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forked from 0ad/0ad

This was SVN commit r6222.

This commit is contained in:
Michael D. Hafer 2008-07-13 06:13:35 +00:00
parent d5fedc7c76
commit 922874e2ef
7 changed files with 35 additions and 2 deletions

View File

@ -4,10 +4,28 @@
<castshadow/>
<group>
<variant frequency="1" name="helmet-roman-coolus">
<variant frequency="1" name="helmet-coolus-simple">
<mesh>props/helmet/rome_coolus_a.dae</mesh>
<texture>props/helmet/rome-e-coolus.dds</texture>
</variant>
<variant frequency="1" name="helmet-coolus-spike">
<mesh>props/helmet/rome_coolus_b.dae</mesh>
<texture>props/helmet/rome-e-coolus.dds</texture>
</variant>
<variant frequency="1" name="helmet-coolus-feathers">
<mesh>props/helmet/rome_coolus_c.dae</mesh>
<texture>props/helmet/rome-e-coolus.dds</texture>
</variant>
<variant frequency="1" name="helmet-coolus-plume">
<mesh>props/helmet/rome_coolus_d.dae</mesh>
<texture>props/helmet/rome-e-coolus.dds</texture>
</variant>
<variant frequency="1" name="helmet-coolus-crest">
<mesh>props/helmet/rome_coolus_e.dae</mesh>
<texture>props/helmet/rome-e-coolus-centurion.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -6,7 +6,7 @@
<group>
<variant frequency="100" name="Base">
<mesh>props/m_staff.dae</mesh>
<texture>props/celt_prop_1.dds</texture>
<texture>structural/celt_struct_1.dds</texture>
</variant>
</group>

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