/* Copyright (C) 2011 Wildfire Games. * This file is part of 0 A.D. * * 0 A.D. is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * 0 A.D. is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with 0 A.D. If not, see . */ #include "precompiled.h" #include "MapGenerator.h" #include "lib/timer.h" #include "ps/CLogger.h" // TODO: what's a good default? perhaps based on map size #define RMS_RUNTIME_SIZE 96 * 1024 * 1024 CMapGenerator::CMapGenerator() : m_ScriptInterface("RMS", "MapGenerator", ScriptInterface::CreateRuntime(RMS_RUNTIME_SIZE)) { m_ScriptInterface.SetCallbackData(static_cast (this)); // Replace RNG with a seeded deterministic function m_ScriptInterface.ReplaceNondeterministicFunctions(m_MapGenRNG); // functions for RMS m_ScriptInterface.RegisterFunction("LoadLibrary"); m_ScriptInterface.RegisterFunction("ExportMap"); } bool CMapGenerator::GenerateMap(const VfsPath& scriptFile, const CScriptValRooted& settings) { TIMER(L"GenerateMap"); // Init RNG seed uint32 seed; if (!m_ScriptInterface.GetProperty(settings.get(), "Seed", seed)) { // No seed specified LOGWARNING(L"GenerateMap: No seed value specified - using 0"); seed = 0; } m_MapGenRNG.seed(seed); // Copy settings to script context if (!m_ScriptInterface.SetProperty(m_ScriptInterface.GetGlobalObject(), "g_MapSettings", settings)) return false; // Load RMS LOGMESSAGE(L"Loading RMS '%ls'", scriptFile.string().c_str()); if (!m_ScriptInterface.LoadGlobalScriptFile(scriptFile)) { LOGERROR(L"Failed to load RMS '%ls'", scriptFile.string().c_str()); return false; } return true; } ScriptInterface& CMapGenerator::GetScriptInterface() { return m_ScriptInterface; } CScriptValRooted& CMapGenerator::GetMapData() { return m_MapData; } bool CMapGenerator::LoadLibrary(void* cbdata, std::wstring name) { CMapGenerator* self = static_cast (cbdata); return self->LoadScripts(name); } void CMapGenerator::ExportMap(void* cbdata, CScriptValRooted data) { CMapGenerator* self = static_cast (cbdata); // Copy results self->m_MapData = data; } bool CMapGenerator::LoadScripts(const std::wstring& libraryName) { // Ignore libraries that are already loaded if (m_LoadedLibraries.find(libraryName) != m_LoadedLibraries.end()) return true; // Mark this as loaded, to prevent it recursively loading itself m_LoadedLibraries.insert(libraryName); VfsPath path = L"maps/random/" + libraryName + L"/"; VfsPaths pathnames; // Load all scripts in mapgen directory if (fs_util::GetPathnames(g_VFS, path, L"*.js", pathnames) < 0) { LOGERROR(L"Error reading scripts in directory '%ls'", path.string().c_str()); return false; } for (VfsPaths::iterator it = pathnames.begin(); it != pathnames.end(); ++it) { LOGMESSAGE(L"Loading map generator script '%ls'", it->string().c_str()); if (!m_ScriptInterface.LoadGlobalScriptFile(*it)) { LOGERROR(L"Failed to load script '%ls'", it->string().c_str()); return false; } } return true; }