/** * ========================================================================= * File : codec.h * Project : 0 A.D. * Description : * ========================================================================= */ // license: GPL; see lib/license.txt #ifndef INCLUDED_CODEC #define INCLUDED_CODEC // rationale: this layer allows for other compression methods/libraries // besides ZLib. it also simplifies the interface for user code and // does error checking, etc. #define CODEC_COMPUTE_CHECKSUM 0 struct ICodec { public: /** * note: the implementation should not check whether any data remains - * codecs are sometimes destroyed without completing a transfer. **/ virtual ~ICodec(); /** * @return an upper bound on the output size for the given amount of input. * this is used when allocating a single buffer for the whole operation. **/ virtual size_t MaxOutputSize(size_t inSize) const = 0; /** * clear all previous state and prepare for reuse. * * this is as if the object were destroyed and re-created, but more * efficient since it avoids reallocating a considerable amount of * memory (about 200KB for LZ). **/ virtual LibError Reset() = 0; /** * process (i.e. compress or decompress) data. * * @param outSize bytes remaining in the output buffer; shall not be zero. * @param inConsumed, outProduced how many bytes in the input and * output buffers were used. either or both of these can be zero if * the input size is small or there's not enough output space. **/ virtual LibError Process(const u8* in, size_t inSize, u8* out, size_t outSize, size_t& inConsumed, size_t& outProduced) = 0; /** * flush buffers and make sure all output has been produced. * * @param checksum over all input data. * @return error status for the entire operation. **/ virtual LibError Finish(u32& checksum) = 0; /** * update a checksum to reflect the contents of a buffer. * * @param checksum the initial value (must be 0 on first call) * @return the new checksum. note: after all data has been seen, this is * identical to the what Finish would return. **/ virtual u32 UpdateChecksum(u32 checksum, const u8* in, size_t inSize) const = 0; }; typedef shared_ptr PICodec; #endif // #ifndef INCLUDED_CODEC