0ad/source
wraitii 809f297707 Move the Vertex Pathfinder to its own helper class
The vertex pathfinder was implemented directly in CCmpPathfinder,
instead of being a separate helper like the hierarchical pathfinder or
the long pathfinder.

This moves it to its own helper VertexPathfinder, which gets us ready
for D14 and pathfinder threading. Some struct definitions need to be
moved around.

Differential Revision: https://code.wildfiregames.com/D1855
This was SVN commit r22253.
2019-05-08 11:53:02 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Refactor and cleanup of CGameView. 2019-04-22 22:12:08 +00:00
gui Remove workaround in GetGUIObjectByName 2019-04-20 15:49:42 +00:00
i18n Simple refactoring of Singleton. Make it non-copyable. 2019-01-13 15:11:40 +00:00
lib Improve the error window on Windows by adding a link to https://trac.wildfiregames.com/wiki/GameDataPaths. 2019-04-04 20:30:52 +00:00
lobby recieve -> receive 2019-04-07 16:06:10 +00:00
maths Fixes a misprint that was introduced in cb83d494e0. 2019-04-25 18:59:41 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Don't let the duplicateplayernames setting break lobbied games (0fd8aa2a77) 2019-01-28 12:09:42 +00:00
pch Switch to std::shared_ptr and std::weak_ptr. 2015-01-25 03:10:58 +00:00
ps Don't crash when calling the profiler from a 'non-main' thread 2019-05-04 15:03:10 +00:00
renderer Removes unused variable. It was introduced in f0615df318, an interface to control 2019-04-02 18:49:12 +00:00
scriptinterface SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
simulation2 Move the Vertex Pathfinder to its own helper class 2019-05-08 11:53:02 +00:00
soundmanager Seed unit sounds so that their pitch and their gain are always the same for the same unit. 2019-04-25 22:37:15 +00:00
third_party Use libsodium for cryptography. 2018-04-08 21:41:31 +00:00
tools Change Run Speed into a Run multiplier. 2019-04-19 10:04:50 +00:00
main.cpp Test all full hashes in non-visual replaymode by default and keep skipping quick-hash by default. 2018-05-29 02:14:38 +00:00
test_setup.cpp Fix string format of the JS test assertion failure following 7c2e9027c2 (cxxtest expects a char* instead of a std::wstring, so newlines were printed as \n characters). 2017-10-13 21:56:45 +00:00