fabio
73a26a22ca
This autodetection has a higer priority than default.cfg, but lower priority than local changes. Note that after enabling these features some get disabled later on on some drivers (Intel, software renderers). Also note that mesa drivers only expose core profile OpenGL, and 0 A.D. reads compatibility profile, so that on mesa drivers OpenGL4 is never detected and these features are never enabled by default. This was SVN commit r17412. |
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.. | ||
tests | ||
Atlas.cpp | ||
Atlas.h | ||
CmdLineArgs.cpp | ||
CmdLineArgs.h | ||
Config.cpp | ||
Config.h | ||
GameSetup.cpp | ||
GameSetup.h | ||
HWDetect.cpp | ||
HWDetect.h | ||
Paths.cpp | ||
Paths.h |