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forked from 0ad/0ad

Bug fix: Entities had infinite LOS by default, which caused a significant slowdown.

This was SVN commit r4525.
This commit is contained in:
Matei 2006-10-08 15:29:29 +00:00
parent d5375f68cf
commit db958867ea

View File

@ -77,6 +77,7 @@
<IsTerritoryCentre>false</IsTerritoryCentre>
<Vision>
<Los>0</Los>
<Permanent>false</Permanent>
</Vision>