// Windows-specific system detect // // Copyright (c) 2004 Jan Wassenberg // // This file is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This file is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // Contact info: // Jan.Wassenberg@stud.uni-karlsruhe.de // http://www.stud.uni-karlsruhe.de/~urkt/ #include "precompiled.h" #include "detect.h" #include "lib.h" #include "lib/res/file.h" // file_enum #include "win_internal.h" #include #include #include #include #include // DirectSound header // HACK: workaround for "subwtype.h not found" errors on VC6/7 hybrid. // (subwtype.h <- d3dtypes.h <- dsound.h) // since we're only using one DS function (DirectSoundEnumerate), // we forward-declare it rather than fix/mess with the system headers. #if 0 // mmsystem.h is necessary for dsound.h; we cut out unnecessary junk # define MMNODRV // Installable driver support # define MMNOSOUND // Sound support //# define MMNOWAVE // Waveform support # define MMNOMIDI // MIDI support # define MMNOAUX // Auxiliary audio support # define MMNOMIXER // Mixer support # define MMNOTIMER // Timer support # define MMNOJOY // Joystick support # define MMNOMCI // MCI support # define MMNOMMIO // Multimedia file I/O support # define MMNOMMSYSTEM // General MMSYSTEM functions # include # define DIRECTSOUND_VERSION 0x0500 # include #else # define DS_OK 0 typedef BOOL (CALLBACK* LPDSENUMCALLBACKA)(void*, const char*, const char*, void*); extern "C" __declspec(dllimport) HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, void*); #endif // these are all delay-loaded - they're not needed if // system information is never queried. #ifdef _MSC_VER #pragma comment(lib, "version.lib") // DLL version #pragma comment(lib, "advapi32.lib") // registry #pragma comment(lib, "dsound.lib") // sound card name #endif static int get_ver(const char* module, char* out_ver, size_t out_ver_len) { WIN_SAVE_LAST_ERROR; // GetFileVersion*, Ver* // allocate as much mem as required DWORD unused; const DWORD ver_size = GetFileVersionInfoSize(module, &unused); if(!ver_size) return -1; void* buf = malloc(ver_size); if(!buf) return ERR_NO_MEM; // from here on, we set and later return this variable - // can't return directly, since we've allocated memory. int ret = -1; if(GetFileVersionInfo(module, 0, ver_size, buf)) { u16* lang; // -> 16 bit language ID, 16 bit codepage uint lang_len; const BOOL ok = VerQueryValue(buf, "\\VarFileInfo\\Translation", (void**)&lang, &lang_len); if(ok && lang && lang_len == 4) { char subblock[64]; sprintf(subblock, "\\StringFileInfo\\%04X%04X\\FileVersion", lang[0], lang[1]); const char* in_ver; uint in_ver_len; if(VerQueryValue(buf, subblock, (void**)&in_ver, &in_ver_len)) { strncpy(out_ver, in_ver, out_ver_len); ret = 0; // success } } } free(buf); WIN_RESTORE_LAST_ERROR; return ret; } // EnumDisplayDevices is not available on Win95 or NT. // try to import it manually here; return -1 if not available. static BOOL (WINAPI *pEnumDisplayDevicesA)(void*, DWORD, void*, DWORD); static int import_EnumDisplayDevices() { if(!pEnumDisplayDevicesA) { static HMODULE hUser32Dll = LoadLibrary("user32.dll"); *(void**)&pEnumDisplayDevicesA = GetProcAddress(hUser32Dll, "EnumDisplayDevicesA"); // FreeLibrary(hUser32Dll); // make sure the reference is released so BoundsChecker // doesn't complain. it won't actually be unloaded anyway - // there is at least one other reference. } return pEnumDisplayDevicesA? 0 : -1; } // useful for choosing a video mode. // if we fail, outputs are unchanged (assumed initialized to defaults) int get_cur_vmode(int* xres, int* yres, int* bpp, int* freq) { // don't use EnumDisplaySettingsW - BoundsChecker reports it causes // a memory overrun (even if called as the very first thing, before // static CRT initialization). DEVMODEA dm; memset(&dm, 0, sizeof(dm)); dm.dmSize = sizeof(dm); // dm.dmDriverExtra already set to 0 by memset if(!EnumDisplaySettingsA(0, ENUM_CURRENT_SETTINGS, &dm)) return -1; if(dm.dmFields & DM_PELSWIDTH && xres) *xres = (int)dm.dmPelsWidth; if(dm.dmFields & DM_PELSHEIGHT && yres) *yres = (int)dm.dmPelsHeight; if(dm.dmFields & DM_BITSPERPEL && bpp) *bpp = (int)dm.dmBitsPerPel; if(dm.dmFields & DM_DISPLAYFREQUENCY && freq) *freq = (int)dm.dmDisplayFrequency; return 0; } // useful for determining aspect ratio. // if we fail, outputs are unchanged (assumed initialized to defaults) int get_monitor_size(int& width_mm, int& height_mm) { HDC dc = GetDC(0); // dc for entire screen width_mm = GetDeviceCaps(dc, HORZSIZE); height_mm = GetDeviceCaps(dc, VERTSIZE); ReleaseDC(0, dc); return 0; } ////////////////////////////////////////////////////////////////////////////// // // graphics card / driver version // ////////////////////////////////////////////////////////////////////////////// // get the name of the OpenGL driver DLL (used to determine driver version). // see: http://www.opengl.org/discussion_boards/ubb/Forum3/HTML/009679.html // implementation doesn't currently require OpenGL to be ready for use. // // an alternative would be to enumerate all DLLs loaded into the process, // and check for a glBegin export. this requires OpenGL to be initialized, // though - the DLLs aren't loaded at startup. it'd also be a bit of work // to sort out MCD, ICD, and opengl32.dll. static int get_ogl_drv_name(char* ogl_drv_name, const size_t max_name_len) { // need single point of exit so that we can close all keys; return this. int ret = -1; HKEY hkOglDrivers; const char* key = "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\OpenGLDrivers"; if(RegOpenKeyEx(HKEY_LOCAL_MACHINE, key, 0, KEY_ENUMERATE_SUB_KEYS, &hkOglDrivers) != 0) return -1; // we just use the first entry. it might be wrong on dual-graphics card // systems, but I don't see a better way to do it. there's no other // occurence of the OpenGL driver name in the registry on my system. char key_name[32]; DWORD key_name_len = sizeof(key_name); if(RegEnumKeyEx(hkOglDrivers, 0, key_name, &key_name_len, 0, 0, 0, 0) == 0) { HKEY hkClass; if(RegOpenKeyEx(hkOglDrivers, key_name, 0, KEY_QUERY_VALUE, &hkClass) == 0) { DWORD size = (DWORD)max_name_len-5; // -5 for ".dll" if(RegQueryValueEx(hkClass, "Dll", 0, 0, (LPBYTE)ogl_drv_name, &size) == 0) { // add .dll to filename, if not already there char* ext = strrchr(ogl_drv_name, '.'); if(!ext || stricmp(ext, ".dll") != 0) strcat(ogl_drv_name, ".dll"); ret = 0; // success } RegCloseKey(hkClass); } } RegCloseKey(hkOglDrivers); return ret; } static int win_get_gfx_card() { if(gfx_card[0] != '\0') return -1; // make sure EnumDisplayDevices is available (as pEnumDisplayDevicesA) if(import_EnumDisplayDevices() >= 0) { DISPLAY_DEVICEA dev = { sizeof(dev) }; if(pEnumDisplayDevicesA(0, 0, &dev, 0)) { strncpy(gfx_card, (const char*)dev.DeviceString, GFX_CARD_LEN-1); return 0; } } return -1; } static int win_get_gfx_drv_ver() { if(gfx_drv_ver[0] != '\0') return -1; // note: getting the 2d driver name can be done with EnumDisplaySettings, // but we want the actual OpenGL driver. see discussion linked above; // the summary is, 2d driver version may differ from the OpenGL driver. char ogl_drv_name[MAX_PATH]; CHECK_ERR(get_ogl_drv_name(ogl_drv_name, sizeof(ogl_drv_name))); CHECK_ERR(get_ver(ogl_drv_name, gfx_drv_ver, GFX_DRV_VER_LEN)); return 0; } int win_get_gfx_info() { win_get_gfx_card(); win_get_gfx_drv_ver(); return 0; } ////////////////////////////////////////////////////////////////////////////// // // sound card / driver version // ////////////////////////////////////////////////////////////////////////////// // note: OpenAL alGetString is worthless: it only returns OpenAL API version // and renderer (e.g. "Software"). // // write list of sound driver DLLs and their versions into snd_drv_ver. // // be careful to respect library search order: DLLs in the executable's // starting directory hide those of the same name in the system directory. // static std::set dlls_already_added; static char* snd_drv_ver_pos = snd_drv_ver; // driver strings will be appended here. // if we haven't seen this DLL yet, read its file version and // append that and its name to the list. // // dll_path: complete path to DLL (ensures we don't inadvertently // load another one that's on the library search path). no trailing '\\'. static void list_add_dll(const char* dll_path) { // read file version. char dll_ver[32]; if(get_ver(dll_path, dll_ver, sizeof(dll_ver)) < 0) strcpy(dll_ver, "unknown version"); // get filename for "already added" check. const char* dll_fn = strrchr(dll_path, '\\')+1; assert(dll_fn != (const char*)1); // fires if dll_path was a filename // make sure it hasn't been added yet. if(dlls_already_added.find(dll_fn) != dlls_already_added.end()) return; dlls_already_added.insert(dll_fn); // not first time: prepend comma to string. if(snd_drv_ver_pos != snd_drv_ver) snd_drv_ver_pos += sprintf(snd_drv_ver_pos, ", "); snd_drv_ver_pos += sprintf(snd_drv_ver_pos, "%s (%s)", dll_fn, dll_ver); } // check_if_oal_dll needs to prepend directory to the filename it gets // (for list_add_dll). it appends filename to directory in a buffer allocated // list_check_dir (more efficient, less memory use than copying). struct PathInfo { const char* path; char* end; size_t remaining; }; // if this file is an OpenAL DLL, add it to our list. // (match "*oal.dll" and "*OpenAL*", as with OpenAL router's search). static int check_if_oal_dll(const char* fn, const struct stat* s, const uintptr_t user) { PathInfo* pi = (PathInfo*)user; strncpy(pi->end, fn, pi->remaining); const size_t len = strlen(fn); const bool oal = len >= 7 && !stricmp(fn+len-7, "oal.dll"); const bool openal = strstr(fn, "OpenAL") != 0; if(oal || openal) list_add_dll(pi->path); return 0; // continue calling } // find all OpenAL DLLs in a dir (via file_enum and check_if_oal_dll). // call in library search order (exe dir, then win sys dir). // // dir: no trailing '\\'. static void list_check_dir(const char* dir) { char path[MAX_PATH+1]; path[MAX_PATH] = '\0'; const int len = snprintf(path, MAX_PATH, "%s\\", dir); if(len < 0) { assert(0); return; } const PathInfo pi = { path, path+len, MAX_PATH-len }; file_enum(path, check_if_oal_dll, (uintptr_t)&pi); } // free memory used while building the list; // required before again building a new list. static void list_free_mem() { dlls_already_added.clear(); snd_drv_ver_pos = snd_drv_ver; } // path to DS3D driver; filled by callback, used when checking version. static char ds_drv_name[MAX_PATH+1]; // store sound card name and path to DirectSound driver. // called for each DirectSound driver, but aborts after first valid driver. static BOOL CALLBACK ds_enum(void* guid, const char* description, const char* module, void* ctx) { // skip first (dummy) entry, where description == "Primary Sound Driver". if(module[0] == '\0') return TRUE; // continue calling // stick with the first "driver name" (sound card) we get; // in case there are several, we assume this is the one we want. strncpy(snd_card, description, SND_CARD_LEN-1); // store DirectSound driver name for version check later // (it's in "win_sys_dir\drivers\"). snprintf(ds_drv_name, MAX_PATH, "%s\\drivers\\%s", win_sys_dir, module); return FALSE; // stop calling } int win_get_snd_info() { // get sound card name if(DirectSoundEnumerateA((LPDSENUMCALLBACKA)ds_enum, (void*)0) != DS_OK) debug_warn("DirectSoundEnumerate failed"); // find all DLLs related to OpenAL, retrieve their versions, // and store in snd_drv_ver string. list_add_dll(ds_drv_name); list_check_dir(win_exe_dir); list_check_dir(win_sys_dir); list_free_mem(); return 0; }