0ad/source/simulation2
2010-03-12 22:28:51 +00:00
..
components Load build speeds and foundation actors from entity template files 2010-03-12 22:28:51 +00:00
docs # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
helpers # Basic bandbox selection of units in new simulation system 2010-03-11 20:01:16 +00:00
scripting # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
serialization wchar.h -> utf8.h (see previous change) 2010-03-01 14:55:34 +00:00
system # Support death in new simulation system 2010-03-07 20:14:30 +00:00
tests Support disabling of inherited components in entity templates 2010-02-12 22:48:16 +00:00
MessageTypes.h # Support death in new simulation system 2010-03-07 20:14:30 +00:00
Simulation2.cpp # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00
Simulation2.h # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements. 2010-01-22 20:03:14 +00:00
TypeList.h # Basic projectile attacks in new simulation system 2010-03-07 21:38:39 +00:00