, &dm)) return -1; if(dm.dmFields & (DWORD)DM_PELSWIDTH && xres) *xres = (int)dm.dmPelsWidth; if(dm.dmFields & (DWORD)DM_PELSHEIGHT && yres) *yres = (int)dm.dmPelsHeight; if(dm.dmFields & (DWORD)DM_BITSPERPEL && bpp) *bpp = (int)dm.dmBitsPerPel; if(dm.dmFields & (DWORD)DM_DISPLAYFREQUENCY && freq) *freq = (int)dm.dmDisplayFrequency; return 0; } // useful for determining aspect ratio. // if we fail, outputs are unchanged (assumed initialized to defaults) int get_monitor_size(int& width_mm, int& height_mm) { HDC dc = GetDC(0); // dc for entire screen width_mm = GetDeviceCaps(dc, HORZSIZE); height_mm = GetDeviceCaps(dc, VERTSIZE); ReleaseDC(0, dc); return 0; } //---------------------------------------------------------------------------- // support routines for getting DLL version //---------------------------------------------------------------------------- static int get_ver(const char* module_path, char* out_ver, size_t out_ver_len) { WIN_SAVE_LAST_ERROR; // GetFileVersion*, Ver* // determine size of and allocate memory for version information. DWORD unused; const DWORD ver_size = GetFileVersionInfoSize(module_path, &unused); if(!ver_size) return -1; void* buf = malloc(ver_size); if(!buf) return ERR_NO_MEM; int ret = -1; // single point of exit (for free()) if(GetFileVersionInfo(module_path, 0, ver_size, buf)) { u16* lang; // -> 16 bit language ID, 16 bit codepage uint lang_len; const BOOL ok = VerQueryValue(buf, "\\VarFileInfo\\Translation", (void**)&lang, &lang_len); if(ok && lang && lang_len == 4) { char subblock[64]; sprintf(subblock, "\\StringFileInfo\\%04X%04X\\FileVersion", lang[0], lang[1]); const char* in_ver; uint in_ver_len; if(VerQueryValue(buf, subblock, (void**)&in_ver, &in_ver_len)) { strcpy_s(out_ver, out_ver_len, in_ver); ret = 0; // success } } } free(buf); WIN_RESTORE_LAST_ERROR; return ret; } // // build a string containing DLL filename(s) and their version info. // static char* dll_list_buf; static size_t dll_list_chars; static char* dll_list_pos; static void dll_list_init(char* buf, size_t chars) { dll_list_pos = dll_list_buf = buf; dll_list_chars = chars; } // read DLL file version and append that and its name to the list. // return 0 on success or a negative error code. // // name should preferably be the complete path to DLL, to make sure // we don't inadvertently load another one on the library search path. // we add the .dll extension if necessary. static int dll_list_add(const char* name) { // make sure we're allowed to be called. if(!dll_list_pos) { debug_warn("dll_list_add: called before dll_list_init or after failure"); return -1; } // some driver names are stored in the registry without .dll extension. // if necessary, copy to new buffer and add it there. char buf[MAX_PATH]; const char* dll_name = name; char* ext = strrchr(name, '.'); if(!ext || stricmp(ext, ".dll") != 0) { snprintf(buf, ARRAY_SIZE(buf), "%s.dll", name); dll_name = buf; } // read file version. char dll_ver[128] = "unknown"; // enclosed in () below (void)get_ver(dll_name, dll_ver, sizeof(dll_ver)); // if this fails, default is already set and we don't want to abort. const ssize_t max_chars_to_write = (ssize_t)dll_list_chars - (dll_list_pos-dll_list_buf) - 10; // reserves enough room for subsequent comma and "..." strings. // not first time: prepend comma to string (room was reserved above). if(dll_list_pos != dll_list_buf) dll_list_pos += sprintf(dll_list_pos, ", "); // extract filename. const char* slash = strrchr(dll_name, '\\'); const char* dll_fn = slash? slash+1 : dll_name; int len = snprintf(dll_list_pos, max_chars_to_write, "%s (%s)", dll_fn, dll_ver); // success if(len > 0) { dll_list_pos += len; return 0; } // didn't fit; complain sprintf(dll_list_pos, "..."); // (room was reserved above) debug_warn("dll_list_add: not enough room"); dll_list_pos = 0; // poison pill, prevent further calls return ERR_BUF_SIZE; } ////////////////////////////////////////////////////////////////////////////// // // graphics card / driver version // ////////////////////////////////////////////////////////////////////////////// static int win_get_gfx_card() { if(gfx_card[0] != '\0') return -1; // make sure EnumDisplayDevices is available (as pEnumDisplayDevicesA) if(import_EnumDisplayDevices() >= 0) { DISPLAY_DEVICEA dev = { sizeof(dev) }; if(pEnumDisplayDevicesA(0, 0, &dev, 0)) { strcpy_s(gfx_card, sizeof(gfx_card), (const char*)dev.DeviceString); return 0; } } return -1; } // note: this implementation doesn't require OpenGL to be initialized. static int win_get_gfx_drv_ver() { if(gfx_drv_ver[0] != '\0') return -1; // rationale: // - we could easily determine the 2d driver via EnumDisplaySettings, // but we want to query the actual OpenGL driver. see // http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/009679.html ; // in short, we need the exact OpenGL driver version because some // driver packs (e.g. Omega) mix and match DLLs. // - an alternative implementation would be to enumerate all // DLLs loaded into the process, and check for a glBegin export. // that requires toolhelp/PSAPI (a bit complicated) and telling // ICD/opengl32.dll apart (not future-proof). // - therefore, we stick with the OpenGLDrivers approach. since there is // no good way to determine which of the subkeys (e.g. nvoglnt) is // active (several may exist due to previously removed drivers), // we just display all of them. it is obvious from looking at // gfx_card which one is correct; we thus avoid driver-specific // name checks and reporting incorrectly. int ret = -1; // single point of exit (for RegCloseKey) DWORD i; char drv_name[MAX_PATH+1]; dll_list_init(gfx_drv_ver, GFX_DRV_VER_LEN); HKEY hkOglDrivers; const char* key = "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\OpenGLDrivers"; if(RegOpenKeyEx(HKEY_LOCAL_MACHINE, key, 0, KEY_READ, &hkOglDrivers) != 0) return -1; // for each subkey (i.e. set of installed OpenGL drivers): for(i = 0; ; i++) { char set_name[32]; DWORD set_name_len = ARRAY_SIZE(set_name); LONG err = RegEnumKeyEx(hkOglDrivers, i, set_name, &set_name_len, 0, 0,0, 0); if(err != ERROR_SUCCESS) // error or no more items - bail break; HKEY hkSet; if(RegOpenKeyEx(hkOglDrivers, set_name, 0, KEY_QUERY_VALUE, &hkSet) == 0) { DWORD drv_name_len = ARRAY_SIZE(drv_name)-5; // for ".dll" if(RegQueryValueEx(hkSet, "Dll", 0, 0, (LPBYTE)drv_name, &drv_name_len) == 0) ret = dll_list_add(drv_name); RegCloseKey(hkSet); } } // for each subkey // for each value: // (some old drivers, e.g. S3 Super Savage, store their ICD name in a // single REG_SZ value. we therefore include those as well.) for(i = 0; ; i++) { char value_name[100]; // we don't need this, but RegEnumValue fails otherwise. DWORD value_name_len = ARRAY_SIZE(value_name); DWORD type; DWORD drv_name_len = ARRAY_SIZE(drv_name)-5; // for ".dll" DWORD err = RegEnumValue(hkOglDrivers, i, value_name,&value_name_len, 0, &type, (LPBYTE)drv_name,&drv_name_len); if(err != ERROR_SUCCESS) // error or no more items - bail break; if(type == REG_SZ) ret = dll_list_add(drv_name); } // for each value RegCloseKey(hkOglDrivers); return ret; } int win_get_gfx_info() { int err1 = win_get_gfx_card(); int err2 = win_get_gfx_drv_ver(); // don't exit before trying both CHECK_ERR(err1); CHECK_ERR(err2); return 0; } ////////////////////////////////////////////////////////////////////////////// // // sound card / driver version // ////////////////////////////////////////////////////////////////////////////// // note: OpenAL alGetString is worthless: it only returns OpenAL API version // and renderer (e.g. "Software"). // file_enum only passes add_if_oal_dll the filename, so we need to append // that to the directory. this is done is a buffer allocated by // add_oal_dlls_in_dir for efficiency. typedef std::set DllSet; struct PathInfo { const char* path; // PATH_MAX char* end; size_t remaining; DllSet* dlls; }; // if this file is an OpenAL DLL, add it to our list. // (matches "*oal.dll" and "*OpenAL*", as with OpenAL router's search) // called via file_enum. static int add_if_oal_dll(const char* fn, const struct stat* s, uintptr_t user) { // skip non-files. if(!S_ISREG(s->st_mode)) goto skip; { PathInfo* pi = (PathInfo*)user; strncpy(pi->end, fn, pi->remaining); // safe // make sure this DLL hasn't been added yet. if(pi->dlls->find(fn) != pi->dlls->end()) goto skip; pi->dlls->insert(fn); const size_t len = strlen(fn); const bool oal = len >= 7 && !stricmp(fn+len-7, "oal.dll"); const bool openal = strstr(fn, "OpenAL") != 0; if(oal || openal) dll_list_add(pi->path); } skip: return 0; // continue calling } // find all OpenAL DLLs in a dir (via file_enum and add_if_oal_dll). // call in library search order (exe dir, then win sys dir); otherwise, // DLLs in the executable's starting directory hide those of the // same name in the system directory. // // dir: no trailing '\\'. static void add_oal_dlls_in_dir(const char* dir, DllSet* dlls) { char path[MAX_PATH+1]; path[MAX_PATH] = '\0'; const int len = snprintf(path, MAX_PATH, "%s\\", dir); if(len < 0) { debug_assert(0); return; } PathInfo pi = { path, path+len, MAX_PATH-len, dlls }; file_enum(path, add_if_oal_dll, (uintptr_t)&pi); } // DS3D driver name; filled by ds_enum, used by win_get_snd_info. // side effect: remains zeroed if there's no sound card installed. static char ds_drv_name[MAX_PATH+1]; // store sound card name and path to DirectSound driver. // called for each DirectSound driver, but aborts after first valid driver. static BOOL CALLBACK ds_enum(void* guid, const char* description, const char* module, void* ctx) { UNUSED(guid); UNUSED(ctx); // skip first (dummy) entry, where description == "Primary Sound Driver". if(module[0] == '\0') return TRUE; // continue calling strcpy_s(snd_card, SND_CARD_LEN, description); strcpy_s(ds_drv_name, ARRAY_SIZE(ds_drv_name), module); // we assume the first "driver name" (sound card) is the one we want; // stick with that and stop calling. return FALSE; } int win_get_snd_info() { // get sound card name and DS driver path. if(DirectSoundEnumerateA((LPDSENUMCALLBACKA)ds_enum, (void*)0) != DS_OK) debug_warn("DirectSoundEnumerate failed"); // there are apparently no sound card/drivers installed; so indicate. // (the code below would fail and not produce reasonable output) if(ds_drv_name[0] == '\0') { strcpy_s(snd_card, SND_CARD_LEN, "(none)"); strcpy_s(snd_drv_ver, SND_DRV_VER_LEN, "(none)"); return 0; } // find all DLLs related to OpenAL, retrieve their versions, // and store in snd_drv_ver string. dll_list_init(snd_drv_ver, SND_DRV_VER_LEN); dll_list_add(ds_drv_name); std::set dlls; // ensures uniqueness add_oal_dlls_in_dir(win_exe_dir, &dlls); add_oal_dlls_in_dir(win_sys_dir, &dlls); return 0; }