// Windows-specific code // Copyright (c) 2003 Jan Wassenberg // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // Contact info: // Jan.Wassenberg@stud.uni-karlsruhe.de // http://www.stud.uni-karlsruhe.de/~urkt/ #include "precompiled.h" #include "lib.h" #include "win_internal.h" #include // malloc debug #include #include #include // __argc #include void sle(int x) { SetLastError((DWORD)x); } // // these override the portable stdio versions in sysdep.cpp // (they're more convenient) // void check_heap() { _heapchk(); } void display_msg(const char* caption, const char* msg) { MessageBoxA(0, msg, caption, MB_ICONEXCLAMATION); } void wdisplay_msg(const wchar_t* caption, const wchar_t* msg) { MessageBoxW(0, msg, caption, MB_ICONEXCLAMATION); } void win_debug_break() { DebugBreak(); } // need to shoehorn printf-style variable params into // the OutputDebugString call. // - don't want to split into multiple calls - would add newlines to output. // - fixing Win32 _vsnprintf to return # characters that would be written, // as required by C99, looks difficult and unnecessary. if any other code // needs that, implement GNU vasprintf. // - fixed size buffers aren't nice, but much simpler than vasprintf-style // allocate+expand_until_it_fits. these calls are for quick debug output, // not loads of data, anyway. static const int MAX_CNT = 512; // max output size of 1 call of (w)debug_out (including \0) void debug_out(const char* fmt, ...) { char buf[MAX_CNT]; buf[MAX_CNT-1] = '\0'; va_list ap; va_start(ap, fmt); vsnprintf(buf, MAX_CNT-1, fmt, ap); va_end(ap); OutputDebugString(buf); } void wdebug_out(const wchar_t* fmt, ...) { wchar_t buf[MAX_CNT]; buf[MAX_CNT-1] = L'\0'; va_list ap; va_start(ap, fmt); vsnwprintf(buf, MAX_CNT-1, fmt, ap); va_end(ap); OutputDebugStringW(buf); } /////////////////////////////////////////////////////////////////////////////// // // init and shutdown mechanism // /////////////////////////////////////////////////////////////////////////////// // each module has the linker add a pointer to its init and shutdown // function to a table (at a user-defined position). // zero runtime overhead, and there's no need for a central dispatcher // that knows about all the modules. // // disadvantage: requires compiler support (MS VC-specific). // // alternatives: // - initialize via constructor. however, that would leave the problem of // shutdown order and timepoint, which is also taken care of here. // - register init/shutdown functions from a NLSO constructor: // clunky, and setting order is more complicated. // - on-demand initialization: complicated; don't know in what order // things happen. also, no way to determine how long init takes. typedef int(*_PIFV)(void); // pointers to start and end of function tables. // note: COFF throws out empty segments, so we have to put in one value // (zero, because call_func_tbl has to ignore NULL entries anyway). #pragma data_seg(".LIB$WIA") _PIFV init_begin[] = { 0 }; #pragma data_seg(".LIB$WIZ") _PIFV init_end[] = { 0 }; #pragma data_seg(".LIB$WTA") _PIFV shutdown_begin[] = { 0 }; #pragma data_seg(".LIB$WTZ") _PIFV shutdown_end[] = { 0 }; #pragma data_seg() #pragma comment(linker, "/merge:.LIB=.data") // call all non-NULL function pointers in [begin, end). // note: the range may be larger than expected due to section padding. // that (and the COFF empty section problem) is why we need to ignore zeroes. static void call_func_tbl(_PIFV* begin, _PIFV* end) { for(_PIFV* p = begin; p < end; p++) if(*p) (*p)(); } /////////////////////////////////////////////////////////////////////////////// // locking for win-specific code // several init functions are called on-demand, possibly from constructors. // can't guarantee POSIX static mutex init has been done by then. static CRITICAL_SECTION cs[NUM_CS]; void win_lock(uint idx) { assert(idx < NUM_CS && "win_lock: invalid critical section index"); EnterCriticalSection(&cs[idx]); } void win_unlock(uint idx) { assert(idx < NUM_CS && "win_unlock: invalid critical section index"); LeaveCriticalSection(&cs[idx]); } /////////////////////////////////////////////////////////////////////////////// // entry -> pre_libc -> WinMainCRTStartup -> WinMain -> pre_main -> main // at_exit is called as the last of the atexit handlers // (assuming, as documented in lib.cpp, constructors don't use atexit!) // // note: this way of getting control before main adds overhead // (setting up the WinMain parameters), but is simpler and safer than // SDL-style #define main SDL_main. static void at_exit(void) { call_func_tbl(shutdown_begin, shutdown_end); for(int i = 0; i < NUM_CS; i++) DeleteCriticalSection(&cs[i]); } // be very careful to avoid non-stateless libc functions! static inline void pre_libc_init() { for(int i = 0; i < NUM_CS; i++) InitializeCriticalSection(&cs[i]); } static inline void pre_main_init() { #ifndef NDEBUG uint flags = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG); // Always enable leak detection in debug builds flags |= _CRTDBG_LEAK_CHECK_DF; #ifdef PARANOIA // force malloc et al. to check the heap every call. // slower, but reports errors closer to where they occur. flags |= _CRTDBG_CHECK_ALWAYS_DF | _CRTDBG_DELAY_FREE_MEM_DF; #endif // PARANOIA _CrtSetDbgFlag(flags); #endif // !NDEBUG call_func_tbl(init_begin, init_end); atexit(at_exit); // no point redirecting stdout yet - the current directory // may be incorrect (file_set_root not yet called). // (w)sdl will take care of it anyway. } extern u64 rdtsc(); extern u64 PREVTSC; u64 PREVTSC; int entry() { #ifdef _MSC_VER u64 TSC=rdtsc(); debug_out( "----------------------------------------\n"\ "ENTRY\n"\ "----------------------------------------\n"); PREVTSC=TSC; #endif pre_libc_init(); return WinMainCRTStartup(); // calls _cinit, and then WinMain } int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) { pre_main_init(); return main(__argc, __argv); }