1
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forked from 0ad/0ad

main menu changes for the new dds files

This was SVN commit r2531.
This commit is contained in:
Wijitmaker 2005-07-24 05:49:18 +00:00
parent b3b9349cc4
commit 65abb78611
2 changed files with 52 additions and 13 deletions

View File

@ -30,8 +30,8 @@
<object name="pregame_mainmenu_sp_button"
style="pregame_mainmenu_button"
type="button"
size="52.9296875% 23.95833333% 67.578125% 42.317708333%"
sprite_over="pregame_mainmenu_spbt"
size="51.2695312% 10.9275% 76.2695312% 44.270833%"
sprite_over="pregame_mainmenu_singleplayer"
tooltip="Want to move some Dudes around or test something? Click here to start a new game on the default map."
>
<action on="Press"><![CDATA[
@ -43,8 +43,8 @@
<object name="pregame_mainmenu_mp_button"
style="pregame_mainmenu_button"
type="button"
size="61.03515625% 48.6979166% 74.12109375% 66.40625%"
sprite_over="pregame_mainmenu_mpbt"
size="57.5195312% 38.28125% 82.5195312% 71.6145833%"
sprite_over="pregame_mainmenu_multiplayer"
tooltip="Tired of playing with yourself? Fight against one or more human players in a multiplayer game."
>
<action on="Press"><![CDATA[
@ -56,8 +56,8 @@
<object name="pregame_mainmenu_ed_button"
style="pregame_mainmenu_button"
type="button"
size="43.75% 61.84895833% 63.4765625% 82.682291667%"
sprite_over="pregame_mainmenu_edbt"
size="40.234375% 60.15625% 65.234375% 93.4895833%"
sprite_over="pregame_mainmenu_editor"
tooltip="Come forth and witness a totally non-functioning Editor, a mere shadow of its potential self!"
>
<action on="Press"><![CDATA[
@ -68,6 +68,33 @@
]]></action>
</object>
<object name="pregame_mainmenu_op_button"
style="pregame_mainmenu_button"
type="button"
size="74.7070312% 42.0572916% 99.7070312% 75.390625%"
sprite_over="pregame_mainmenu_options"
tooltip="This will take you to the options menu. It does not work now, but someday it might."
>
</object>
<object name="pregame_mainmenu_cp_button"
style="pregame_mainmenu_button"
type="button"
size="24.609375% 28.90625% 49.609375% 62.2395833%"
sprite_over="pregame_mainmenu_campaigns"
tooltip="Want to play a campaign? Tough luck buddy! That's right, go cry on your mammas shoulder."
>
</object>
<object name="pregame_mainmenu_hs_button"
style="pregame_mainmenu_button"
type="button"
size="72.265625% 66.5364583% 97.265625% 99.8697916%"
sprite_over="pregame_mainmenu_history"
tooltip="One day you will click this button and learn more about ancient history than any history teach ever taught you."
>
</object>
<!--
==========================================
- MAIN MENU - GAME LOGO AND VERSION NUMBER

View File

@ -320,7 +320,7 @@
-->
<sprite name="pregame_mainmenu_background">
<image texture="pregame/ui_pregame_mainmenu_background.png" real_texture_placement="0 0 1024 768" size="0 0 100% 100%" />
<image texture="pregame/shell/parchment/Background.dds" real_texture_placement="0 0 1024 768" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_0ad_logo_480x218">
@ -331,16 +331,28 @@
<image texture="pregame/ui_pregame_mainmenu_wfg_logo.png" real_texture_placement="0 0 256 64" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_spbt">
<image texture="pregame/ui_pregame_mainmenu_spbt_over.png" real_texture_placement="1 1 151 142" size="0 0 100% 100%" />
<sprite name="pregame_mainmenu_singleplayer">
<image texture="pregame/shell/parchment/OverSinglePlayer.dds" real_texture_placement="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_mpbt">
<image texture="pregame/ui_pregame_mainmenu_mpbt_over.png" real_texture_placement="1 1 135 137" size="0 0 100% 100%" />
<sprite name="pregame_mainmenu_multiplayer">
<image texture="pregame/shell/parchment/OverMultiPlayer.dds" real_texture_placement="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_edbt">
<image texture="pregame/ui_pregame_mainmenu_edbt_over.png" real_texture_placement="1 1 202 160" size="0 0 100% 100%" />
<sprite name="pregame_mainmenu_editor">
<image texture="pregame/shell/parchment/OverScenerioEditor.dds" real_texture_placement="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_campaigns">
<image texture="pregame/shell/parchment/OverCampaigns.dds" real_texture_placement="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_options">
<image texture="pregame/shell/parchment/OverOptions.dds" real_texture_placement="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<sprite name="pregame_mainmenu_history">
<image texture="pregame/shell/parchment/OverHistory.dds" real_texture_placement="0 0 256 256" size="0 0 100% 100%" />
</sprite>
<!--