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Commit Graph

3001 Commits

Author SHA1 Message Date
6d92213077 Fixed "it=it=map.begin()" typo
This was SVN commit r6246.
2008-07-18 23:51:44 +00:00
4e539a652f Fixed one set of annoying DCDT warnings
This was SVN commit r6245.
2008-07-18 23:49:51 +00:00
8f46070b2e Reverting a change from #6239 because of the compilation error.
This was SVN commit r6244.
2008-07-18 23:00:04 +00:00
fe6370aff8 more dehydra. disabled lockfree module (not in use).
This was SVN commit r6240.
2008-07-17 17:00:00 +00:00
8e86d29301 dehydra fixes (mostly copy-ctor warnings)
This was SVN commit r6239.
2008-07-17 14:23:51 +00:00
0cbb38bfd9 Fixed 3+ player games. The problem was the FinalizeSlots method in GameAttributes, which confused player and slot IDs by deleting nonexistent slots/players from the array. Since this doesn't seem particularly useful (and is even undesirable for scenarios where some players *want* to be the last slot and to leave others empty), I commented it out rather than having the code incur the extra complexity of supporting renumberings.
This was SVN commit r6228.
2008-07-14 06:40:05 +00:00
4027a8f11b dehydra-inspired fix: get rid of all using namespace std (potentially confusing / pollutes namespace).
Long iterator type names are better expressed via typedefs, anyway :)
(or 'auto' keyword of upcoming C++09)

This was SVN commit r6226.
2008-07-13 21:22:03 +00:00
9025056ffd Made rally point setting net-safe.
This was SVN commit r6225.
2008-07-13 17:37:45 +00:00
36b18f646f Added shouldRun parameter to order(ORDER_GENERIC) calls from scripts.
This was SVN commit r6224.
2008-07-13 16:31:03 +00:00
e4966f6f1b Added running support to GENERIC orders through a field that can be sent across the network (previous implementation used to be by setting properties on the entity itself).
This was SVN commit r6223.
2008-07-13 06:24:50 +00:00
d5fedc7c76 Fixing some multiplayer issues:
a) Run commands were not being sent accross properly because the JS just
directly set flags on the entity. Note: The current fix has the
side-effect of making it no longer possible to double-rightclick a
target to charge, run-gather, etc. That will be fixed in a later commit.
b) EntityLists were serialized in a format that made it impossible to
deserialize a zero-length list.

This was SVN commit r6221.
2008-07-13 05:56:27 +00:00
7af5e039a7 Adding IsGameRunning() function
This was SVN commit r6218.
2008-07-12 21:27:38 +00:00
f6ac13c15a Networking fixes - it now more or less works over ENet!
This was SVN commit r6216.
2008-07-12 19:08:38 +00:00
3c411dd174 large batch of Dehydra static code analysis fixes
(mostly passing arguments by const reference and checking LibError
return codes)

This was SVN commit r6214.
2008-07-12 10:45:11 +00:00
875260f60a Minor fixes for OSX: stub for debug_set_thread_name, changed name for os_cpu_CallByEachCPU and changed header path for os-sysdeps
This was SVN commit r6207.
2008-07-06 19:52:55 +00:00
3be2bfa7ac OSX implementation of rtl_AllocateAligned
This was SVN commit r6206.
2008-07-06 19:49:27 +00:00
1de82c5efe add cppdoc (and fix a warning in ogl_shader)
This was SVN commit r6204.
2008-07-05 18:46:12 +00:00
ab7cd7a5fa avoid two warnings:
- recompiled enet without /GL and /LTCG because the game's release mode
doesn't include those, either (due to their heavy compile-time impact)
- wdbg_heap: wrap all allocation-hook logic in #ifndef NDEBUG to avoid
unreferenced local function warnings

This was SVN commit r6201.
2008-07-05 09:41:23 +00:00
e14d5be529 timing-related fix (only occurs with certain timer resolutions due to incorrect arithmetic)
frequency_filter wasn't dealing correctly with resolution = 0
.. which was happening due to incorrect cpu_i64FromDouble macros

This was SVN commit r6200.
2008-07-05 08:27:33 +00:00
ea75498bab This was SVN commit r6199. 2008-07-05 01:14:23 +00:00
aaccb15c0a another 64-bit fix, we're now getting there :D
(the change is inside #if !GCC_VERSION so it can't break GCC)

adding specializations for (un)signed long sounds good, it's just that
x64 MSC still treats size_t as distinct but not ssize_t. removing the
latter makes it build on win32 and win64.

This was SVN commit r6198.
2008-07-04 19:25:52 +00:00
11b308c347 fix detection of amd64 on VC and avoid 64-bit warning
This was SVN commit r6197.
2008-07-04 19:10:09 +00:00
5b757e536f fix: avoid reentering allocation hook if an error is raised within memory allocators
This was SVN commit r6196.
2008-07-04 18:02:54 +00:00
b46f8b9ed8 This was SVN commit r6195. 2008-07-04 16:03:20 +00:00
0ee1c9d2c4 This was SVN commit r6194. 2008-07-04 16:02:58 +00:00
6bf3e238e5 GCC fixes
This was SVN commit r6193.
2008-07-04 11:17:24 +00:00
984f3d2180 GCC fixes
This was SVN commit r6192.
2008-07-04 11:16:30 +00:00
b9c939402b GCC fixes
This was SVN commit r6191.
2008-07-04 11:15:47 +00:00
2be5d5b752 More GCC/64-bit fixes
This was SVN commit r6190.
2008-07-04 11:10:18 +00:00
4a73261ba1 fix - FMVector3::XAxis wasn't defined
This was SVN commit r6189.
2008-07-03 20:28:22 +00:00
2109f4eb0e Merged in Dacian's network changes.
This was SVN commit r6187.
2008-07-03 06:29:22 +00:00
0d82179d64 add header and include guard
This was SVN commit r6173.
2008-07-02 06:21:06 +00:00
5fe79fbb7c adding needed include
This was SVN commit r6169.
2008-07-01 22:12:03 +00:00
49f0feb969 Fixed Linux build more
This was SVN commit r6168.
2008-07-01 21:43:08 +00:00
e3d60ad0b2 fix inadvertent dependency on sse2
This was SVN commit r6167.
2008-07-01 20:27:37 +00:00
58c3b031d6 Partly fixed Linux build
This was SVN commit r6166.
2008-07-01 20:18:05 +00:00
1c610fd8b0 A bunch of constness changes in dcdt to get rid of a few compiler warnings
This was SVN commit r6165.
2008-07-01 16:05:05 +00:00
b79375a0c5 color conversion: avoid type punning by returning SColor4ub directly. that required a non-extern-C declaration of the SSE function, so i replaced it with straightforward intrinsics.
ia32: no longer needs #if since build system ensures it's not compiled
on amd64

This was SVN commit r6164.
2008-06-30 19:08:29 +00:00
10a6ef4e17 fix a few remnants of the previous sysdep/win folder location, including a relative path in icon.rc
This was SVN commit r6163.
2008-06-30 18:19:14 +00:00
a3696c0b91 premake: detect processor architecture from script
lib/sysdep: clean up by moving OS and cpu-arch folders into "os" and
"arch" folders

This was SVN commit r6162.
2008-06-30 17:34:18 +00:00
58407c7438 workaround for invalidId issue (fixes windows build)
class static const member apparently sometimes requires external linkage
and enum causes conversion warnings, so go with file-scope constants.

This was SVN commit r6161.
2008-06-30 17:31:09 +00:00
8bb535de75 GL functions have stdcall convention on windows, so that needs to be included in the cast
note that windows build is currently broken - comment out
const size_t CUnit::invalidId;
in Unit.cpp (seems to be a dark corner of the C++ standard, am currently
discussing this with simon)

This was SVN commit r6158.
2008-06-29 21:32:52 +00:00
697ef257d5 ssize_t specialization issue is hopefully now fixed in a manner palatable for both MSC and GCC :)
This was SVN commit r6157.
2008-06-29 21:24:46 +00:00
2382899a87 add system-specific AllocateAligned call (because _mm_malloc isnt as portable as hoped)
("RTL" directly has been added to sysdep - requires update of workspace)

This was SVN commit r6156.
2008-06-29 10:30:33 +00:00
84f5428b9f Mismatching typedef int ObjectID. All the other places use size_t, so I changed this one to size_t too.
This was SVN commit r6155.
2008-06-29 10:15:13 +00:00
d977cdc89b Added simple test for the float->4ub color conversion
This was SVN commit r6154.
2008-06-29 10:13:40 +00:00
6f0be5ce94 Even static const's need to be defined, in case the compiler can't inline the constant value
This was SVN commit r6153.
2008-06-29 10:12:52 +00:00
d513f3a579 Fixed logging of boost::basic_path and a type-punned pointer
This was SVN commit r6152.
2008-06-29 09:59:26 +00:00
7d18028fe2 Un-type-pun importExtensionFunctions
This was SVN commit r6151.
2008-06-29 09:54:26 +00:00
91873a66a2 Const-correctness (less compile warnings)
This was SVN commit r6148.
2008-06-28 21:49:14 +00:00