1
0
forked from 0ad/0ad

Fixes button layout in multiplayer setup based on patch by fcxSanya (Fixes #560)

This was SVN commit r8089.
This commit is contained in:
WhiteTreePaladin 2010-09-08 21:10:31 +00:00
parent a901a2a207
commit 9a337d434b

View File

@ -77,7 +77,7 @@
]]></action>
</object>
<object type="button" size="50%-125 200 50%-25 230" style="wheatButton">
<object type="button" size="3 100%-33 103 100%-3" style="wheatButton">
Continue
<action on="Press"><![CDATA[
if (startHost(
@ -89,7 +89,7 @@
]]></action>
</object>
<object type="button" style="wheatButton" size="50%+25 200 50%+125 230">
<object type="button" style="wheatButton" size="50%-50 100%-33 50%+50 100%-3">
Back
<action on="Press"><![CDATA[
switchSetupPage("pageHost", "pageSelectMode");
@ -127,7 +127,7 @@
127.0.0.1
</object>
<object type="button" size="50%-125 200 50%-25 230" style="wheatButton">
<object type="button" size="3 100%-33 103 100%-3" style="wheatButton">
Continue
<action on="Press"><![CDATA[
if (startJoin(
@ -139,7 +139,7 @@
]]></action>
</object>
<object type="button" size="50%+25 200 50%+125 230" style="wheatButton">
<object type="button" size="50%-50 100%-33 50%+50 100%-3" style="wheatButton">
Back
<action on="Press"><![CDATA[
switchSetupPage("pageJoin", "pageSelectMode");