# Brightened default ambient lighting
This was SVN commit r4109.
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@ -1,4 +1,4 @@
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/**
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/**
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* =========================================================================
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* File : LightEnv.cpp
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* Project : Pyrogenesis
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@ -19,9 +19,9 @@ CLightEnv::CLightEnv()
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: m_Elevation(DEGTORAD(45)),
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m_Rotation(DEGTORAD(315)),
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m_TerrainShadowTransparency(0.0),
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m_SunColor(1,1,1),
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m_TerrainAmbientColor(0.4f,0.4f,0.4f),
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m_UnitsAmbientColor(0.4f,0.4f,0.4f)
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m_SunColor(1, 1, 1),
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m_TerrainAmbientColor(164/255.f, 164/255.f, 164/255.f),
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m_UnitsAmbientColor(164/255.f, 164/255.f, 164/255.f)
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{
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CalculateSunDirection();
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}
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