0ad/source/simulation2
Ykkrosh d117d96d22 Simplify component deserialization.
Deserialize SYSTEM_ENTITY before any other entities. This makes it safe
for Deserialize() methods to access system components (mirroring how
Init() can already access system components).

Add a Deserialized message, sent after all entities have been
deserialized, to help with some other sequencing problems.

This was SVN commit r15264.
2014-06-01 18:14:09 +00:00
..
components Remove m_NeedInitialXZRotation - not needed after changes to map loading order. 2014-06-01 18:10:00 +00:00
docs Updates example component documentation 2013-02-26 19:58:51 +00:00
helpers fix compiling problem caused by 8226d75715 2014-01-07 14:37:02 +00:00
scripting Simplify component deserialization. 2014-06-01 18:14:09 +00:00
serialization Second (main) commit for the SpiderMonkey upgrade. 2014-03-28 20:26:32 +00:00
system Simplify component deserialization. 2014-06-01 18:14:09 +00:00
tests Simplify component deserialization. 2014-06-01 18:14:09 +00:00
MessageTypes.h Simplify component deserialization. 2014-06-01 18:14:09 +00:00
Simulation2.cpp Allow system components to be registered on the scripting side (so mods can make their own system components). 2014-05-18 13:44:08 +00:00
Simulation2.h Removes g_ScriptingHost and implements global to compartment 1 to 1 relation. 2014-01-04 10:14:53 +00:00
TypeList.h Simplify component deserialization. 2014-06-01 18:14:09 +00:00