Fixed war elephants. They can attack walls now.
This was SVN commit r13459.
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binaries/data/mods/public/art/textures/skins/skeletal/maur_elephant_archer.png
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binaries/data/mods/public/art/textures/skins/skeletal/maur_elephant_archer.png
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binaries/data/mods/public/art/textures/skins/skeletal/maur_elephant_hero.png
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binaries/data/mods/public/art/textures/skins/skeletal/maur_elephant_hero.png
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binaries/data/mods/public/art/textures/skins/skeletal/maur_elephant_siege.png
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binaries/data/mods/public/art/textures/skins/skeletal/maur_elephant_siege.png
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_champion_cavalry">
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<Entity parent="template_unit_champion">
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<Armour>
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<Hack>5</Hack>
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<Pierce>8</Pierce>
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@ -28,6 +28,9 @@
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<Icon>gaia/fauna_elephant.png</Icon>
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<History>War elephants were used by many Eastern and African cultures.</History>
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</Identity>
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<Obstruction>
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<Unit radius="4.0"/>
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</Obstruction>
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<Selectable>
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<Overlay>
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<Texture>
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@ -41,15 +44,26 @@
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<select>actor/fauna/animal/elephant_select.xml</select>
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<order_walk>actor/fauna/animal/elephant_order.xml</order_walk>
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<order_attack>actor/fauna/animal/elephant_attack.xml</order_attack>
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<order_gather>voice/hellenes/civ/civ_male_ack.xml</order_gather>
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<attack>actor/fauna/animal/elephant_attack.xml</attack>
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<walk>actor/mounted/movement/walk.xml</walk>
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<run>actor/mounted/movement/walk.xml</run>
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<death>actor/fauna/animal/elephant_death.xml</death>
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<trained>actor/fauna/animal/elephant_trained.xml</trained>
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</SoundGroups>
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</Sound>
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<Stamina>
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<Max>2500</Max>
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</Stamina>
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<StatusBars>
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<HeightOffset>6.5</HeightOffset>
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</StatusBars>
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<UnitMotion>
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<WalkSpeed>7.0</WalkSpeed>
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<Run>
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<Speed>14.0</Speed>
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<Range>1000.0</Range>
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<RangeMin>10.0</RangeMin>
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</Run>
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</UnitMotion>
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<Vision>
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@ -3,8 +3,10 @@
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<Attack>
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<Melee>
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<Hack>20.0</Hack>
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<Pierce>0.0</Pierce>
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<Crush>20.0</Crush>
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<MaxRange>8.0</MaxRange>
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<RepeatTime>1000</RepeatTime>
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<Bonuses>
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<BonusStructures>
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<Classes>Structure</Classes>
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@ -20,12 +22,13 @@
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</BonusGates>
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</Bonuses>
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<PreferredClasses datatype="tokens">Structure</PreferredClasses>
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<RestrictedClasses datatype="tokens">-StoneWall</RestrictedClasses>
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</Melee>
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<Charge>
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<Hack>60.0</Hack>
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<Pierce>0.0</Pierce>
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<Crush>60.0</Crush>
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<MaxRange>8.0</MaxRange>
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<MinRange>0.0</MinRange>
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<Bonuses>
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<BonusStructures>
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<Classes>Structure</Classes>
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@ -41,7 +44,6 @@
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</BonusGates>
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</Bonuses>
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<PreferredClasses datatype="tokens">Structure</PreferredClasses>
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<RestrictedClasses datatype="tokens">-StoneWall</RestrictedClasses>
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</Charge>
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</Attack>
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<Identity>
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@ -2,7 +2,6 @@
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<Entity parent="template_unit_hero_elephant_melee">
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<Identity>
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<Civ>cart</Civ>
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<Classes datatype="tokens">Elephant -Cavalry</Classes>
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<GenericName>Hannibal Barca</GenericName>
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<SpecificName>Ḥannibaʿal Baraq</SpecificName>
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<Tooltip>Hero Aura: TBD</Tooltip>
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@ -2,7 +2,6 @@
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<Entity parent="template_unit_hero_elephant_melee">
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<Identity>
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<Civ>maur</Civ>
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<Classes datatype="tokens">Elephant -Cavalry</Classes>
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<GenericName>Chandragupta Maurya</GenericName>
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<SpecificName>Chandragupta Maurya</SpecificName>
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<Tooltip>Hero Aura: "TBD"</Tooltip>
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@ -2,7 +2,6 @@
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<Entity parent="template_unit_champion_elephant_melee">
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<Identity>
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<Civ>ptol</Civ>
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<Classes datatype="tokens">Elephant -Cavalry</Classes>
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<GenericName>Towered War Elephant</GenericName>
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<SpecificName>Elephantos Polemou</SpecificName>
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<Icon>units/cart_champion_cavalry.png</Icon>
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