0ad/source/simulation2/serialization/BinarySerializer.cpp
2010-03-01 14:55:34 +00:00

358 lines
9.7 KiB
C++

/* Copyright (C) 2010 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "BinarySerializer.h"
#include "SerializedScriptTypes.h"
#include "lib/byte_order.h"
#include "lib/utf8.h"
#include "ps/CLogger.h"
#include "ps/utf16string.h"
#include "scriptinterface/ScriptInterface.h"
#include "js/jsapi.h"
CBinarySerializer::CBinarySerializer(ScriptInterface& scriptInterface) :
m_ScriptInterface(scriptInterface)
{
}
CBinarySerializer::~CBinarySerializer()
{
FreeScriptBackrefs();
}
/*
The Put* implementations here are designed for subclasses
that want an efficient, portable, deserializable representation.
(Subclasses with different requirements should override these methods.)
Numbers are converted to little-endian byte strings, for portability
and efficiency.
Data is not aligned, for storage efficiency.
*/
void CBinarySerializer::PutNumber(const char* name, uint8_t value)
{
Put(name, (const u8*)&value, sizeof(uint8_t));
}
void CBinarySerializer::PutNumber(const char* name, int32_t value)
{
int32_t v = (i32)to_le32((u32)value);
Put(name, (const u8*)&v, sizeof(int32_t));
}
void CBinarySerializer::PutNumber(const char* name, uint32_t value)
{
uint32_t v = to_le32(value);
Put(name, (const u8*)&v, sizeof(uint32_t));
}
void CBinarySerializer::PutNumber(const char* name, float value)
{
Put(name, (const u8*)&value, sizeof(float));
}
void CBinarySerializer::PutNumber(const char* name, double value)
{
Put(name, (const u8*)&value, sizeof(double));
}
void CBinarySerializer::PutNumber(const char* name, CFixed_23_8 value)
{
PutNumber(name, value.GetInternalValue());
}
void CBinarySerializer::PutBool(const char* name, bool value)
{
NumberU8(name, value ? 1 : 0, 0, 1);
}
void CBinarySerializer::PutString(const char* name, const std::string& value)
{
// TODO: should intern strings, particularly to save space with script property names
PutNumber("string length", (uint32_t)value.length());
Put(name, (u8*)value.data(), value.length());
}
void CBinarySerializer::PutScriptVal(const char* UNUSED(name), jsval value)
{
HandleScriptVal(value);
}
////////////////////////////////////////////////////////////////
// Exception-safety and GC-safety wrapper for JSIdArray
class IdArrayWrapper
{
JSContext* m_cx;
JSIdArray* m_ida;
public:
IdArrayWrapper(JSContext* cx, JSIdArray* ida) :
m_cx(cx), m_ida(ida)
{
for (jsint i = 0; i < m_ida->length; ++i)
if (!JS_AddRoot(m_cx, &m_ida->vector[i]))
throw PSERROR_Serialize_ScriptError("JS_AddRoot failed");
}
~IdArrayWrapper()
{
for (jsint i = 0; i < m_ida->length; ++i)
if (!JS_RemoveRoot(m_cx, &m_ida->vector[i]))
throw PSERROR_Serialize_ScriptError("JS_RemoveRoot failed");
JS_DestroyIdArray(m_cx, m_ida);
}
};
class RootWrapper
{
JSContext* m_cx;
void* m_obj;
public:
// obj must be a JSObject** or JSString** or jsval* etc
RootWrapper(JSContext* cx, void* obj) :
m_cx(cx), m_obj(obj)
{
if (!JS_AddRoot(m_cx, m_obj))
throw PSERROR_Serialize_ScriptError("JS_AddRoot failed");
}
~RootWrapper()
{
if (!JS_RemoveRoot(m_cx, m_obj))
throw PSERROR_Serialize_ScriptError("JS_RemoveRoot failed");
}
};
void CBinarySerializer::HandleScriptVal(jsval val)
{
JSContext* cx = m_ScriptInterface.GetContext();
switch (JS_TypeOfValue(cx, val))
{
case JSTYPE_VOID:
{
NumberU8_Unbounded("type", SCRIPT_TYPE_VOID);
break;
}
case JSTYPE_NULL: // This type is never actually returned (it's a JS2 feature)
{
NumberU8_Unbounded("type", SCRIPT_TYPE_NULL);
break;
}
case JSTYPE_OBJECT:
{
if (JSVAL_IS_NULL(val))
{
NumberU8_Unbounded("type", SCRIPT_TYPE_NULL);
break;
}
JSObject* obj = JSVAL_TO_OBJECT(val);
// If we've already serialized this object, just output a reference to it
u32 tag = GetScriptBackrefTag(obj);
if (tag)
{
NumberU8_Unbounded("type", SCRIPT_TYPE_BACKREF);
NumberU32_Unbounded("tag", tag);
break;
}
if (JS_IsArrayObject(cx, obj))
{
NumberU8_Unbounded("type", SCRIPT_TYPE_ARRAY);
// TODO: probably should have a more efficient storage format
}
else
{
NumberU8_Unbounded("type", SCRIPT_TYPE_OBJECT);
// if (JS_GetClass(cx, obj))
// {
// LOGERROR("Cannot serialise JS objects of type 'object' with a class");
// throw PSERROR_Serialize_InvalidScriptValue();
// }
// TODO: ought to complain only about non-standard classes
// TODO: probably ought to do something cleverer for classes, prototypes, etc
// (See Trac #406, #407)
}
// Find all properties (ordered by insertion time)
JSIdArray* ida = JS_Enumerate(cx, obj);
if (!ida)
{
LOGERROR(L"JS_Enumerate failed");
throw PSERROR_Serialize_ScriptError();
}
// For safety, root all the property IDs
// (This should be unnecessary if we're certain that properties could never
// get deleted during deserialization)
IdArrayWrapper idaWrapper(cx, ida);
NumberU32_Unbounded("num props", (uint32_t)ida->length);
for (jsint i = 0; i < ida->length; ++i)
{
jsval idval, propval;
uintN attrs;
JSBool found;
// Find the attribute name
// (TODO: just use JS_GetPropertyById if we ever upgrade to Spidermonkey 1.8.1)
if (!JS_IdToValue(cx, ida->vector[i], &idval))
{
LOGERROR(L"JS_IdToValue failed");
throw PSERROR_Serialize_ScriptError();
}
JSString* idstr = JS_ValueToString(cx, idval);
if (!idstr)
{
LOGERROR(L"JS_ValueToString failed");
throw PSERROR_Serialize_ScriptError();
}
RootWrapper idstrWrapper(cx, &idstr);
if (!JS_GetUCPropertyAttributes(cx, obj, JS_GetStringChars(idstr), JS_GetStringLength(idstr), &attrs, &found))
throw PSERROR_Serialize_ScriptError("JS_GetUCPropertyAttributes failed");
if (!found)
throw PSERROR_Serialize_ScriptError("JS_GetUCPropertyAttributes didn't find enumerated property");
if (attrs & JSPROP_GETTER)
throw PSERROR_Serialize_ScriptError("Cannot serialize property getters");
ScriptString("prop name", idstr);
if (!JS_GetUCProperty(cx, obj, JS_GetStringChars(idstr), JS_GetStringLength(idstr), &propval))
{
LOGERROR(L"JS_GetUCProperty failed");
throw PSERROR_Serialize_ScriptError();
}
HandleScriptVal(propval);
}
break;
}
case JSTYPE_FUNCTION:
{
LOGERROR(L"Cannot serialise JS objects of type 'function'");
throw PSERROR_Serialize_InvalidScriptValue();
}
case JSTYPE_STRING:
{
NumberU8_Unbounded("type", SCRIPT_TYPE_STRING);
ScriptString("string", JSVAL_TO_STRING(val));
break;
}
case JSTYPE_NUMBER:
{
// For efficiency, handle ints and doubles separately.
if (JSVAL_IS_INT(val))
{
NumberU8_Unbounded("type", SCRIPT_TYPE_INT);
// jsvals are limited to JSVAL_INT_BITS == 31 bits, even on 64-bit platforms
NumberI32("value", (int32_t)JSVAL_TO_INT(val), JSVAL_INT_MIN, JSVAL_INT_MAX);
}
else
{
debug_assert(JSVAL_IS_DOUBLE(val));
NumberU8_Unbounded("type", SCRIPT_TYPE_DOUBLE);
jsdouble* dbl = JSVAL_TO_DOUBLE(val);
NumberDouble_Unbounded("value", *dbl);
}
break;
}
case JSTYPE_BOOLEAN:
{
NumberU8_Unbounded("type", SCRIPT_TYPE_BOOLEAN);
JSBool b = JSVAL_TO_BOOLEAN(val);
NumberU8_Unbounded("value", b ? 1 : 0);
break;
}
case JSTYPE_XML:
{
LOGERROR(L"Cannot serialise JS objects of type 'xml'");
throw PSERROR_Serialize_InvalidScriptValue();
}
default:
{
debug_warn(L"Invalid TypeOfValue");
throw PSERROR_Serialize_InvalidScriptValue();
}
}
}
void CBinarySerializer::ScriptString(const char* name, JSString* string)
{
jschar* chars = JS_GetStringChars(string);
size_t length = JS_GetStringLength(string);
// Use UTF-8, for storage efficiency
// TODO: Maybe we should have a utf8_from_utf16string
utf16string str16(chars, chars + length);
std::wstring strw(str16.begin(), str16.end());
LibError err;
std::string str8 = utf8_from_wstring(strw, &err);
if (err != INFO::OK)
throw PSERROR_Serialize_InvalidCharInString();
PutString(name, str8);
}
u32 CBinarySerializer::GetScriptBackrefTag(JSObject* obj)
{
// To support non-tree structures (e.g. "var x = []; var y = [x, x];"), we need a way
// to indicate multiple references to one object(/array). So every time we serialize a
// new object, we give it a new non-zero tag; when we serialize it a second time we just
// refer to that tag.
//
// The tags are stored in a map. Maybe it'd be more efficient to store it inline in the object
// somehow? but this works okay for now
std::pair<std::map<JSObject*, u32>::iterator, bool> it = m_ScriptBackrefs.insert(std::make_pair(obj, (u32)m_ScriptBackrefs.size()+1));
// If it was already there, return the tag
if (!it.second)
return it.first->second;
// If it was newly inserted, we need to make sure it gets rooted
// for the duration that it's in m_ScriptBackrefs
if (!JS_AddRoot(m_ScriptInterface.GetContext(), (void*)&it.first->first))
throw PSERROR_Serialize_ScriptError("JS_AddRoot failed");
// Return a non-tag number so callers know they need to serialize the object
return 0;
}
void CBinarySerializer::FreeScriptBackrefs()
{
std::map<JSObject*, u32>::iterator it = m_ScriptBackrefs.begin();
for (; it != m_ScriptBackrefs.end(); ++it)
{
if (!JS_RemoveRoot(m_ScriptInterface.GetContext(), (void*)&it->first))
throw PSERROR_Serialize_ScriptError("JS_RemoveRoot failed");
}
m_ScriptBackrefs.clear();
}