..
GameSetup
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
scripting
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
tests
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
XML
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
ArchiveBuilder.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
ArchiveBuilder.h
Handle mods specified on the command line when using the archive builder.
2014-06-15 16:43:08 +00:00
CacheLoader.cpp
add file notification to Mac ticket 514, also change name of class FileInfo to CFileInfo to ease Mac development
2013-09-10 14:17:04 +00:00
CacheLoader.h
Improves CColladaManager caching behavior: skeletons.xml changes now invalidate cached .pmd/psa files, CCacheLoader is used for consistency, adds support for archived files. Fixes #1167 .
2012-02-19 03:30:59 +00:00
CConsole.cpp
Use direct gui.scale instead of reciprocal gui.scale
2017-06-14 17:13:44 +00:00
CConsole.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
CLogger.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
CLogger.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Compress.cpp
More build fixes for FreeBSD.
2012-01-31 00:06:56 +00:00
Compress.h
More FreeBSD build fixes.
2012-01-30 06:21:11 +00:00
ConfigDB.cpp
Save the config file even it does not exist, patch by Vladislav Belov, fixes #4146
2016-11-18 18:06:01 +00:00
ConfigDB.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
CStr.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
CStr.h
Remove duplicated layers of unescaping which required multiple escapes in some places.
2014-12-13 01:08:29 +00:00
CStrIntern.cpp
Revert emplace for associative containers. Fixes #3366 .
2015-08-19 03:32:47 +00:00
CStrIntern.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
CStrInternStatic.h
Allow multiple special sprites, to facilitate cases where we want to add an overlay to a sprite.
2015-12-13 16:03:17 +00:00
DllLoader.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
DllLoader.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Errors.cpp
# Rewrite of the game's simulation system
2010-01-09 19:20:14 +00:00
Errors.h
Catch exceptions by reference (by convention), based on patch from Markus, refs #1852
2013-05-22 22:27:53 +00:00
FileIo.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
FileIo.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Filesystem.cpp
Use in-place construction.
2015-07-29 23:44:17 +00:00
Filesystem.h
Move GUI schemas to the mod mod. Fix some validation related errors in the mod mod.
2015-06-15 16:00:26 +00:00
Game.cpp
Fix the replay menu for people with non-latin characters in their username.
2017-06-25 14:54:00 +00:00
Game.h
Fix the replay menu for people with non-latin characters in their username.
2017-06-25 14:54:00 +00:00
Globals.cpp
Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
2017-05-19 18:01:22 +00:00
Globals.h
Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
2017-05-19 18:01:22 +00:00
GUID.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
GUID.h
Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
2013-11-07 20:07:24 +00:00
Hotkey.cpp
Try to recognise unknown hotkey mappings using SDL2.
2017-05-21 08:05:52 +00:00
Hotkey.h
Unload hotkeys on shutdown.
2014-09-15 01:27:06 +00:00
Joystick.cpp
Remove disabled by default SDL1 support.
2015-12-14 10:52:21 +00:00
Joystick.h
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
2012-01-12 23:32:27 +00:00
KeyName.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
KeyName.h
Fix out of bounds access in Hotkey.cpp. Patch by echotangoecho.
2017-05-19 18:01:22 +00:00
Loader.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
Loader.h
cleanup (requires update-workspaces)
2011-05-03 12:38:42 +00:00
LoaderThunks.h
warning fixes: mostly size_t vs. specialized API type and other type conversion.
2010-09-05 09:38:30 +00:00
Mod.cpp
Add engine support to load mods from config and restart into mods.
2014-08-25 16:02:40 +00:00
Mod.h
Add engine support to load mods from config and restart into mods.
2014-08-25 16:02:40 +00:00
Preprocessor.cpp
Preprocessor: Avoid using "%.*hs" in log format string, since cppformat doesn't support it.
2015-01-22 20:38:16 +00:00
Preprocessor.h
Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif".
2012-04-02 16:12:46 +00:00
PreprocessorWrapper.cpp
Automatically replace %hs/%ls with %s in CLogger format strings.
2015-01-22 20:36:24 +00:00
PreprocessorWrapper.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
Profile.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
Profile.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Profiler2.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
Profiler2.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
Profiler2GPU.cpp
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
Profiler2GPU.h
Make all Wildfire Games copyright headers consistent by always ending with a period and using (C) instead of (c).
2017-07-10 14:26:24 +00:00
ProfileViewer.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
ProfileViewer.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Pyrogenesis.cpp
Bump version number to Alpha 23.
2017-07-29 16:36:55 +00:00
Pyrogenesis.h
Move engine version to common file. Patch by elexis. Fixes #3359 .
2015-08-01 23:03:13 +00:00
Replay.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Replay.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
SavedGame.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
SavedGame.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Shapes.cpp
Actually remove trailing whitespace for non-header files as well.
2016-11-23 13:02:58 +00:00
Shapes.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
Singleton.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TemplateLoader.cpp
Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time.
2017-03-16 19:56:12 +00:00
TemplateLoader.h
Use XML files instead of hardcoded C++ code in the template manager to universally change template properties at load time.
2017-03-16 19:56:12 +00:00
ThreadUtil.cpp
Add a list of statically-constructed CStrIntern strings
2013-09-29 13:19:52 +00:00
ThreadUtil.h
Remove trailing whitespace and whitespace in empty lines of source/ except source/third_party/.
2016-11-23 11:18:37 +00:00
TouchInput.cpp
Remove disabled by default SDL1 support.
2015-12-14 10:52:21 +00:00
TouchInput.h
Set svn:eol-style=native, fix some inconsistent line endings
2013-12-06 00:42:50 +00:00
UniDoubler.h
per discussion with Philip, remove STL_HASH_MAP etc. because they're ugly, rarely used and superseded by boost::unordered*
2011-03-23 16:56:27 +00:00
UserReport.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
UserReport.h
# Add opt-in automatic feedback system.
2011-02-16 20:40:15 +00:00
utf16string.h
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
Util.cpp
Stop using WMI for detecting the sound card, and use OpenAL instead. Delete WMI code altogether now it is unused.
2017-07-06 17:29:49 +00:00
Util.h
Split TurnManager classes into individual files per class. Patch by echotangoecho, fixes #4095 .
2017-01-24 02:04:50 +00:00
VideoMode.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
VideoMode.h
Fixes some issues when toggling fullscreen mode with SDL2, refs #2041 :
2014-09-28 22:10:09 +00:00
VisualReplay.cpp
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
VisualReplay.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
World.cpp
Always delete CMapReader. Patch by Sandarac. Fixes #4154 .
2017-08-25 00:37:48 +00:00
World.h
Always delete CMapReader. Patch by Sandarac. Fixes #4154 .
2017-08-25 00:37:48 +00:00