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forked from 0ad/0ad

# Brightened default ambient lighting

This was SVN commit r4109.
This commit is contained in:
Ykkrosh 2006-07-13 22:41:49 +00:00
parent 08f363bb45
commit 3f91cbe3c1

View File

@ -1,4 +1,4 @@
/**
/**
* =========================================================================
* File : LightEnv.cpp
* Project : Pyrogenesis
@ -19,9 +19,9 @@ CLightEnv::CLightEnv()
: m_Elevation(DEGTORAD(45)),
m_Rotation(DEGTORAD(315)),
m_TerrainShadowTransparency(0.0),
m_SunColor(1,1,1),
m_TerrainAmbientColor(0.4f,0.4f,0.4f),
m_UnitsAmbientColor(0.4f,0.4f,0.4f)
m_SunColor(1, 1, 1),
m_TerrainAmbientColor(164/255.f, 164/255.f, 164/255.f),
m_UnitsAmbientColor(164/255.f, 164/255.f, 164/255.f)
{
CalculateSunDirection();
}