0ad/source/sced/PaintTextureTool.cpp
2004-05-30 00:46:58 +00:00

22 lines
498 B
C++
Executable File

#include "CommandManager.h"
#include "TextureEntry.h"
#include "PaintTextureTool.h"
#include "PaintTextureCommand.h"
// default tool instance
CPaintTextureTool CPaintTextureTool::m_PaintTextureTool;
CPaintTextureTool::CPaintTextureTool()
{
m_SelectedTexture=0;
}
void CPaintTextureTool::PaintSelection()
{
// apply current texture to current selection
CPaintTextureCommand* paintCmd=new CPaintTextureCommand(m_SelectedTexture,m_BrushSize,m_SelectionCentre);
g_CmdMan.Execute(paintCmd);
}