moved DDS file size check to tex (it's file format-specific)
This was SVN commit r930.
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@ -349,10 +349,6 @@ int tex_upload(const Handle ht, int filter_ovr, int int_fmt_ovr, int fmt_ovr)
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fmt <= GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
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{
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const int tex_size = w * h * bpp / 8;
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// FIXME There's a bug in the file code that makes tex_file_size be
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// rounded upwards to nearest multiple of 65536. Commented out until
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// the file code has went through the neccessary changes.
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//assert(4+sizeof(DDSURFACEDESC2)+tex_size == tex_file_size && "tex_upload: dds file size mismatch");
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// RC, 020404: added mipmap generation for DDS textures using GL_SGIS_generate_mipmap - works fine
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// on ATI cards, verified by others under NVIDIA
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