.. |
CmpPtr.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
CmpPtr.h
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Avoid slightly-expensive QueryInterface() calls
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2013-09-11 20:41:53 +00:00 |
Component.h
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Dynamic message subscriptions.
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2014-06-19 23:20:12 +00:00 |
ComponentManager.cpp
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Delete dynamic message subscriptions on simulation reset.
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2014-08-16 01:23:50 +00:00 |
ComponentManager.h
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Exact stack rooting for simulation message type conversions.
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2014-08-09 20:02:49 +00:00 |
ComponentManagerSerialization.cpp
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Simplify component deserialization.
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2014-06-01 18:14:09 +00:00 |
Components.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
ComponentTest.h
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Second (main) commit for the SpiderMonkey upgrade.
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2014-03-28 20:26:32 +00:00 |
DynamicSubscription.cpp
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Dynamic message subscriptions.
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2014-06-19 23:20:12 +00:00 |
DynamicSubscription.h
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Fix non-PCH build
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2014-06-19 23:36:09 +00:00 |
Entity.h
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Avoid slightly-expensive QueryInterface() calls
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2013-09-11 20:41:53 +00:00 |
EntityMap.h
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Fix invalid count for entityMaps
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2014-03-05 14:58:17 +00:00 |
IComponent.cpp
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Makes custom JS objects compatible with SpiderMonkey ESR31.
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2014-07-13 15:31:48 +00:00 |
IComponent.h
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Makes custom JS objects compatible with SpiderMonkey ESR31.
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2014-07-13 15:31:48 +00:00 |
Interface.h
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Makes custom JS objects compatible with SpiderMonkey ESR31.
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2014-07-13 15:31:48 +00:00 |
InterfaceScripted.h
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Makes custom JS objects compatible with SpiderMonkey ESR31.
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2014-07-13 15:31:48 +00:00 |
Message.h
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Exact stack rooting for simulation message type conversions.
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2014-08-09 20:02:49 +00:00 |
ParamNode.cpp
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Only split strings if they are non-empty. Fixes previous commit.
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2014-09-12 23:11:03 +00:00 |
ParamNode.h
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Wall placement. Closes #786.
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2012-05-05 19:22:22 +00:00 |
SimContext.cpp
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As per ticket #1707. Some minor improvements to spatial subdivision. Makes way for future changes in RangeManager.
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2013-09-15 14:03:53 +00:00 |
SimContext.h
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Avoid slightly-expensive QueryInterface() calls
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2013-09-11 20:41:53 +00:00 |