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Commit Graph

1137 Commits

Author SHA1 Message Date
b82451a4ff Two new techs, to demonstrate negative bonuses. These are the infantry spearman speed and armour techs for Hellenes.
This was SVN commit r4165.
2006-07-23 17:26:37 +00:00
b8456f0702 # Added 4 sample techs.
Also modified the entity script to allow for gathering fractional
resources, and modified the GUI to round resources to the nearest
integer. This is necessary since techs will likely push resource
gathering amounts to fractional numbers.

This was SVN commit r4161.
2006-07-21 22:54:01 +00:00
cddd4cab14 # Orchards, Fields, Plots, Corrals
# New farm terrain textures

Added, Damian's sounds
Updated the test map

This was SVN commit r4160.
2006-07-21 06:36:39 +00:00
5970bc03e7 Removed some debug output.
This was SVN commit r4155.
2006-07-20 22:46:13 +00:00
278d52bc2b A small fix to make techs get researched properly when you click their button.
This was SVN commit r4153.
2006-07-20 22:42:01 +00:00
3baa2d04b5 # Preliminary work on technology research UI
Still early days, but implemented the first few of Matei's tech
features.

This was SVN commit r4150.
2006-07-20 10:27:36 +00:00
996285604b This was SVN commit r4149. 2006-07-20 08:53:10 +00:00
Aeros
30b4a1936e This was SVN commit r4148. 2006-07-20 04:48:59 +00:00
35fa0c35e8 Script work for techs (start/cancel/finish production handlers) as well as more sensible values for real_example.xml.
This was SVN commit r4145.
2006-07-19 05:25:57 +00:00
e374ecc342 Increased SettlementAura radius so it looks nicer on maps where scenario designers have placed settlements by hand. Eventually we should decrease it back to 0.1 when Atlas supports socketted placement.
Also, modified game startup script to use the new tech functions.

This was SVN commit r4139.
2006-07-18 04:23:35 +00:00
1828443b02 # Fixed a unit rank upgrade bug.
Units were not able to gain more than 1 rank, even when they started at
Basic.

Also XML values for new bar rendering (changed the meaning of height to
not include the border).

This was SVN commit r4137.
2006-07-17 22:20:12 +00:00
624cbebeb1 This was SVN commit r4135. 2006-07-17 20:00:41 +00:00
46c7c3745c This was SVN commit r4134. 2006-07-17 20:00:31 +00:00
bca4320512 This was SVN commit r4133. 2006-07-17 19:49:04 +00:00
ac72176851 This was SVN commit r4132. 2006-07-17 19:43:45 +00:00
5636a40e34 This was SVN commit r4131. 2006-07-17 19:40:36 +00:00
ef03e7aee8 #New stone mine
This was SVN commit r4130.
2006-07-17 19:40:23 +00:00
8fdfb383aa This was SVN commit r4129. 2006-07-17 19:21:38 +00:00
dd895c95e3 Fixed a bug with resource updates, and made script profiling code be commented out by default in case it interferes with people (it shouldn't have taken too much time, but who knows).
This was SVN commit r4128.
2006-07-17 02:38:43 +00:00
9b98a19506 # Faster GUI resource counter updates.
These seemed to be eating up 100 MS per frame! I've made the GUI
remember old resource values and only refresh counters when they change,
but this is still really bad performance, because in a real game we'll
have resource values changing every second. We need to find a much
better way to lay out those resource counter elements.

This was SVN commit r4127.
2006-07-17 02:27:55 +00:00
80813383c5 Some optimizations to entityInit and entityInitQuasi, as well as bug fixes (GUI code assuming traits.promotion!=null and trying to convert null/undefined to title case).
This was SVN commit r4124.
2006-07-17 00:58:37 +00:00
491a9910e3 Data changes for new entity bar rendering code. (All the bar info is now in one attribute, rather than having separate info for health bars, stamina bars and ranks).
This was SVN commit r4121.
2006-07-16 19:33:33 +00:00
a833ef0770 Optimized entityInitQuasi to reduce number of CJSComplex property accesses, and fixed a bug in performGather.
This was SVN commit r4119.
2006-07-15 21:17:02 +00:00
8edaf70b1a # Roman Helmets, retextured and actorized
This was SVN commit r4118.
2006-07-15 03:59:59 +00:00
6af0cba958 This was SVN commit r4117. 2006-07-14 22:28:56 +00:00
3608c1da4a #Roman Hastatus Basic, Advanced, and Elite textures completed. Also fixed the rome_isw_e entity with the correct parental properties.
This was SVN commit r4116.
2006-07-14 22:28:17 +00:00
3914fa16ed This was SVN commit r4115. 2006-07-14 22:26:29 +00:00
08f363bb45 This was SVN commit r4108. 2006-07-13 22:10:23 +00:00
e202373983 #New curved Roman Scutum shield. Looks awesome!
This was SVN commit r4107.
2006-07-13 21:51:57 +00:00
7bc8de70c7 #New Roman Hastatus texture and unit entity. Enjoy.
This was SVN commit r4105.
2006-07-13 21:28:14 +00:00
edacfef847 This was SVN commit r4104. 2006-07-13 21:27:00 +00:00
7cd347a8d3 This was SVN commit r4103. 2006-07-13 21:26:28 +00:00
1f92aa7b8f This was SVN commit r4102. 2006-07-13 21:25:54 +00:00
b9334ec9b9 This was SVN commit r4101. 2006-07-13 21:25:11 +00:00
d6408e89c6 More profiling tests in entityInitQuasi.
This was SVN commit r4100.
2006-07-13 21:17:30 +00:00
1ce628c354 This was SVN commit r4098. 2006-07-13 20:35:53 +00:00
812cf08f70 This was SVN commit r4097. 2006-07-13 20:31:35 +00:00
1ef12292b5 add xtimer measuring code (safe to remove at any time)
This was SVN commit r4096.
2006-07-13 20:15:38 +00:00
e2c0302ddf # Roman Helmets
This was SVN commit r4092.
2006-07-13 05:08:11 +00:00
397a350e45 svn:ignore auto-generated test .cpp files.
Territories: Fixed memory leaks.
Atlas: New section-toolbar. Fixed colour of brush grid. Moved open/save
into File menu. Added 3D-ish lighting control. Added 'busy'
notifications.

This was SVN commit r4079.
2006-07-12 14:49:10 +00:00
77b6565f7c Scenario tidyness
This was SVN commit r4077.
2006-07-11 05:32:05 +00:00
ef74236219 #Cantabrian Highlands proof-of-concept map created in the 'Atlas Editor.' May be used to assist random map scripters in designing the Cantabrian Highland RMS.
This was SVN commit r4075.
2006-07-10 06:23:57 +00:00
590086571b # More work on territories - Settlements are now claimable.
This was SVN commit r4074.
2006-07-09 23:13:20 +00:00
b0241cc4c8 Entity changes for territories (added the traits.is_territory_centre field).
This was SVN commit r4071.
2006-07-08 22:41:55 +00:00
e2e61b2e16 This was SVN commit r4069. 2006-07-07 01:40:32 +00:00
f1d984897b This was SVN commit r4068. 2006-07-07 01:29:23 +00:00
pyrolink
a95c72d0c1 Upgraded console (text wrap, help text), cinematic stuff
This was SVN commit r4065.
2006-07-06 03:17:44 +00:00
66306b553a This was SVN commit r4064. 2006-07-04 07:49:25 +00:00
dd31fa8d6a This was SVN commit r4063. 2006-07-04 07:49:04 +00:00
7e73481a2c This was SVN commit r4062. 2006-07-04 07:47:14 +00:00