0ad/source/lib/sysdep/win/wsnd.cpp
janwas 0bb0df5b2c # new year's cleanup (reduce dependencies, clean up headers)
- remove headers always included from PCH
- nommgr.h is only included ifdef REDEFINED_NEW (allows leaving out the
mmgr stuff)
- in lib/*.cpp, moved the corresponding include file to right behind the
PCH (catches headers that aren't compilable by themselves)
- byte_order no longer depends on SDL
- add debug_level (another means of filtering debug output; needed for
thesis)
- split posix stuff up into subdirs (lib/posix and sysdep/win/wposix).
makes including only some of the modules (e.g. sockets, time) much
easier.

This was SVN commit r4728.
2007-01-01 21:25:47 +00:00

184 lines
5.8 KiB
C++

/**
* =========================================================================
* File : wsdl.cpp
* Project : 0 A.D.
* Description : sound card detection on Windows.
*
* @author Jan.Wassenberg@stud.uni-karlsruhe.de
* =========================================================================
*/
/*
* Copyright (c) 2003-2004 Jan Wassenberg
*
* Redistribution and/or modification are also permitted under the
* terms of the GNU General Public License as published by the
* Free Software Foundation (version 2 or later, at your option).
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/
#include "precompiled.h"
#include "lib/sysdep/snd.h"
#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <set>
#include "lib/path_util.h"
#include "lib/res/file/file.h"
#include "dll_ver.h" // dll_list_*
#include "win_internal.h"
// DirectSound header
// HACK: workaround for "subwtype.h not found" errors on VC6/7 hybrid.
// (subwtype.h <- d3dtypes.h <- dsound.h)
// since we're only using one DS function (DirectSoundEnumerate),
// we forward-declare it rather than fix/mess with the system headers.
#if 0
// mmsystem.h is necessary for dsound.h; we cut out unnecessary junk
# define MMNODRV // Installable driver support
# define MMNOSOUND // Sound support
//# define MMNOWAVE // Waveform support
# define MMNOMIDI // MIDI support
# define MMNOAUX // Auxiliary audio support
# define MMNOMIXER // Mixer support
# define MMNOTIMER // Timer support
# define MMNOJOY // Joystick support
# define MMNOMCI // MCI support
# define MMNOMMIO // Multimedia file I/O support
# define MMNOMMSYSTEM // General MMSYSTEM functions
# include <MMSystem.h>
# define DIRECTSOUND_VERSION 0x0500
# include <dsound.h>
#else
# define DS_OK 0
typedef BOOL (CALLBACK* LPDSENUMCALLBACKA)(void*, const char*, const char*, void*);
extern "C" __declspec(dllimport) HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, void*);
#endif
#if MSC_VERSION
#pragma comment(lib, "dsound.lib")
#endif
// note: OpenAL alGetString is worthless: it only returns OpenAL API version
// and renderer (e.g. "Software").
// ensures each OpenAL DLL is only listed once (even if present in several
// directories on our search path).
typedef std::set<std::string> StringSet;
// if this directory entry is an OpenAL DLL, add it to our list.
// (matches "*oal.dll" and "*OpenAL*", as with OpenAL router's search)
// called by add_oal_dlls_in_dir.
//
// note: we need the full DLL path for dll_list_add but DirEnt only gives us
// the name. for efficiency, we append this in a PathPackage allocated by
// add_oal_dlls_in_dir.
static LibError add_if_oal_dll(const DirEnt* ent, PathPackage* pp, StringSet* dlls)
{
const char* fn = ent->name;
// skip non-files.
if(!DIRENT_IS_DIR(ent))
return INFO::OK;
// skip if not an OpenAL DLL.
const size_t len = strlen(fn);
const bool oal = len >= 7 && !stricmp(fn+len-7, "oal.dll");
const bool openal = strstr(fn, "OpenAL") != 0;
if(!oal && !openal)
return INFO::OK;
// skip if already in StringSet (i.e. has already been dll_list_add-ed)
std::pair<StringSet::iterator, bool> ret = dlls->insert(fn);
if(!ret.second) // insert failed - element already there
return INFO::OK;
RETURN_ERR(path_package_append_file(pp, fn));
return dll_list_add(pp->path);
}
// find all OpenAL DLLs in a dir (via file_enum and add_if_oal_dll).
// call in library search order (exe dir, then win sys dir); otherwise,
// DLLs in the executable's starting directory hide those of the
// same name in the system directory.
//
// <dir>: no trailing.
static LibError add_oal_dlls_in_dir(const char* dir, StringSet* dlls)
{
PathPackage pp;
RETURN_ERR(path_package_set_dir(&pp, dir));
DirIterator d;
RETURN_ERR(dir_open(dir, &d));
DirEnt ent;
for(;;) // instead of while to avoid warning
{
LibError err = dir_next_ent(&d, &ent);
if(err != INFO::OK)
break;
(void)add_if_oal_dll(&ent, &pp, dlls);
}
(void)dir_close(&d);
return INFO::OK;
}
// DS3D driver path; filled by ds_enum, used by win_get_snd_info.
// side effect: remains zeroed if there's no sound card installed.
static char ds_drv_path[MAX_PATH+1];
// store sound card name and path to DirectSound driver.
// called for each DirectSound driver, but aborts after first valid driver.
static BOOL CALLBACK ds_enum(void* UNUSED(guid), const char* description,
const char* module, void* UNUSED(ctx))
{
// skip first (dummy) entry, where description == "Primary Sound Driver".
if(module[0] == '\0')
return TRUE; // continue calling
strcpy_s(snd_card, SND_CARD_LEN, description);
snprintf(ds_drv_path, ARRAY_SIZE(ds_drv_path), "%s\\drivers\\%s", win_sys_dir, module);
// note: this directory is not in LoadLibrary's search list,
// so we have to give the full pathname.
// we assume the first "driver name" (sound card) is the one we want;
// stick with that and stop calling.
return FALSE;
}
LibError win_get_snd_info()
{
// get sound card name and DS driver path.
if(DirectSoundEnumerateA((LPDSENUMCALLBACKA)ds_enum, (void*)0) != DS_OK)
debug_warn("DirectSoundEnumerate failed");
// there are apparently no sound card/drivers installed; so indicate.
// (the code below would fail and not produce reasonable output)
if(ds_drv_path[0] == '\0')
{
strcpy_s(snd_card, SND_CARD_LEN, "(none)");
strcpy_s(snd_drv_ver, SND_DRV_VER_LEN, "(none)");
return INFO::OK;
}
// find all DLLs related to OpenAL, retrieve their versions,
// and store in snd_drv_ver string.
dll_list_init(snd_drv_ver, SND_DRV_VER_LEN);
(void)dll_list_add(ds_drv_path);
StringSet dlls; // ensures uniqueness
(void)add_oal_dlls_in_dir(win_exe_dir, &dlls);
(void)add_oal_dlls_in_dir(win_sys_dir, &dlls);
return INFO::OK;
}