This fixes the problem where passing a non-ASCII string to
debug_printf(L"%hs", s) caused vswprintf_s to fail on Linux (because it
doesn't know what encoding the char* is meant to have). Now debug
messages will remain as UTF-8 until they reach the OS.
Fixes#3021.
This was SVN commit r16332.
- separate file_system_util into vfs functions (-> vfs/vfs_util) and
file_system (avoids ugly fs_util namespace prefix)
- get rid of non-portable O_BINARY_NP etc. flags
- use standard O_WRONLY etc. flags instead of LIO_WRITE; but avoid the
need for specifying O_CREAT|O_TRUNC
- only open files for aio when O_DIRECT is specified (which 0ad does
not) - avoids wasting time and security issues
- return file descriptor directly instead of via output param
- waio: safer FCB mechanism that avoids mixing descriptors between lowio
and aio
This was SVN commit r9550.
lib_errors.cpp: replace with status.cpp, adapt to needs at work
wutil: fix runtime warning reported via feedback box
config: merge CONFIG_PARANOIA and !CONFIG_FINAL into
CONFIG_ENABLE_CHECKS
add openmp, pointer_typedefs.h
This was SVN commit r9410.
the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)
This was SVN commit r9362.
archive_zip, stream: work around possibly missing support for
std/tr1::bind in GCC by defining a functor manually
also renamed RVREF to RVALUE_REF and ensured RVALUE can convert from
both lvalue and rvalue.
io: avoid dodgy constants and possible overflow by using blockSize=0 to
indicate "don't split"
This was SVN commit r9352.
. completely rewrite waio - use IOCP, add several hardcore
optimizations. now outperforms the
AS SSD and ATTO benchmarks when writing
. refactor file interface - use LIO_READ instead of 'r', allow access to
file descriptor.
. completely rewrite the IO wrapper. now much more simple, less CPU
overhead, adds
support for pre-issue/post-completion hooks and preallocation.
io::Run defaults to simple synchronous IO; use io::Parameters to get
asynchronous.
. add alignment.h with constants and Align() function template (more
efficient than
round_up for compile-time constants)
. add UniqueRange - similar to C++0x unique_ptr (emulated for C++03),
plus a
built-in size. avoids expensive thread-safe reference counting in
shared_ptr.
cleanup:
- move fat_time functions into archive_zip
- remove no longer needed io_align and block_cache
- reduce dependencies in sysdep/compiler (move parts to
code_annotation.h)
- move IOCP into separate file (reused by waio)
This was SVN commit r9350.
- use wrapper class instead of std::wstring (reduces mixing of
strings/paths; allows safe+easy join via operator/ and convenient
case-insensitive comparison via operator==, avoids NativePathFromString,
similar to boost::filesystem)
- NativePath -> OsPath
- add hash and To/FromJSVal for Path
- add TS_ASSERT_PATH_EQUALS
- replace _wfopen_s with sys_OpenFile
- remove obsolete SortFiles/Directories
This was SVN commit r9107.
also rename wchar -> utf8 to avoid conflict with <wchar.h> (requires
rebuild of workspace)
(unfortunately copying history fails to "502 bad gateway"; had to delete
old + add new independently)
This was SVN commit r7340.
also clean up VFS a bit.
ogl_tex now tolerates deleting/renaming texture files that are in use
(except for a warning message which can be 'continue'd)
This was SVN commit r7166.
- increase io depth and block size to better utilize FusionIO's crazy
bandwidth
- add OS error number to crashlog (error message may be localized and
illegible)
This was SVN commit r7054.
make off_t pointer-sized (required for >4gb files at work)
add shared_ptr deleter for free(), add ASSUME_ALIGNED, warning fixes
This was SVN commit r6826.
- aligned_allocator.h: use _mm_malloc instead of _aligned_malloc
(somewhat more portable)
bits: fix incorrect handling of bit_mask(0)
- archive_zip.cpp: fix ArchiveWriter_Zip (wasn't opening its output
file, ECDR record wasn't at end of file due to padding)
- io_align.cpp: move routines to header (DLL export)
- wdbg_heap.cpp: avoid crash in report hook if CRT memory block is
invalid
This was SVN commit r6030.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).
it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.
after several hours, the code now requires fewer casts and less
guesswork.
other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.
This was SVN commit r5942.
- fix lots of 64-bit warnings
- round_up/down now templates
- avoid warning with definition of byte swap functions; remove
duplication of that in wsdl
- codec_zlib.cpp: avoid domination warning
- vfs/file_cache: VFS is now responsible for handling zero-length files
(no longer considered an error; just returns zero pointer and size=0)
- cpu: export all functions (thus obviating cpu_memcpy_thunk). this
required renaming asm functions and adding thunk functions that call
them
- winit: fix segment merge statement, reinstate /include (otherwise init
functions are stripped by linker)
- wstartup: VC CRT init section definitions have changed in amd64 build;
match their definition
- wsysdep.cpp: more descriptive text for osError = 0
This was SVN commit r5899.