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2366 Commits

Author SHA1 Message Date
cc6abc389a - debug_stl: revert to char* for all program symbols (helpful due to preprocessor limitation)
- add stdext and new STL containers to stl_simplify_name
- fix internal error when container is uninitialized (now check cntr
fields directly instead of calling e.g. size(), which can crash)
- all container wrappers now have a consistent interface, no more
specialization needed in iterator
- fix potential loophole with container adapters
- refactor dump_sequence

This was SVN commit r2464.
2005-07-03 22:36:24 +00:00
2546abbaf1 bugfixes: floats, STL containers; add self-test (exposed many many problems) and more comments
main: removed obvious MICROLOG

This was SVN commit r2462.
2005-07-03 20:48:47 +00:00
ad98213c39 config - fix problem with stl version detect, cleanup
debug - documented
debug_stl - WIP; large changes because specialized containers were
breaking in some cases. now have to do it "right" ;p
add SLIST container and MULTISET

This was SVN commit r2461.
2005-07-03 20:47:24 +00:00
549150fe38 Atlas: simple camera control and terrain editing.
Terrain: added terrain-editing code to CTerrain, for better
encapsulation or something.
Console: simplified screen resizing.
Game/etc: removed some unnecessary header file inclusions.

This was SVN commit r2459.
2005-07-03 16:25:48 +00:00
e84b8bd017 Fixed regression caused by not understanding my code
This was SVN commit r2457.
2005-07-03 01:37:49 +00:00
580d0c7892 Everything-except-for-VS2005 fix: disable warning disabling to avoid warnings
This was SVN commit r2456.
2005-07-03 00:50:49 +00:00
2ea40a23a3 VS2005 compatibility fixes and warning adjustments:
Updated DLLs.
Added DirectX headers/libraries, since they're not in the platform SDK.
Fixed invalid STL iterator usage.
Disabled STL in stack trace, since it breaks.
Added comments for some reported warnings.
Corrected some apparent off-by-one errors.
Defined strlen_s to strnlen.
Probably broke pre-beta2 versions of VC2005.

This was SVN commit r2454.
2005-07-02 21:42:55 +00:00
f3b5e08030 CStr: VC2005 fix - mustn't dereference end()
snd: Only open device once

This was SVN commit r2452.
2005-07-01 22:53:03 +00:00
54bd7367e8 VC2005 const fixes
This was SVN commit r2451.
2005-07-01 02:11:45 +00:00
4a3a3db0aa Carthaginian building upgrade
This was SVN commit r2450.
2005-06-28 10:05:20 +00:00
a1e149ab11 more of the asserts.. also:
- increase stack trace buffer size (needed for some complicated nested
expressions)
- fix bug in container output - no longer treat iterator (i.e.
x::iterator) as an x string (now uses match_wildcard instead of simple
string compare)
- add unicode match_wildcard
- bugfix for vectored exception handler - was always ignoring exceptions
from main thread (fixed the previous fix where it was always grabbing
all exceptions ;p)
- better array display (display less of huge arrays)
- fix nesting limit (which was too low); make sure infinite
nesting/indirection can't happen

This was SVN commit r2448.
2005-06-28 04:12:50 +00:00
ec6b78b252 rename assert2 debug_assert; use instead of all plain assert(), since there are no longer any issues (e.g. can't use while handling an exception)
This was SVN commit r2447.
2005-06-28 04:06:25 +00:00
cf37e9cbe6 Atlas: Added a button. Reorganised game<->UI communication system.
main.cpp: Allowed correct operation when not calling Init/Shutdown.
Game.cpp: Stopped complaint when starting game with no GUI.

This was SVN commit r2446.
2005-06-27 23:04:34 +00:00
22a9ccb00a fix UDT/array separators and empty UDT handling; now also dump base classes; cleanup; prevent nested stack trace
win: fixed-pitch font for error dlg

This was SVN commit r2444.
2005-06-27 00:28:50 +00:00
1367825d47 config: detect STL version
debug_stl: commented, improved validation functions and #ifdef-ed
STL-version-specific code
wdbg: prevent vectored exception handler from preempting __try (by

This was SVN commit r2443.
2005-06-27 00:25:10 +00:00
9007d77030 ScEd/lib compatibility - USE_WINMAIN (since it uses WinMain instead of main) and NO_MAIN_REDIRECT (so it can use MFC's WinMain)
This was SVN commit r2442.
2005-06-26 17:12:48 +00:00
a50b118c6c Added SmoothElevationPainter.
This was SVN commit r2441.
2005-06-26 10:28:39 +00:00
e5d648ff5f ScEd binary
This was SVN commit r2440.
2005-06-26 00:32:43 +00:00
c4bf180bfc add support for displaying values in stl containers; also moved stl_simplify_name here.
win.cpp: fix WinXP dependency

This was SVN commit r2438.
2005-06-25 07:54:15 +00:00
8669593b33 - gracefully handle buffer overflow without an annoying warning (allows finding out cause)
- revised dump_sequence to support arbitrary containers and added
dump_array wrapper for simplicity
- check UDT member offset against total size for safety
- disambiguate type and data ids
- prevent duplicated and cyclic display of pointers

This was SVN commit r2437.
2005-06-25 07:47:33 +00:00
85a8d217de config: add endian detect
byte_order: use config.h defines (avoids pulling in sdl.h everywhere)
precompiled: now include *all* C++ headers

This was SVN commit r2436.
2005-06-25 07:43:13 +00:00
5c4d41fd0f Initial parts of Atlas integration
This was SVN commit r2435.
2005-06-25 02:21:26 +00:00
470681a287 Moved initFromScenario LOAD_* constants to rmlibrary.js
This was SVN commit r2434.
2005-06-24 06:44:21 +00:00
dan
816293ff36 Added iniFromScenario code through a new constructor in Map::
Initial test, doesn't load the .xml yet,

This was SVN commit r2433.
2005-06-24 04:46:13 +00:00
6562096d62 - improve stack trace stop condition (don't stop at kernel32 callbacks; don't report spurious errors)
- rename *idx* as *id*
- add special-case for std::vector and ignore all other std::* UDTs
- clean up UDT handling

This was SVN commit r2431.
2005-06-22 23:41:43 +00:00
634b09dec7 debug, wdbg: fix skip accounting for debug_dump_stack if context was passed
win: fix typo causing pre_main functions not to be called

This was SVN commit r2430.
2005-06-22 23:38:04 +00:00
52c44f7225 Few terrain tweaks
This was SVN commit r2429.
2005-06-22 07:33:00 +00:00
8f9a3fc38f - config.h: massive improvements, much clearer.
- tentatively activate PCH if gcc > 3.4. remove XP_ defines (which were
undocumented; now in scripting/spidermonkey.h)
- rename some config defines
- move sysdep/debug.h to lib/debug.h (it's portable; was wrong all
along)
- grouped all debug heap related stuff to debug.h:debug_heap_*
- sysdep: fix circular include issue with debug.h

This was SVN commit r2427.
2005-06-22 03:23:22 +00:00
064dd5699d - read() and write() are now implemented as functions (avoids having to #undef them)
- HAVE_DEBUGALLOC renamed to HAVE_VC_DEBUG_ALLOC

This was SVN commit r2426.
2005-06-22 03:14:35 +00:00
f3951fbfae all JS-dependent code now includes scripting/SpiderMonkey.h instead of <js*.h> directly - see rationale in that header.
singleton: removed unnecessary headers

This was SVN commit r2425.
2005-06-22 02:23:46 +00:00
92e50f2992 wdbg: increase stack trace size, fix nasty typo and remove testing assert
wdbg_sym: add new tests; WIP: dumping std::vectors

This was SVN commit r2423.
2005-06-21 18:16:28 +00:00
6d648d5293 fix conflict; assert now uses display_error
This was SVN commit r2421.
2005-06-21 16:48:09 +00:00
28e50ab752 - sysdep: moved posix versions of display_msg etc. to new unix.cpp
- add new portable display_error (and convenience macro DISPLAY_ERROR,
if advanced params aren't needed; don't want to break C compat). this is
the old assert dialog and more; allows ErrorReaction (see sysdep.h) to
be carried out according to users wishes.
- add win_is_locked for deadlock avoidance

This was SVN commit r2420.
2005-06-21 16:44:12 +00:00
0a0699c212 - split into symbol engine and everything else
- thread-safe init and stack trace output (more robust)
- better symbol display (no longer suppress all STL; UDT line splitting
- add debug_wprintf and debug_disable_leak_reporting
- exception handler now called from __try and vectored chain (if
supported by OS); will even work while being debugged and isn't stomped
on by some other UnhandledExceptionFilter users

This was SVN commit r2419.
2005-06-21 16:39:40 +00:00
65f9816a21 - callback mechanism uses defines instead of easy-to-get-wrong hardcoded strings (e.g. .LIB$WTB)
- main init hook no longer calls main() - that was causing stack
weirdness and is forbidden. provide support for the app calling init
directly (in case someone else is already hooking main)

- wdetect: add support for old drivers that set OpenGLDrivers
incorrectly (my laptop, so I can test ;p)

This was SVN commit r2418.
2005-06-21 16:31:55 +00:00
9c4148aa0c replace display_msg with full-blown error dialog
(makes possible philip's suggestion of continuing even if exts are
missing)

printf: add extern "C"

This was SVN commit r2417.
2005-06-21 16:27:26 +00:00
d4617cbd3e Minor warning-fixes and miscellaneous tidiness
This was SVN commit r2416.
2005-06-20 22:04:08 +00:00
32772dbf71 So, ScEd updated to comply with terrain XML's (and it seems to work fine too!)
This was SVN commit r2414.
2005-06-20 17:34:17 +00:00
1975a047c5 removed hard-coded constants to use the ones registered by the engine... pending a complete revamp that doesnt use SDL constants (yech!) all
This was SVN commit r2413.
2005-06-20 15:17:48 +00:00
7577d224a6 Terrain XML loading, plus mouse/JS portability and some misc stuff to mix it up
This was SVN commit r2412.
2005-06-20 15:14:36 +00:00
047e1e8c7f Initial Terrain XML data (just using the texture filenames, for compatability with all the old maps)
This was SVN commit r2411.
2005-06-20 15:01:00 +00:00
444e8c31c7 Renamed createMulti to createAreas since there will also be a similar createObjects.
This was SVN commit r2408.
2005-06-20 03:55:11 +00:00
470d87c489 Added simple elevation painter as well as array syntax for AndConstraint, RandomTerrain and the new MultiPainter.
This was SVN commit r2407.
2005-06-20 03:18:51 +00:00
2bfad45723 Added initFromScenario function for Dan to work on.
This was SVN commit r2405.
2005-06-20 02:45:11 +00:00
06b3e512d7 Modified the way objects are converted from JS to C++ to make it easier to use.
This was SVN commit r2404.
2005-06-19 22:43:07 +00:00
e3d8dd1b82 Colour Tester: added display of DXT version and image size
This was SVN commit r2401.
2005-06-18 00:56:50 +00:00
92d221f183 Interact.cpp: Use double instead of float for storing absolute times (since the precision is required).
Atlas: Nicer handling of menus.

This was SVN commit r2400.
2005-06-17 23:14:06 +00:00
471fd5d6f3 Unbroke more; plus some minor changes.
This was SVN commit r2398.
2005-06-17 01:28:35 +00:00
a3b599fb1e Unbroke build
This was SVN commit r2397.
2005-06-17 01:03:40 +00:00
2f0c785ba7 reorganize code; add paranoid checking for core support of extensions in case the driver forgot to advertise some; remove deadwood (oglPrintErrors - oglCheck does the same); prefix the feature/limit variables with ogl_; add oglHaveExtensions call
This was SVN commit r2396.
2005-06-16 22:21:12 +00:00