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scripting
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Check for availability of XmppClient.
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2014-11-16 02:10:24 +00:00 |
tests
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Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
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2014-05-25 03:16:52 +00:00 |
CButton.cpp
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Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948
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2013-07-01 04:15:09 +00:00 |
CButton.h
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
CCheckBox.cpp
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Cleanup GUI Checkbox C++ code by removing broken, non-obvious internal text rendering.
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2014-01-02 03:28:15 +00:00 |
CCheckBox.h
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
CDropDown.cpp
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Fixes incorrect input handling in dropdowns and lists, they were manually handling all events, but should only handle certain key presses. Fixes #2885.
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2014-10-27 04:37:06 +00:00 |
CDropDown.h
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Make water specular more visible and fixes a few cases where it would actually hardly appear when it should.
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2013-07-14 12:17:07 +00:00 |
CGUI.cpp
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Change L10n code to use ps/Singleton, so that we can recreate it.
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2014-10-15 16:04:37 +00:00 |
CGUI.h
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Improve gui moddability by allowing to load an entire directory of scripts at once, and being able to split up big gui XML files. Fixes #2622
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2014-06-11 17:14:35 +00:00 |
CGUIList.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
CGUIScrollBarVertical.cpp
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Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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2013-11-07 20:07:24 +00:00 |
CGUIScrollBarVertical.h
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Okay, do what f5ab6255d0 was supposed to do.
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2013-08-26 04:17:26 +00:00 |
CGUISprite.cpp
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Use pointers instead of copying sprites in the GUI. Fixes #1984. Patch by jP_wanN.
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2014-01-03 20:19:43 +00:00 |
CGUISprite.h
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Use pointers instead of copying sprites in the GUI. Fixes #1984. Patch by jP_wanN.
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2014-01-03 20:19:43 +00:00 |
CImage.cpp
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Fix tooltip crash/corruption, caused by inconsistently changing types.
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2011-02-18 22:36:39 +00:00 |
CImage.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
CInput.cpp
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Fixes some bugs related to IME text input in SDL2, including a possible crash, refs #2041. Behavior seems reasonably consistent now on Windows and OS X
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2014-10-03 23:33:41 +00:00 |
CInput.h
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Fixes some bugs related to IME text input in SDL2, including a possible crash, refs #2041. Behavior seems reasonably consistent now on Windows and OS X
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2014-10-03 23:33:41 +00:00 |
CList.cpp
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Fixes incorrect input handling in dropdowns and lists, they were manually handling all events, but should only handle certain key presses. Fixes #2885.
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2014-10-27 04:37:06 +00:00 |
CList.h
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Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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2013-11-07 20:07:24 +00:00 |
COList.cpp
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Change L10n code to use ps/Singleton, so that we can recreate it.
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2014-10-15 16:04:37 +00:00 |
COList.h
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Remove commented out code and add licence headers to COList.cpp/.h.
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2014-06-05 14:33:44 +00:00 |
CProgressBar.cpp
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
CProgressBar.h
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
CRadioButton.cpp
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
CRadioButton.h
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
CText.cpp
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Multiplayer lobby based on the XmPP protocol. Special thanks to Philip, alpha123, scythetwirler, and anyone else who has helped build, debug or test the lobby.
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2013-11-07 20:07:24 +00:00 |
CText.h
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
CTooltip.cpp
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Fix a valgrind warning about uninitilized variables in the scrollbar code and some comment/style fixes.
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2014-02-19 21:59:07 +00:00 |
CTooltip.h
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
GUI.h
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
GUIbase.cpp
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Start phasing out the use of CParser in the GUI. Makes GUI parsing generally faster and stricter while adding better tests and debug information.
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2014-05-25 03:16:52 +00:00 |
GUIbase.h
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Fix bug with rating in lobby bot, remove superfluous GUI typedef, and change the lobby chat autocompletion to use tab.
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2014-01-01 00:23:18 +00:00 |
GUIManager.cpp
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Split ScriptRuntime and ScriptInterface code to separate files.
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2014-11-13 11:19:28 +00:00 |
GUIManager.h
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Add hotloading for translation files. Fixes #2915.
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2014-11-09 16:58:14 +00:00 |
GUIRenderer.cpp
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Change L10n code to use ps/Singleton, so that we can recreate it.
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2014-10-15 16:04:37 +00:00 |
GUIRenderer.h
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Use pointers instead of copying sprites in the GUI. Fixes #1984. Patch by jP_wanN.
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2014-01-03 20:19:43 +00:00 |
GUItext.cpp
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Enlarge the ideographic ranges in the word boundaries, fixes Japanese rendering a bit
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2014-05-09 12:13:42 +00:00 |
GUItext.h
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Fixes scoping for icons in GUI text, instead of using only the top page on the stack, which caused errors when dialog boxes popped up over text containing icons
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2014-01-17 02:54:57 +00:00 |
GUITooltip.cpp
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split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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2011-04-30 13:01:45 +00:00 |
GUITooltip.h
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Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590.
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2010-10-30 04:02:42 +00:00 |
GUItypes.h
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Fix #402 (Clean up GUItypes.h), based on patch from Caius
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2009-11-19 21:44:19 +00:00 |
GUIutil.cpp
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Replace usage of CParser for CColor.
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2014-06-04 00:58:05 +00:00 |
GUIutil.h
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Replace usage of CParser for CColor.
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2014-06-04 00:58:05 +00:00 |
IGUIButtonBehavior.cpp
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Make GUI button-based objects to behave more expectedly when doubleclicked, also some style tweaks.
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2014-01-01 06:05:41 +00:00 |
IGUIButtonBehavior.h
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Added right click selection removal. Fixes #1028. Thanks to kingadami and GerbilOfDoom for the patch.
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2013-01-03 22:53:46 +00:00 |
IGUIObject.cpp
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Exact stack rooting for IGUIObject.
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2014-08-08 13:41:47 +00:00 |
IGUIObject.h
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Exact stack rooting for IGUIObject.
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2014-08-08 13:41:47 +00:00 |
IGUIScrollBar.cpp
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Fix a valgrind warning about uninitilized variables in the scrollbar code and some comment/style fixes.
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2014-02-19 21:59:07 +00:00 |
IGUIScrollBar.h
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Fix a valgrind warning about uninitilized variables in the scrollbar code and some comment/style fixes.
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2014-02-19 21:59:07 +00:00 |
IGUIScrollBarOwner.cpp
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
IGUIScrollBarOwner.h
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Adds Skip method to SGUIMessage which works more or less like wxEvent.Skip: GUI objects can allow other event handlers to process an input event after they finish.
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2011-04-28 20:42:11 +00:00 |
IGUITextOwner.cpp
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Fixes multiline text alignment, fixes #723. Patch by kingadami.
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2013-01-06 01:46:44 +00:00 |
IGUITextOwner.h
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Fix "hides overloaded virtual function" warnings in Clang
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2011-07-17 17:30:07 +00:00 |
MiniMap.cpp
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Fixes minimap GLES compatibility by making point size a uniform and passing into the shaders
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2014-10-26 04:37:26 +00:00 |
MiniMap.h
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Move the minimap to only use the shader pipeline. Should make it OpenGL ES compatible (untested).
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2014-07-14 17:15:22 +00:00 |