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forked from 0ad/0ad

This was SVN commit r5513.

This commit is contained in:
Michael D. Hafer 2007-12-15 00:53:55 +00:00
parent b00ac7e5b5
commit 2e06511556
15 changed files with 48 additions and 10 deletions

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="helmet-h">
<mesh>props/helmet/mace_helmet_h.pmd</mesh>
</variant>
<variant frequency="1" name="helmet-g">
<mesh>props/helmet/mace_helmet_g.pmd</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="texture">
<texture>props/helmet/kart_thracian_2.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -22,7 +22,7 @@
<props>
<prop actor="props/units/shields/kart_round_isp_adv.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear_long.xml" attachpoint="r_hand"/>
<prop actor="props/units/heads/kart_thracian_su1.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/kart_isp_a.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_pers_a.xml" attachpoint="head"/>
</props>
</variant>

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