0ad/binaries/data/mods/public
2011-07-18 03:48:24 +00:00
..
art UI Portraits for fauna. 2011-07-18 02:01:33 +00:00
audio Temporary user interface button sounds 2011-07-10 14:03:41 +00:00
civs Balances random map resources. 2011-05-04 21:24:25 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
hwdetect Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
maps Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage. 2011-07-18 03:48:24 +00:00
shaders Graphics optimisations and features from eihrul. 2011-07-12 23:48:05 +00:00
simulation Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage. 2011-07-18 03:48:24 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00