/* Copyright (c) 2010 Wildfire Games * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "precompiled.h" #include "acpi.h" #include "lib/sysdep/os/win/mahaf.h" #include "lib/sysdep/cpu.h" #include "lib/module_init.h" #pragma pack(1) typedef const volatile u8* PCV_u8; typedef const volatile AcpiTable* PCV_AcpiTable; // return 8-bit checksum of a buffer (should be 0) static u8 ComputeChecksum(PCV_u8 buf, size_t numBytes) { // (can't use std::accumulate - we need 8-bit wraparound) u8 sum = 0; for(PCV_u8 p = buf; p < buf+numBytes; p++) sum = u8(sum + *p); return sum; } //----------------------------------------------------------------------------- // exception-safe transactional map/use/unmap //----------------------------------------------------------------------------- // note: if the OS happens to unmap our physical memory, the Unsafe* // functions may crash. we catch this via SEH; on Unix, we'd need handlers // for SIGBUS and/or SIGSEGV. the code is safe in that it releases the // mapped memory and returns an error code. static void* SUCCEEDED = (void*)(intptr_t)1; static void* FAILED = (void*)(intptr_t)-1; typedef void* (*UnsafeFunction)(PCV_u8 mem, size_t numBytes, void* arg); static inline void* CallWithSafetyBlanket(UnsafeFunction func, PCV_u8 mem, size_t numBytes, void* arg) { #if MSC_VERSION __try { return func(mem, numBytes, arg); } __except(1) { return FAILED; } #else return func(mem, numBytes, arg); #endif } static void* TransactPhysicalMemory(uintptr_t physicalAddress, size_t numBytes, UnsafeFunction func, void* arg = 0) { PCV_u8 mem = (PCV_u8)mahaf_MapPhysicalMemory(physicalAddress, numBytes); if(!mem) return FAILED; void* ret = CallWithSafetyBlanket(func, mem, numBytes, arg); mahaf_UnmapPhysicalMemory((volatile void*)mem); return ret; } //----------------------------------------------------------------------------- // Root System Descriptor Pointer //----------------------------------------------------------------------------- struct BiosDataArea { u16 serialBase[4]; u16 parallelBase[3]; u16 ebdaSegment; }; typedef const volatile BiosDataArea* PCV_BiosDataArea; static void* UnsafeReadEbdaPhysicalAddress(PCV_u8 mem, size_t numBytes, void* UNUSED(arg)) { debug_assert(numBytes >= sizeof(BiosDataArea)); PCV_BiosDataArea bda = (PCV_BiosDataArea)mem; const uintptr_t ebdaPhysicalAddress = ((uintptr_t)bda->ebdaSegment) * 16; return (void*)ebdaPhysicalAddress; } struct RSDP { char signature[8]; // "RSD PTR " u8 checksum; // sum of this struct = 0 char oemId[6]; u8 revision; // 0 for 1.0, 2 for 2.0 u32 rsdtPhysicalAddress; }; typedef const volatile RSDP* PCV_RSDP; static const size_t RSDP_ALIGNMENT = 16; static void* UnsafeLocateAndRetrieveRsdp(PCV_u8 buf, size_t numBytes, void* arg) { debug_assert(numBytes >= sizeof(RSDP)); for(PCV_u8 p = buf; p < buf+numBytes; p += RSDP_ALIGNMENT) { RSDP* prsdp = (RSDP*)p; if(memcmp(prsdp->signature, "RSD PTR ", 8) != 0) continue; if(ComputeChecksum(p, sizeof(RSDP)) != 0) continue; memcpy(arg, prsdp, sizeof(RSDP)); return SUCCEEDED; } return FAILED; } static bool RetrieveRsdp(RSDP& rsdp) { // See ACPIspec30b, section 5.2.5.1: // RSDP is either in the first KIB of the extended BIOS data area, void* ret = TransactPhysicalMemory(0x400, 0x100, UnsafeReadEbdaPhysicalAddress); if(ret != FAILED) { const uintptr_t ebdaPhysicalAddress = (uintptr_t)ret; ret = TransactPhysicalMemory(ebdaPhysicalAddress, 0x400, UnsafeLocateAndRetrieveRsdp, &rsdp); if(ret == SUCCEEDED) return true; } // or in read-only BIOS memory. ret = TransactPhysicalMemory(0xE0000, 0x20000, UnsafeLocateAndRetrieveRsdp, &rsdp); if(ret == SUCCEEDED) return true; return false; // not found } //----------------------------------------------------------------------------- // table retrieval //----------------------------------------------------------------------------- static inline void* UnsafeAllocateCopyOfTable(PCV_u8 mem, size_t numBytes, void* arg) { debug_assert(numBytes >= sizeof(AcpiTable)); PCV_AcpiTable table = (PCV_AcpiTable)mem; const size_t tableSize = table->size; // physical memory window is smaller than the table // (caller will map a larger window and call us again) if(numBytes < tableSize) { memcpy(arg, &tableSize, sizeof(size_t)); return 0; } PCV_u8 copy = (PCV_u8)malloc(tableSize); if(!copy) return FAILED; cpu_memcpy((void*)copy, (const void*)mem, tableSize); return (void*)copy; } // caller is responsible for verifying the table is valid and using // DeallocateTable to free it. static const AcpiTable* AllocateCopyOfTable(uintptr_t physicalAddress) { // ACPI table sizes are not known until they've been mapped. since that // is slow, we don't always want to do it twice. the solution is to map // enough for a typical table; if that is too small, realloc and map again. static const size_t initialSize = 4*KiB; size_t actualSize = 0; void* ret = TransactPhysicalMemory(physicalAddress, initialSize, UnsafeAllocateCopyOfTable, &actualSize); // initialSize was too small; actualSize has been set if(ret == 0) ret = TransactPhysicalMemory(physicalAddress, actualSize, UnsafeAllocateCopyOfTable); // *either* of the above calls failed to allocate memory if(ret == FAILED) return 0; return (const AcpiTable*)ret; } template static void DeallocateTable(const T* table) { free((void*)table); } static bool VerifyTable(const AcpiTable* table, const char* signature = 0) { if(!table) return false; // caller knowns the signature; make sure it matches if(signature) { if(memcmp(table->signature, signature, 4) != 0) return false; } // no specific signature is called for; just make sure it's 4 letters else { for(size_t i = 0; i < 4; i++) { if(!isalpha(table->signature[i])) return false; } } // must be at least as large as the common header if(table->size < sizeof(AcpiTable)) return false; // checksum of table must be 0 // .. AMIBIOS OEMB table has an incorrect checksum (off-by-one), // so don't complain about any OEM tables (ignored anyway). const bool isOemTable = (memcmp(table->signature, "OEM", 3) == 0); if(ComputeChecksum((PCV_u8)table, table->size) != 0 && !isOemTable) return false; return true; } static const AcpiTable* GetTable(uintptr_t physicalAddress, const char* signature = 0) { const AcpiTable* table = AllocateCopyOfTable(physicalAddress); if(VerifyTable(table, signature)) return table; else { DeallocateTable(table); return 0; } } //----------------------------------------------------------------------------- // table storage //----------------------------------------------------------------------------- // Root System Descriptor Table struct RSDT { AcpiTable header; u32 tables[1]; }; // avoid std::map et al. because we may be called before _cinit static const AcpiTable** tables; static size_t numTables; static bool LatchAllTables() { RSDP rsdp; if(!RetrieveRsdp(rsdp)) return false; const RSDT* rsdt = (const RSDT*)GetTable(rsdp.rsdtPhysicalAddress, "RSDT"); if(!rsdt) return false; numTables = (rsdt->header.size - sizeof(AcpiTable)) / sizeof(rsdt->tables[0]); debug_assert(numTables > 0); tables = new const AcpiTable*[numTables]; for(size_t i = 0; i < numTables; i++) tables[i] = GetTable(rsdt->tables[i]); DeallocateTable(rsdt); return true; } static void FreeAllTables() { if(tables) { for(size_t i = 0; i < numTables; i++) DeallocateTable(tables[i]); delete[] tables; } } const AcpiTable* acpi_GetTable(const char* signature) { // (typically only a few tables, linear search is OK) for(size_t i = 0; i < numTables; i++) { const AcpiTable* table = tables[i]; if(!table) continue; // skip invalid tables, e.g. OEM (see above) if(strncmp(table->signature, signature, 4) == 0) return table; } return 0; } //----------------------------------------------------------------------------- static ModuleInitState initState; bool acpi_Init() { if(ModuleIsError(&initState)) return false; if(!ModuleShouldInitialize(&initState)) return true; if(mahaf_IsPhysicalMappingDangerous()) goto fail; if(!mahaf_Init()) goto fail; if(!LatchAllTables()) goto fail; return true; fail: ModuleSetError(&initState); return false; } void acpi_Shutdown() { if(!ModuleShouldShutdown(&initState)) return; FreeAllTables(); mahaf_Shutdown(); }