elexis
e1014aad3b
Remove the remaining of such checks afterd3e56f0f57
removed 21 of them already.2c47fbd66a
initialized the pointer at construction time rather than at random conditional events later. Differential Revision: https://code.wildfiregames.com/D2205 Comments By: Vladislav, wraitii Tested on: gcc 9.1.0, clang 8.0.1 This was SVN commit r22741.
62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
/* Copyright (C) 2019 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_CCHECKBOX
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#define INCLUDED_CCHECKBOX
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#include "GUI.h"
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/**
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* CheckBox
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*
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* @see IGUIObject
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* @see IGUISettingsObject
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* @see IGUIButtonBehavior
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*/
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class CCheckBox : public IGUIButtonBehavior, public IGUITextOwner
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{
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GUI_OBJECT(CCheckBox)
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public:
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CCheckBox(CGUI& pGUI);
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virtual ~CCheckBox();
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/**
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* @see IGUIObject#ResetStates()
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*/
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virtual void ResetStates() { IGUIButtonBehavior::ResetStates(); }
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/**
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* @see IGUIObject#HandleMessage()
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*/
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virtual void HandleMessage(SGUIMessage& Message);
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/**
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* Draws the control
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*/
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virtual void Draw();
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protected:
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/**
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* Sets up text, should be called every time changes has been
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* made that can change the visual.
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*/
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void SetupText();
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};
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#endif // INCLUDED_CCHECKBOX
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