/* Copyright (C) 2020 Wildfire Games. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * higher-level interface on top of sysdep/filesystem.h */ #ifndef INCLUDED_FILE_SYSTEM #define INCLUDED_FILE_SYSTEM #include "lib/os_path.h" #include "lib/posix/posix_filesystem.h" // mode_t #include LIB_API bool DirectoryExists(const OsPath& path); LIB_API bool FileExists(const OsPath& pathname); LIB_API u64 FileSize(const OsPath& pathname); // (bundling size and mtime avoids a second expensive call to stat()) class CFileInfo { public: CFileInfo() { } CFileInfo(const OsPath& name, off_t size, time_t mtime) : name(name), size(size), mtime(mtime) { } const OsPath& Name() const { return name; } off_t Size() const { return size; } time_t MTime() const { return mtime; } private: OsPath name; off_t size; time_t mtime; }; LIB_API Status GetFileInfo(const OsPath& pathname, CFileInfo* fileInfo); typedef std::vector CFileInfos; typedef std::vector DirectoryNames; LIB_API Status GetDirectoryEntries(const OsPath& path, CFileInfos* files, DirectoryNames* subdirectoryNames); // same as boost::filesystem::create_directories, except that mkdir is invoked with // instead of 0755. // If the breakpoint is enabled, debug_break will be called if the directory didn't exist and couldn't be created. LIB_API Status CreateDirectories(const OsPath& path, mode_t mode, bool breakpoint = true); LIB_API Status DeleteDirectory(const OsPath& dirPath); LIB_API Status CopyFile(const OsPath& path, const OsPath& newPath, bool override_if_exists = false); #endif // #ifndef INCLUDED_FILE_SYSTEM