wraitii
14038d4cd8
Change the way the long-range pathfinder rasterisation works slightly so that we have a better compatibility with the short-range pathfinder. Should fix the "stuck units" issues, though I am not sure so I am not marking them as fixed so far. Refs #3471, #3505, and possibly #3292. Caveat: I am now using clearance of 0.8 for "default" class, which might have side-effects: please report anything weird. Also fix leftover style issues. This was SVN commit r17161. |
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collada | ||
graphics | ||
gui | ||
i18n | ||
lib | ||
lobby | ||
maths | ||
mocks | ||
network | ||
pch | ||
ps | ||
renderer | ||
scriptinterface | ||
simulation2 | ||
soundmanager | ||
third_party | ||
tools | ||
main.cpp | ||
test_setup.cpp |