Ykkrosh
d117d96d22
Deserialize SYSTEM_ENTITY before any other entities. This makes it safe for Deserialize() methods to access system components (mirroring how Init() can already access system components). Add a Deserialized message, sent after all entities have been deserialized, to help with some other sequencing problems. This was SVN commit r15264. |
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.. | ||
components | ||
docs | ||
helpers | ||
scripting | ||
serialization | ||
system | ||
tests | ||
MessageTypes.h | ||
Simulation2.cpp | ||
Simulation2.h | ||
TypeList.h |