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Commit Graph

5342 Commits

Author SHA1 Message Date
TayHota
7151b0d5ee This was SVN commit r6452. 2008-11-02 20:47:40 +00:00
TayHota
57cef04730 This was SVN commit r6451. 2008-11-02 20:41:00 +00:00
TayHota
a5a8f05ec2 This was SVN commit r6450. 2008-11-02 20:36:01 +00:00
TayHota
40b65727c0 This was SVN commit r6449. 2008-11-02 20:30:27 +00:00
TayHota
3fa2397afe This was SVN commit r6448. 2008-11-02 20:24:28 +00:00
98582cb514 This was SVN commit r6447. 2008-11-02 18:21:45 +00:00
TayHota
7fb834adb6 This was SVN commit r6446. 2008-11-02 17:49:49 +00:00
TayHota
bab2e127ea This was SVN commit r6445. 2008-11-02 17:48:51 +00:00
acf48ff385 This was SVN commit r6444. 2008-10-31 04:34:16 +00:00
d754433240 This was SVN commit r6443. 2008-10-31 03:10:14 +00:00
8d6dece23c This was SVN commit r6442. 2008-10-31 02:58:46 +00:00
78b8ecf7aa This was SVN commit r6441. 2008-10-31 01:09:31 +00:00
21adc0b6ec This was SVN commit r6440. 2008-10-31 00:25:22 +00:00
ebd788fa1a This was SVN commit r6439. 2008-10-30 23:14:56 +00:00
e58bde0815 This was SVN commit r6438. 2008-10-30 22:00:38 +00:00
27f3792160 This was SVN commit r6437. 2008-10-30 19:25:21 +00:00
03bdc4b820 This was SVN commit r6436. 2008-10-28 22:48:01 +00:00
0c0c6e0857 This was SVN commit r6435. 2008-10-24 21:36:56 +00:00
c9867572a2 This was SVN commit r6434. 2008-10-24 06:14:03 +00:00
PhoenixDog
c6d7b482b1 Everything finished except for snow due to samples being too short.
This was SVN commit r6433.
2008-10-22 18:32:16 +00:00
77ddbea8f0 This was SVN commit r6432. 2008-10-21 07:41:31 +00:00
c0a5dde4bf jan's modifications
This was SVN commit r6431.
2008-10-18 18:42:23 +00:00
1ce438a26f Fixing multiple Open/Close options in players slots
This was SVN commit r6430.
2008-10-18 17:59:27 +00:00
becab2d479 fix: alpha map texture wasn't initialized, which caused crash if multiplayer -> host -> continue -> cancel
thanks to anton for noticing and reporting the problem :)

also: fix hardcoded paths in rmgen to point to mods/public

This was SVN commit r6429.
2008-10-18 17:58:04 +00:00
02ce159934 Commenting and disabling unimplemented features
This was SVN commit r6428.
2008-10-18 17:52:32 +00:00
88cebcf482 This was SVN commit r6426. 2008-10-18 02:09:29 +00:00
425a9993e3 This was SVN commit r6425. 2008-10-16 00:18:15 +00:00
0273e0008a This was SVN commit r6424. 2008-10-15 23:47:03 +00:00
f0b17426cc This was SVN commit r6423. 2008-10-13 23:23:22 +00:00
cfc4f47105 This was SVN commit r6422. 2008-10-13 21:06:15 +00:00
cfdead3c7e adding queue
This was SVN commit r6421.
2008-10-13 21:05:31 +00:00
6c6d92ebdb This was SVN commit r6420. 2008-10-13 20:58:12 +00:00
841293ee0a minor improvements from work
This was SVN commit r6419.
2008-10-13 15:08:30 +00:00
bcfbf972ed Production queue GUI interface.
Some refactoring of updateTab() function.
Disabling some unimplemented buttons.

This was SVN commit r6418.
2008-10-11 20:46:40 +00:00
dba26306e0 Fixed Actor Editor to allow selection of files from within mods/[not 'public']/... without it giving a silly relative path
This was SVN commit r6416.
2008-10-05 21:00:37 +00:00
92f42ee6c9 This was SVN commit r6415. 2008-10-05 19:31:07 +00:00
360a956e8f This was SVN commit r6414. 2008-10-05 05:26:27 +00:00
219b8542b1 This was SVN commit r6413. 2008-10-01 21:44:56 +00:00
31f7719d09 Disabling unused minimap buttons.
This was SVN commit r6412.
2008-09-28 23:56:36 +00:00
34b418e0c1 slight improvement, use ARCH_X86_X64 instead of ARCH_IA32||ARCH_AMD64
This was SVN commit r6411.
2008-09-27 10:23:05 +00:00
aea2368300 fixes to stack trace code under x64 (from work):
- displaying symbol values requires stack pointer, not frame pointer
- update debug_IsPointerBogus
- skip-n-frames code changed to skip-all-frames-up-to-func (more
reliable in the face of inlining)

debug.cpp: cleanup

This was SVN commit r6410.
2008-09-27 10:05:11 +00:00
699ab8865f This was SVN commit r6409. 2008-09-25 05:10:55 +00:00
ad6bebfcb6 This was SVN commit r6408. 2008-09-21 12:02:18 +00:00
09bae245f9 This was SVN commit r6407. 2008-09-21 12:02:04 +00:00
164f250e5b This was SVN commit r6406. 2008-09-20 18:37:22 +00:00
0f559024db file: for unicode Open function, convert input to UTF8 and delegate to char* version (avoids hacky assignment to m_pathname, and also necessary because _wfopen isn't portable)
secure_crt.cpp: provide implementation of _wfopen_s

SoundGroup: fix: all attributes now have default values in case the XML
file leaves out some fields

This was SVN commit r6405.
2008-09-20 17:42:43 +00:00
90bf3bbd5d This was SVN commit r6404. 2008-09-20 08:51:56 +00:00
5478d34b93 This was SVN commit r6403. 2008-09-20 07:19:06 +00:00
c3a42633fa fix stupidly incorrect calculation of smoothed frequency and timer resolution (fixes observed dependence of sim rate on framerate, see http://www.wildfiregames.com/forum/index.php?showtopic=1671)
also improved filtering of the frame delta times.
while at it, improved interface of whrt backends to avoid leaking
implementation details.

This was SVN commit r6401.
2008-09-19 17:56:05 +00:00
33ca85cb4c add additional instrumentation to vsrc_latch to diagnose sound bug (see http://www.wildfiregames.com/forum/index.php?showtopic=11999)
This was SVN commit r6400.
2008-09-18 18:28:14 +00:00