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forked from 0ad/0ad

New Iberian civic centre.

Made Indibil a cavalry dude.
Tweaked Army Camp entity.

This was SVN commit r11378.
This commit is contained in:
Michael D. Hafer 2012-03-20 19:00:11 +00:00
parent f1e73807a8
commit 97479830e9
8 changed files with 19 additions and 32 deletions

View File

@ -9,7 +9,7 @@
<mesh>structural/iber_civic_centre.dae</mesh>
<props>
<prop actor="props/structures/iberians/civil_centre.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>

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@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Base">
<animations>
@ -15,20 +13,13 @@
</animations>
<mesh>skeletal/m_tunic_short.dae</mesh>
<props>
<prop actor="props/units/heads/head_iber_adv.xml" attachpoint="head"/>
<prop actor="props/units/heads/head_iber_su1.xml" attachpoint="head"/>
<prop actor="props/units/weapons/spear.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/iber_scutum_hero.xml" attachpoint="shield"/>
<prop actor="props/units/heads/celt_helmet_b.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/iber_helmet_hero_03.xml" attachpoint="helmet"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="indibil-chainmail">
<texture>skeletal/iber_hero_indibil.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -1,17 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_civic_civil_centre">
<Footprint>
<Square width="26.0" depth="26.0"/>
<Height>8.0</Height>
</Footprint>
<Identity>
<Civ>iber</Civ>
<SpecificName>Oppidum</SpecificName>
<History>The Oppidum, plural Oppida (oh-PEE-dah), has a long history in the Iberian Peninsula. They were walled towns, dating back to even before the time period of the game and expanding greatly during it. They were usually built upon heights for better defensive purposes but sometimes right out on the plains, especially in the east where there may not have been heights at desirable locations near meandering rivers. This concept drawing is derived from an actual archeological site that has been excavated in the northeast of Spain having belonged to the Ilergete (ee-layer-HAY-tay) tribe as shown in the figure below and from the virtual reconstruction of the site at the museum located adjacent to it.</History>
</Identity>
<Obstruction>
<Static width="22.0" depth="22.0"/>
</Obstruction>
<TrainingQueue>
<Entities datatype="tokens">
units/iber_infantry_swordsman_b
@ -21,6 +14,5 @@
</TrainingQueue>
<VisualActor>
<Actor>structures/iberians/civil_centre.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>

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@ -27,9 +27,9 @@
</BuildRestrictions>
<Cost>
<PopulationBonus>5</PopulationBonus>
<BuildTime>350</BuildTime>
<BuildTime>160</BuildTime>
<Resources>
<wood>600</wood>
<wood>400</wood>
<stone>0</stone>
</Resources>
</Cost>
@ -40,6 +40,7 @@
<GarrisonHolder>
<Max>40</Max>
<List datatype="tokens">Support Infantry Cavalry Siege</List>
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
<Health>
<Max>3500</Max>
@ -49,7 +50,7 @@
<GenericName>Entrenched Army Camp</GenericName>
<SpecificName>Castra Vellum</SpecificName>
<Icon>structures/fortress.png</Icon>
<Tooltip>Build anywhere on the map, even in enemy territory. Constructs siege weapons and trains citizen-soldiers.</Tooltip>
<Tooltip>Build anywhere on the map, even in enemy territory. Constructs siege weapons and trains citizen-soldiers. Heals garrisoned units slowly.</Tooltip>
<History>Sometimes it was a temporary camp built facing the route by which the army is to march, other times a defensive or offensive (for sieges) structure. Within this gate the tents of the first centuries or cohorts are pitched, and the dragons (ensigns of cohorts) and other ensigns planted. The Decumane gate is directly opposite to the Praetorian in the rear of the camp, and through this the soldiers are conducted to the place appointed for punishment or execution.</History>
</Identity>
<Obstruction>
@ -63,7 +64,7 @@
</SoundGroups>
</Sound>
<TerritoryDecay>
<HealthDecayRate>4</HealthDecayRate>
<HealthDecayRate>5</HealthDecayRate>
</TerritoryDecay>
<TerritoryInfluence disable=""/>
<TrainingQueue>
@ -77,6 +78,9 @@
units/rome_mechanical_siege_ram
</Entities>
</TrainingQueue>
<Vision>
<Range>60</Range>
</Vision>
<VisualActor>
<FoundationActor>structures/fndn_8x8.xml</FoundationActor>
<Actor>structures/romans/camp.xml</Actor>

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@ -38,7 +38,7 @@
</Footprint>
<GarrisonHolder>
<Max>20</Max>
<EjectHealth>0.1</EjectHealth>
<EjectHealth>0.075</EjectHealth>
<List datatype="tokens">Support Infantry Cavalry Siege</List>
<BuffHeal>0</BuffHeal>
<LoadingRange>2</LoadingRange>

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@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_hero_infantry_spearman">
<Entity parent="template_unit_hero_cavalry_spearman">
<Identity>
<Civ>iber</Civ>
<SpecificName>Indibil</SpecificName>
@ -8,6 +8,6 @@
<History>Indibil was king of the Ilegetes, a large federation ranged principally along the Ebro River in the northwest of the Iberian Peninsula. During the Barcid expansion, from 212 BCE he had initially been talked into allying himself with the Carthaginians who hade taken control of a lot of territory to the south and west, however after loss and his capture in a major battle he was convinced, some say tricked, to switch to the Roman side by Scipio Africanus. But that alliance didn't last long, as Roman promises were hollow and the Romans acted more like conquerors than allies. So, while the Romans and their allies had ended Carthaginian presence in 'Hispania' in 206 BCE, Indibil and another tribal prince by the name of Mandonio, who may have been his brother, rose up in rebellion against the Romans. They were defeated in battle, but rose up in a 2nd even larger rebellion that had unified all the Ilergetes again in 205 BCE. Outnumbered and outarmed they were again defeated, Indibil losing his life in the final battle and Mandonio being captured then later put to death. From that date onward the Ilergetes remained a pacified tribe under Roman rule.</History>
</Identity>
<VisualActor>
<Actor>units/iberians/hero_indibil_infantry.xml</Actor>
<Actor>units/iberians/hero_indibil_horse.xml</Actor>
</VisualActor>
</Entity>