0ad/binaries
Matei bd53b14f58 More work on RMS:
- Created binaries/data/mods/official/maps/random folder to store maps
and also moved rmlibrary.js to maps (though perhaps it should be
somewhere in system?).
- RM generator now uses "logical terrains" that can have units attached
to them in addition to textures, for things like forests.
- Added basic clump placer, avoid constraints, layered painter, and
random terrains (each tile is chosen between several options).
- Misc. infrastructure changes.

This was SVN commit r2378.
2005-06-06 07:46:28 +00:00
..
data More work on RMS: 2005-06-06 07:46:28 +00:00
logs Testing svk (and fixing tab usage) 2004-11-26 21:34:35 +00:00
system Moved icon, so that compilation doesn't depend on anything in 'binaries' 2005-04-20 20:18:20 +00:00