0ad/source/tools/rmgen/entity.cpp

16 lines
316 B
C++

#include "stdafx.h"
#include "entity.h"
using namespace std;
Entity::Entity() {
}
Entity::Entity(const string& type, int player, float x, float y, float z, float orientation) {
this->type = type;
this->player = player;
this->x = x;
this->y = y;
this->z = z;
this->orientation = orientation;
}